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  • Leaked Castlevania screens or whipped-up fakes?

    by 
    JC Fletcher
    JC Fletcher
    01.20.2008

    A mysterious trio of what looks an awful lot like Castlevania screens popped up on 2ch recently. The supposed title, as displayed on the logo, is Akumajo Dracula: Ubawareta Kokuin (Castlevania: Stolen Emblem). Could this be the third DS Castlevania game that we know is coming? Or a fan project? A cruel hoax? A miserable little pile of secrets?If this is the real game, Konami has dumped the ridiculous art from the last two and moved toward more of the Ayami Kojima style of art that Symphony of the Night is known for. Other than that, it looks like the same Metroidvania game that we've seen over and over again for years, which is to say that we love it and it needs to come out right now. After the break, we'll show you some screens that might be interesting for you!

  • Rumor: Suikoden VI in the works for Wii

    by 
    JC Fletcher
    JC Fletcher
    01.09.2008

    Take this one with a sandbox full of salt, because it's roughly a third-generation rumor. In the NeoGAF thread about the PS2 port of Gundam Musou (poor PS3), poster Jonnyram reported that some 2ch posters reported that the latest Jump magazine reported that Konami is planning Suikoden VI for the Wii.If this is true, we would be really surprised it would obviously be a boon to the Wii, which is still lacking in established Japanese RPGs. The Suikoden series, loosely based on a historical Chinese novel, has long been a favorite of, well, people willing to pay $255 for a PlayStation game. The main series has appeared on the PlayStation and the PS2, with other releases (a card game and a port of the first two games) on the GBA and PSP.This isn't the first time such a wacky rumor has appeared on GAF. Just over a year ago, remarks from the series' producer caused some posters to speculate (wildly) that the next game would show up on Wii. A year and like a billion consoles sold later, it doesn't sound so wacky.

  • Mega Man meets Pedobear in an ASCII duel to the death

    by 
    Jared Rea
    Jared Rea
    01.29.2007

    The original Mega Man series is well regarded as one of the most challenging sets of 2-D action titles around. What kept them outside the realm of hair pulling madness is the logic found within the design. Spikes are bad and should be avoided. Falling in a pit is worse and running endlessly to the right is the path to victory. Jinsei Owatta No Daibouken ("My Life Is Over's" Big Adventure) is what happens when you throw all known Mega Man conventions out the window and design a game built for sheer masochistic pleasure. With ASCII graphics and 2Channel flavor, it was one of our favorite gaming fixes this weekend.We'd like to extend this delightful challenge to you, the Joystiq readers, as it provides just the type of brain training your gaming mind needs on this Monday morning. Only instead of doing multiplication tables, you'll be trying to figure out just how to get over that first jump and how to keep Zangief from crushing your tiny ASCII frame. Keep in mind that the game has yet to be completed, so once you finally make your way to those iconic "boss" gates, the game is over.After you're done beating yourself up, be sure to check out our video play through after the break.

  • Chotto Shot pictures, videos & impressions [m]

    by 
    Andrew Yoon
    Andrew Yoon
    11.04.2006

    The PSP camera, with Chotto Shot, is now available in Japan, and for import buyers. PSP GadgetZ has some really great pictures of the camera, packaging, and more importantly, pictures taken with the peripheral. According to a translation by PSP-Vault, "He says that the diagonal lines are pretty bad, and that at low light levels, there is a lot of noise in the images. He's also a bit annoyed that you need to remove the camera to transfer data to your PC." The image quality is apparently not too great, but I guess that's expected from a device that costs $50, and not hundreds.Read on to read more about the PSP's new camera accessory.