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Champions Online is promising players "thousands" of new visual customization options with its upcoming auras. A new Cryptic dev diary gives a brief preview of the aura system, tantalizing players with the possibility of fine-tuning all sorts of special effects to give their hero a unique sparkle....

November 22nd 2013 at 3:00pm 0 Comments
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Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 9 other people, obsessing over his hair, and maintaining the tankadin-focused blog Righ...

July 7th 2012 at 2:00pm 0 Comments
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We've known about the bare basics of Issue 19 for a little while now, but City of Heroes players have just been treated to a new explosion of information about the game's next major content patch. And it promises to be quite a big update, with two new task forces, new events in Praetoria, and some...

October 5th 2010 at 6:00pm 0 Comments
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Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your interface folder will never be the same! This week, I give in to demand and talk about Power Auras. The time has come....

May 13th 2010 at 4:00pm 0 Comments
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Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your interface folder will never be the same! This week, we look at a different style of cooldown, debuff and buff tracker. In...

April 29th 2010 at 3:00pm 0 Comments
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A while back I wrote a short post pointing out to the community that now is a pretty ripe time to see how Retribution can be improved. Ghostcrawler and the devs have taken an interesting direction with the Retribution tree, and although they've recently mentioned that there will no longer be big ch...

May 21st 2009 at 4:00pm 0 Comments
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Yes, it's true. The following will now be off the global cooldown in Wrath of the Lich King, but will have a 1-second cooldown of their own to switch between them: Hunter aspects (source) Paladin auras (source) The new Druid talent Survival Instincts is also being taken off the GCD, which...

October 16th 2008 at 11:00am 0 Comments
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When I queue up with friends, I expect to play by their side. Whether we're conquesting new objectives, defending our assets, running a flag, or retaking lost towers, two or three people dedicated to working together stand a better chance than one person alone. When I wear the battleground crown,...

July 13th 2008 at 8:00am 0 Comments
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So how do you design Diablo 3 anyway? Bargain Bin Reviews has an idea -- just retrofit World of Warcraft. Shift talent points to spells, decrease enemy health and damage and increase the number of enemies by a factor of 10 or so, do away with healing spells and tanking, and you're essentially done....

July 12th 2008 at 8:00pm 0 Comments
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Welcome to Hybrid Theory, where we discuss all things hybrid in the World of Warcraft. Hybrid Theory is brought to you each week by columnist/blogger Alex Ziebart.Here on Hybrid Theory, we've done a lot of glorifying the group utility that Hybrids provide. It's one of their strongest points, and th...

May 31st 2008 at 11:00pm 0 Comments
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Alright, so much for Wrath of the Lich King. Everything looks cool so far and it's shaping up to be one heck of an expansion. Maybe somewhere in between Levels 70 and 80, Blizzard will throw in more creative Seals, Blessings, and Auras for the Paladin to play with. With the revelation that Death Kn...

May 12th 2008 at 5:00pm 0 Comments