Post Thumbnail

Sony isn't about to let Nintendo and PC games get a leg up on it in the downloadable content (DLC) arena. That's why the company's European arm (which also runs the show in Australia and New Zealand) is taking its digital wares to GameStop, where customers will be able to use cash, gift cards or t...

June 2nd 2012 at 7:08am 0 Comments
Post Thumbnail

It's already chewed up some big names on the retail scene, but the game-downloading trend shows no sign of being sated. Fresh figures from market research firm NPD show that American digital game sales (including rentals and DLC) amounted to $2.04 billion in the fourth quarter of 2011, which repres...

March 23rd 2012 at 1:36pm 0 Comments
Post Thumbnail

3DS owners have been waiting (and waiting) for a chance to take advantage of a downloadable content market, and while Nintendo already accomplished the tough part (read: launching it) a few days back, there's still been no word on when paid content would make an appearance. Pushing those freebies as...

January 22nd 2012 at 11:54pm 0 Comments
Post Thumbnail

For Beyond Oblivion, the end (see: tomorrow) is nigh -- the sun is setting on the service, the curtains are drawing close on its operations and that final, flickering flame of funding is about to be extinguished. But there's no need to slug through the five stages of mourning here, this fledgling...

December 29th 2011 at 9:26pm 0 Comments
Post Thumbnail

Nintendo needs to milk more out of its revenue-generating units -- er, that's us -- in order to reassure anxious investors. Hence Satoru Iwata's mention at a financial Q&A of plans to allow in-game premium DLC on 3DS titles by the end of this year. He said he was wary that the Nintendo brand...

August 1st 2011 at 11:40am 0 Comments
Post Thumbnail

iTunes is the 600-pound gorilla of the digital music world, but that hasn't stopped other folks from trying to get a piece of Apple's sizable sonic pie. The latest challenger, Beyond Oblivion, has quite an unusual business model -- rights holders get paid by the company every time a song is played u...

March 10th 2011 at 4:06am 0 Comments