Army-of-Two-2

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  • Impressions: Inside an Army of Two: The 40th Day weapons cache

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.03.2009

    Much like our initial reaction to Army of Two: The 40th Day, we were constantly impressed during a behind-closed-doors demonstration of the game at E3 this week. While much of the demo, overseen by executive producer Reid Schneider and creative director Alex Hutchinson, was a rehash of the finer points covered in our earlier preview, we did get a closer look at a new element, which we think illustrates a key dynamic of the more -- potentially -- humanistic sequel. EA Montreal is giving you (and your partner) "opportunities to express who you are in this environment," explains Hutchinson. More specifically, the game's environment (Shanghai in the midst of a violent invasion) is one in which everything goes horribly wrong and the "core story is about saving yourselves." So, what means will justify that end? The choices become yours. Enter: The weapon locker. %Gallery-47821%

  • Eyeball explosion: New Army of Two: The 40th Day screens

    by 
    David Hinkle
    David Hinkle
    05.26.2009

    Click image for more bro-saving-bro action EA has assaulted our inbox in the most extreme way possible, unloading some fresh screens from upcoming bro-love simulator, Army of Two: The 40th Day. The new screens show off a lot of what you'd come to expect from this series: explosions; testosterone; and teamwork. There does seem to be a kid involved this time around, though, so that's new. Sadly, these screens lack the appropriate amounts of fist-bumping, but we're sure EA is saving the best stuff for last. %Gallery-64174%

  • New Army of Two: The 40th Day trailer gets serious

    by 
    Richard Mitchell
    Richard Mitchell
    05.01.2009

    The most official, new trailer for Army of Two: The 40th Day has at last been released. You'll get to see Shanghai being overrun by the so-called 40th Day Initiative, which is apparently laying waste to everything and everyone in sight. One thing we noticed very quickly is that the tone of the trailer is very serious. The buddy comedy vibe present in trailers for the original Army of Two is almost completely absent, save for a single modest one-liner at the end. Oh, and don't worry, there are plenty of explosions too. %Gallery-47821% Editors' Note: This post was first published at 5:30 p.m. on April 30. It has since been altered from its original form, which is viewable after the break.

  • Joystiq impressions: Army of Two: The 40th Day

    by 
    Randy Nelson
    Randy Nelson
    03.16.2009

    click to bro-size Let's be honest: when we first heard EA was prepping a sequel to Army of Two, we didn't imagine it would be anything like what we saw in action last Friday in San Francisco's Chinatown district. (Well, 27 floors above it, to be accurate.) In our minds, we were expecting ... the first game, only set in Shanghai. Within 30 seconds of it loading up, we realized that EA Montreal's imagination is obviously a lot more vivid than ours. Executive Producer Reid Schneider was on hand to act as our tour guide, but much of what we saw really did speak for itself. Particularly about how this game is already anything but a minor improvement over the first. %Gallery-47821%

  • Lube your fists! EA confirms Army of Two: The 40th Day, for 360, PS3 ... and PSP?

    by 
    Christopher Grant
    Christopher Grant
    03.12.2009

    Looks like our tipster was spot on – EA just confirmed that Salem and Rios are back in EA Montreal's bro-tastic sequel to Army of Two, titled (as expected) Army of Two: The 40th Day. Again, the focus is on co-op (in case it wasn't clear, they use the term six times in this morning's press release) with you and a loved one of your choosing in the roles of "the ultimate two-man private military team." The 40th Day changes the scenery from war-torn wherever to Shanghai, China and – like every buddy cop flick since the Carter administration – Rios and Salem are in "the wrong place" at "the wrong time." Really, it says that. Perhaps most notably, the PS3 and Xbox 360 are no longer their own army of two; the PSP has been added to the mix. There's not a lot of detail on what that particular version will include; however, with a limited number of buttons compared to its console counterparts, we're hoping the PSP release doesn't do away with the dedicated fist bump button. Without that, what's the point, right? You'll be able to crotch hoist your bros in Army of Two: The 40th Day "this winter." For more possible details on The 40th Day, check out the rest of the info our tipster dropped on us last week.

  • Rumor: Army of Two sequel called 'The 40th Day'

    by 
    David Hinkle
    David Hinkle
    03.06.2009

    An anonymous tipster hooked us up with some alleged details regarding the rumored Army of Two sequel. Our source is confident that the sequel will be titled Army of Two: The 40th Day, but we won't know for sure until March 12. Still, there's plenty of solid evidence piling up. We've built our case after the break.

  • EA site hints at Army of Two sequel 'Army of Two: TFD'

    by 
    Justin McElroy
    Justin McElroy
    03.05.2009

    Remember the game announcement we told you was coming from EA Montreal next week? We've got a sneaking suspicion it might be a sequel to Army of Two. PlayStation LifeStyle found this at the AoT homepage, just a big old red "Submit" banner. But digging through the source code it found: Game Name - "Army of Two: TFD" Description - "Army to Two. The definitive third person co-op shooter is back." [sic] Studio Name - "EAM" (Yeah, we're thinking EA Montreal) So, assuming this is all on the level, we've only got one question: What's "TFD" stand for? We're accepting your guesses right after the break.

  • EA: Dead Space, Army of Two, Bad Company sequels in the works

    by 
    Randy Nelson
    Randy Nelson
    10.23.2008

    Variety writes that during an interview with EA Games president Frank Gibeau and EA Redwood Shores general manager Glenn Schofield, the duo spoke openly of plans for sequels to both Dead Space and Army of Two. According to the report, EA is also planning a direct follow-up to Battlefield: Bad Company.Given the (so far) generally sterling reviews of Dead Space, combined with internal enthusiasm about the IP, a sequel to the sci-fi shock-fest isn't exactly a surprise. Neither is Bad Company, which has both reviewed and sold rather well. Army of Two is the head-scratcher, though. The game released to decent reviews, but was by no means a runaway hit. Still, anyone who's played it can see the potential for fleshing out some of its co-op concepts into a (hopefully better) sequel. Army of Two ... 2?