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We knew it was coming, and avast ye mobile device lubbers, that day is here: Puzzle Pirates is now available on iPad. The free-to-play piratey puzzler has a long history on the PC but is one of the few MMOs to come out with a mobile edition as well. Puzzle Pirates was optimized for the iPad's touc...

June 20th 2013 at 4:00pm 0 Comments
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Avast ye mateys! After 10 years of working together to sail ships and fight foes utilizing puzzles, players in Puzzle Pirates get to set off on a completely new adventure. Well OK, to be precise the adventures will actually remain the same, but how players can access them will change; the pirate-...

February 22nd 2013 at 2:00pm 0 Comments
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Puzzle Pirates is still way ahead of its time, despite the fact that it just turned 10 years old. For many years, MMOs have tried to get players to work together in real time in myriad ways, yet Puzzle Pirates is the only one that has approached the problem exactly in this way: having each player...

October 24th 2012 at 7:00pm 0 Comments
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Up until this point in my life, Puzzle Pirates has always been that "oh yeah, that actually exists!" game to me. Even when I do lists of pirates in MMOs, this title slips right off of my radar. Maybe it's because Puzzle Pirates doesn't make waves (har!) these days, or maybe it's been around for s...

July 10th 2012 at 6:00pm 0 Comments
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SEGA announced today that it has acquired indie developer Three Rings Design. Three Rings is no newcomer to the MMO industry, with popular titles such as Puzzle Pirates and the new Spiral Knights. SEGA's Senior VP of Digital Business, Haruki Satomi, says of the acquisition, "We are proud to wel...

November 17th 2011 at 2:30pm 0 Comments
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I had so much fun walking down the halls of "What if?" last week that I thought I'd keep the streak going for the rest of the month (if you'll allow for some summertime indulgence). It's not that I necessarily wanted MMO history to turn out differently than it did, but it's always tantalizing to...

June 21st 2011 at 6:30pm 0 Comments
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The free-to-play business model in the MMO industry is one that lets users play a game for free in hopes that a percentage of that userbase will opt to embrace microtransactions, allowing F2P game operators to potentially bring in more revenue per month than they would maintain through subscription...

June 10th 2009 at 9:00am 0 Comments
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Earlier this week we had the chance to speak with Mr. Daniel James, the CEO and co-founder of Three Rings. Makers of successful online titles Puzzle Pirates and Bang! Howdy, the company is well known for the quality of its work and the quirkiness of its GDC parties. They've been working on a third...

November 12th 2008 at 8:00pm 0 Comments
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How do you compare what you're doing here with other Flash game initiatives on the web? Daniel: Well, they're sort of doing our thing and we're doing ours. We're not really interested in becoming the next Kongregate with thousands and thousands of flash games in Whirled. We're looking for a smaller...

November 12th 2008 at 8:00pm 0 Comments
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Whirled, an ambitious web/virtual world hybrid from Three Rings, launched into Beta early this year. We were incredibly impressed with the project even back then, bouncing pieces of tofu or not. From there the project has only grown by leaps and bounds, and word now comes down that Whirled has offi...

November 10th 2008 at 8:00pm 0 Comments
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The Social Gaming Summit, held in San Francisco last Friday, has been explored here on the site by our own Akela Talamasca. Today the Worlds in Motion blog has a great writeup of a panel on user-generated content, with an emphasis on how that concept applies to online gaming. Industry luminaries inc...

June 21st 2008 at 5:00pm 0 Comments
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Ah, the ever-debated subject of MMO subscription models. We've seen a lot of discussion on the subject, some good and some bad. Gamasutra just so happens to be running a pretty good discussion featuring SOE's John Smedley, Three Rings' Daniel James and EA Mythic's Mark Jacobs all chiming in with th...

June 5th 2008 at 4:30pm 0 Comments