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One of the most critical parts of any app is the onboarding process -- what it takes to get you interested in, educated about, and logged into an app or service. Developer Ben Johnson of Raizlabs provided a look at first impressions in apps in a 360|iDev 2014 presentation this morning titled "Onboar...

10 months ago 0 Comments
August 25, 2014 at 5:30PM
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Denver has been a host city for the 360|iDev conference for a number of years, and this year's event for developers is currently underway in the Mile High City. TUAW is at the conference to see what the best brains in iOS development are up to. Although there were some conference sessions yesterda...

10 months ago 0 Comments
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Because there are so many apps on the App Store, we often have a tendency to hear most about what are actual outliers on Apple's platform. It's very rare indeed, in fact, for the average developer to have either a giant hit or a giant loss, though obviously those games and apps tend to get the ...

2 years ago 0 Comments
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A few developers have talked before about the App Store's "race to the bottom" problem, and Joe Cieplinski has clearly been doing some thinking about the issue as well. In his talk at 360iDev this week, Cieplinski (a former English teacher and Apple Store employee who now works as a designer fo...

2 years ago 0 Comments
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Andreas Linde is the developer of an app called WorldView+, which is designed to let you view webcams from around the world on your iOS device (we took a look at the app here). He released the app on Apple's App Store over four years ago now, and this week at 360iDev in Denver, he went through ...

2 years ago 0 Comments
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Developer Michael Gile took the stage at 360iDev in Denver to talk about the next generation of iOS development: Apple TV app development. Apple hasn't officially released or even announced iOS apps on the Apple TV yet, but that hasn't stopped Gile and a community of jailbreakers from diving in...

3 years ago 0 Comments
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Developer Gareth Jenkins's talk at 360iDev this week in Denver was about designing games specifically for the iPad. He made the distinction early on about two reasons you would design games (or apps) for the iPad. First, they're either iPad-supported, such as a game you designed elsewhere but a...

3 years ago 0 Comments
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Developer Brian Robbins from Riptide Games gave a fascinating talk today about the apparent paradox of trying to make money off of a free app on Apple's App Store. Originally the App Store had only the two choices of a free or paid release. More recently, developers have a bevy of options for b...

3 years ago 0 Comments
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It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes, which is perfect for a quick review of what's happening in the Apple world. You can listen to today's Apple stories by clicking the inli...

3 years ago 0 Comments
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360|Conferences, the company that hosts the popular 360|iDev iOS development conferences, is now reaching out to the Mac development world. They're launching a new conference, 360|MacDev, and the premiere event will be held December 10th and 11th in Denver, Colorado. 360|Conferences felt that ...

4 years ago 0 Comments

Star Fighter X2 is a brand new App Store release that actually started development way back at the 360iDev Game Jam that I attended in April. Developer Dan Byers originally began the game as a tank combat title, but with the help of some other programmers and artist Mike Berg of We Heart Games, i...

4 years ago 0 Comments

Keith Shepherd and Natalia Luckynova are the husband-and-wife team that make up iPhone developer Imangi Studios, creators of the popular Harbor Master iPhone game and its iPad cousin. I got to meet them both at the 360iDev conference a few weeks ago, and they kindly showed me an as-yet-unnamed ga...

5 years ago 0 Comments
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Tuesday night at the 360iDev conference in San Jose, around 60 developers gathered in a room on the eBay campus around 8pm as security locked them in for the night (one developer joined the group via Skype -- that's him on the big screen above). Their goal? A game jam. Before 8am the next day, they...

5 years ago 0 Comments
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Former Delicious Monster and Tapulous developer Mike Lee (who now works for the mothership at Apple) took the stage to start off the last day of 360iDev in San Jose. He gave a wildly rambling speech about what it means to be an engineer and why programmers should not only make the best programs the...

5 years ago 0 Comments
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OpenFeint's VP of Engineering, Jakob Wilkerson, took the stage here at 360iDev in San Jose to talk about something most people might not have expected: Game Center. Ever since Apple's official social gaming network was announced last week, the question's been in the air about what will happen to al...

5 years ago 0 Comments
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There are always a few SDK vendors lurking around any developer convention, and 360iDev is no different. However, unlike a lot of programs that work as a go-between for the iPhone Software Development Kit and some other language ("middleware," in developer-speak), Ansca Mobile isn't worried about t...

5 years ago 0 Comments
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To start off day 2 of 360iDev here in San Jose, California, Henry Balanon hosted a panel to discuss the marketing and promotion of iPhone and iPad apps. Panelists Brian Chen of Wired, Rana Sobhany (author of "Marketing iPhone Apps" from O'Reilly), Doodle Jump creator Igor Pusenjak, and Playhaven's ...

5 years ago 0 Comments
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Jay "Saurik" Freeman took the stage here at 360iDev last night to explain the mobile application marketplace. The entire mobile application marketplace, that is. Most people wrongly perceive the App Store to be a simple user-and-developer relationship, but in reality, it's a much more complicated p...

5 years ago 0 Comments