Beast-Mastery-Hunter

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  • Ghostcrawler shares DPS spec design philosophy for Cataclysm

    by 
    Matthew Rossi
    Matthew Rossi
    11.02.2010

    From time to time, we find an interesting forum discussion that manages to elucidate how the past informs the present and future -- specifically, how the design of Wrath of the Lich King has inspired Cataclysm's systems. Poster Klissa asks an interesting question about four specs known to be the bottom-of-the-barrel DPS specs during most of this expansion: the arms warrior, frost mage, subtlety rogue and beast mastery hunter. Klissa asks why, since Ghostcrawler (lead systems designer) has posted on the forums that Blizzard has known for a while that these four specs just weren't cutting it, that they weren't buffed to be made competitive. As we've come to expect him to, Ghostcrawler responds with a fairly in-depth answer. He covers the difficulty of balancing two or more specs in a class that fulfill the same role and how this experience in Wrath of the Lich King helped guide Blizzard in its systems overhaul for Cataclysm.