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Deathsmiles and DoDonPachi series creator Cave Interactive is shutting down its Western-facing public presence, ending its long-running English-language blog and closing up shop on Twitter. After marketing its games exclusively in Japan for many years, Cave made great strides toward establishing a...

January 27th 2014 at 12:00pm 0 Comments
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Cave Interactive, revered house of bullet-hell shmups with funny names, has lost its head of development today. Makoto Asada announced his departure in a blog post, where he thanked fans for supporting his five-year tenure with the company and revealed he's moving on to next-gen console projects....

July 2nd 2013 at 1:30am 0 Comments
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It's easy to forget sometimes that video games are a business, as well as a means of artistic expression and recreation. Even developers like Cave, whose sterling reputation is due almost entirely to its long-time devotion to the incredibly esoteric bullet-hell genre, have to make tough decisions...

January 14th 2012 at 1:30pm 0 Comments
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The iOS version of Cave's delightfully spooky/cute and incomprehensibly difficult bullet-hell shooter Deathsmiles will be receiving its first major update on August 6. In addition to new costumes and music, Cave will also be importing new weapons from two of its other shooters, Guwange and Dodonp...

July 31st 2011 at 10:30am 0 Comments
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As far as Deathsmiles developer Cave is concerned, Microsoft's Windows Phone 7 platform can go to hell. Bullet-hell, that is! Makoto Asada, head of Cave's Game Development Department, has announced via dev-blog that the company is currently developing a shooter for Microsoft's burgeoning smart...

July 29th 2011 at 2:00am 0 Comments
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This month, Cave gave the iPhone version of Deathsmiles a "2011" date. We didn't have to wait long to find out when in 2011 -- and we won't have to wait long to play it. Cave announced that you'll be able to enter Deathsmiles' moe gauntlet on July 7. For the first four days, it'll be priced at $4...

June 29th 2011 at 11:00am 0 Comments
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Do you want to play games on your iPhone, without being accused of being a "casual gamer"? Here you go: Deathsmiles. If someone regards you in a manner that suggests they doubt your core-ness while you're playing a Cave shooter, you can be secure in the knowledge that that person is so wrong. Als...

June 13th 2011 at 10:40am 0 Comments
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Our mothers always said "If death smiles at you once, you should try to wrap up your personal affairs. But if death smiles a second time, he's probably just flirting." Imagine our disappointment then when we read the ESRB listing for Death Smiles 2X to find it was not, as we'd assumed, a dat...

April 25th 2011 at 3:30pm 0 Comments
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Along with its big Xbox 360 release announcement, shooter company Cave had some good news for iPhone fans at its event over the weekend. Deathsmiles, the flying-magical-girl shooter released on Xbox 360 last year, is coming to iPhone and iPod Touch. "From arcade to Xbox 360," the trailer reads; "and...

February 21st 2011 at 11:15pm 0 Comments
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If you want to play Cave's Xbox 360 shmup Deathsmiles, but don't need a big box or a faceplate, you'll be able to pick it up cheaply next week. A listing on GameStop.com revealed a standard version of Deathsmiles, coming out for Xbox 360 on September 28 for $29.99. A representative of Aksys Games c...

September 24th 2010 at 4:20pm 0 Comments
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It's been nearly half a year since we first reported that the Cave-developed shooter EspGaluda II wasn't likely to see a release outside of Japan. It looks like that's all but assured now, as Cave producer Makoto Asada gives Kotaku some importing advice. According to Asada, of the two versions of t...

February 15th 2010 at 7:15pm 0 Comments
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click to horizontally scroll through our gallery Japanese developer CAVE is famous for its hardcore "bullet hell" shooters -- at least among importers, because the console versions of those shooters have never been localized. Nobody's been crazy enough to put the time and money into one of the sup...

January 18th 2010 at 2:44pm 0 Comments