David-jones

05.14.11
David Jones joins APB Reloaded in 'advisory role'
05.14.11

David Jones joins APB Reloaded in 'advisory role'

You know what they say: If at first you don't succeed, join the team doing the remake. Veteran ga...

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04.27.11
Rumor: Firaxis working on Unreal 3-powered console game, Civ Revolution sequel existed
04.27.11

Rumor: Firaxis working on Unreal 3-powered console game, Civ Revolution sequel existed

Working through LinkedIn profile pages and various resumes of current and former Firaxis Games em...

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07.05.10
APB needs partner to make console version, but willing
07.05.10

APB needs partner to make console version, but willing

The idea of console MMOs is nothing new. After all, EverQuest Online Adventures, Final Fantasy XI,...

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03.15.10
APB impressions from Joystiq at GDC
03.15.10

APB impressions from Joystiq at GDC

Our friends over at Massively's sister site Joystiq have weighed in with their impressions of Realt...

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03.12.10
More APB beta invites going out
03.12.10

More APB beta invites going out

Did you miss out on the APB beta last year? Tipsters have begun alerting us that a new wave of invit...

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07.16.09
1.5 million copies of Crackdown sold is 'breaking even' for Realtime Worlds
07.16.09

1.5 million copies of Crackdown sold is 'breaking even' for Realtime Worlds

During a recent interview with Gamasutra, Realtime Worlds CEO David Jones talked about the success...

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06.25.09
Close to half of Crackdown team working on Crackdown 2
06.25.09

Close to half of Crackdown team working on Crackdown 2

Close to half of Ruffian Games' Crackdown 2 team is made up of developers from the original group f...

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06.19.09
Interview with Real Time Worlds' David Jones
06.19.09

Interview with Real Time Worlds' David Jones

Back in April we were starting to worry about APB because we hadn't seen or heard anything new about...

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06.17.09
Crackdown 2 situation one of those 'awkward moments' for Realtime creative director
06.17.09

Crackdown 2 situation one of those 'awkward moments' for Realtime creative director

Imagine: Your company makes a hit game (and gets bundled with a hit beta). The publisher won't gree...

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