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Perpetuum is officially launching on Steam this Friday, October 17th. Wait a minute, wasn't the sci-fi sandbox already on Steam? Well, yes. Yes it was, as an early access title. The latest Perpetuum dev blog details how and why Avatar Creations is moving its game out of early access even though it...

October 15th 2014 at 7:00pm 0 Comments
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The Perpetuum team released a new dev blog this week, the better to remind players of where the sci-fi sandbox stands after its payment model switch and its Steam launch. The post says that the game's average player count is nearly five times higher than it was before, and that's with a Steam Earl...

May 31st 2014 at 2:00pm 0 Comments
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Avatar Creations' sci-fi sandbox Perpetuum might have a few years under its belt now, but that doesn't mean it's too proud to set up shop on Steam, and on April 23rd, that's exactly what it will do. In a dev blog posted today, the studio outlined what the Steam launch and gamma reset will mean for...

April 10th 2014 at 9:00pm 0 Comments
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As Perpetuum approaches a rebranding of sorts with a new player experience and a new early access status on Steam after a successful Greenlight, the dev team at Avatar Creations has one more thing it'd like to announce: a payment model change. Starting April 2nd, Perpetuum will be dropping its sub...

March 17th 2014 at 9:00am 0 Comments
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While Perpetuum Online has already been Greenlit on Steam (and was launched almost four years ago), a recent forum post by DEV Zoom states that the team plans to re-brand on Steam as part of the Early Access program. This has caused a bit of a stir in the forums as some players believe this will s...

March 10th 2014 at 2:00pm 0 Comments
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One of the great sorrows of any sandbox game is that a player is dropped in with the option to do anything... and very little concept of how to do those things or what should be done first. Perpetuum is making plans specifically to address that by giving players a crash course in everything that ca...

January 3rd 2014 at 3:00pm 0 Comments
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When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a...

December 29th 2013 at 6:00pm 0 Comments
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Publishers haven't been willing to put a lot of money behind a sci-fi sandbox for some time, but upcoming games Star Citizen and Elite: Dangerous seem set to revive the genre thanks to the power of crowdfunding. Star Citizen in particular has collected a world record $19.6 million in pledges so far...

September 22nd 2013 at 6:00pm 0 Comments
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At the end of last year, Avatar Creations posted a detailed dev blog outlining some of the new systems and revamps in store for Perpetuum. In today's blog update, the devs offer a progress report on the new research system. A fixed tech-tree system will replace the random lottery that's currently...

April 17th 2013 at 12:00pm 0 Comments
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Avatar Creations has updated its Perpetuum dev blog with a lengthy end-of-the-year read that touches on a bunch of behind-the-scenes stuff as well as the future of the sci-fi sandbox. First up is the title's debut on Steam, the preparations for which have been occupying the team as it gets the ga...

December 31st 2012 at 11:00am 0 Comments
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One of the few negatives inherent in the MMO explosion of the past few years is that there's simply not enough time to play everything. We have more choices today than at any point in the genre's short history, and this means that quality games often fall by the wayside. Perpetuum is a gem of a...

November 29th 2012 at 8:00am 0 Comments