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Today's maintenance will be extended by two hours in order to apply patch 1.11.  However, instead of pushing maintenance time two hours later (to 1:00PM PDT) they're starting maintenance two hours earlier (at 3:00AM PDT).  I don't know about you, but I can't wait to jump online and dive in...

June 20th 2006 at 2:11am 0 Comments
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There's a limited number of debuffs that can be placed on any target - currently, the maximum is 16.  This is enough where it's not usually problematic, but in a raid environment it's not difficult to hit that maximum, and when you do, the oldest debuff on the target is bumped off in favor of t...

June 19th 2006 at 4:40pm 0 Comments
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Once again it's been a fun run on the PTRs, but they have, officially, closed.  Of course, the real news here is that this means patch 1.11 has been mostly finalized, and that we should expect patch deployment soon - possibly as early as this week.  On the matter of a release date, Tigole...

June 19th 2006 at 2:09pm 0 Comments
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Blizzard has updated their Argent Dawn page with some new reputation rewards that will be available in patch 1.11.  For the armor rewards, it looks like we can expect another token system, but the only thing reputation seems to impact is the cost of the goodies.  There are six blue items a...

June 14th 2006 at 9:30pm 0 Comments
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The main Warcraft site has been updated with additional information about the Scourge invasion that will be coming with patch 1.11.  So what should we expect?  A threatening necropolis over both Stormwind and the Undercity as the Scourge prepare their invasion force, as well as specific So...

June 1st 2006 at 6:30pm 0 Comments
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Tigole has announced two changes to dungeons that we should see in patch 1.11.  These aren't live on the test realms yet, but should be in a few days. The release timer is being removed for players in instances.  This should come as welcome news for anyone who has ever died at the beg...

May 25th 2006 at 5:15pm 0 Comments
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Here's an interesting list of new items we can expect to see in the 1.11 content patch.  There are some components shown for what appears to be a legendary caster item, though the final product is still a mystery.  And I don't know about you, but the suspense is killing me!

May 24th 2006 at 12:30pm 0 Comments
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The test realms haven't been up for long, but Naxxramas bug fixes are already starting to show up.  Also, to help testers, a vendor has been added to Naxxramas that will offer free repairs, free resurrection sickness removal, spell reagents, tome of tranquilizing shot, and rogue poisons. ...

May 24th 2006 at 10:35am 0 Comments
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For every change in a patch, there's a dozen others that never quite made it into the patch notes.  Perhaps they were forgotten at the last minute or perhaps they were considered too trivial to note, but there's always something missing.  This thread, helpfully compiled by Greatness of Gor...

May 22nd 2006 at 8:50pm 0 Comments
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Blizzard has put up official info on the new PvP set updates on their armor sets page (just select the PvP superior or PvP epic set from the pull-down menu on the right).  We will see these new sets up on the live realms after the 1.11 content patch.  This does make the PvP sets look less...

May 22nd 2006 at 3:00pm 0 Comments
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The public test realms opened late Friday, and despite stability issues, are officially online.  With lots of interesting changes, are you interested in checking them out?  Perhaps exploring the new Naxxramas dungeon with a pick up group, or just enjoying playing a pre-made and pre-geared...

May 22nd 2006 at 11:30am 0 Comments
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As seems to be the usual pattern, after the public test realms were brought online they were immediately slammed with traffic, bringing them offline again.  As of writing this, the only test realm that seems to be up is the RP-PVP realm.  The character transfer system suffered a similar fa...

May 21st 2006 at 1:13pm 0 Comments