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Blizzard is about fun and fantasy, not about preaching diversity, the studio said. Polygon pulled quotes from Heroes of the Storm Game Director Dustin Browder in which he defended the sexualization of the MOBA's female characters by claiming that, "We're not sending a message. Nobody should look t...

May 23rd 2014 at 5:00pm 0 Comments
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Ten years ago, players told Blizzard that WoW was too simple compared to past MMOs like Ultima Online, EverQuest, and Asheron's Call. More recently, many (including me at one point) said the same about Hearthstone -- that too much complexity had been removed from the genre compared to games like Ma...

May 21st 2014 at 6:00pm 0 Comments

The latest Heroes of the Storm dev Q&A is here, and you can watch it above when it goes live at 11am Pacific. This week, as the Tech Alpha runs on, the developers are talking about the talent system. Joining Kevin Johnson this time, we will have Dustin Browder, Game Director, Richard Khoo, Seni...

March 19th 2014 at 2:00pm 0 Comments
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You know you want to see Blizzard's new Heroes of the Storm MOBA in action. Right? Right! Game director Dustin Browder has you covered with a new 17-minute video captured on the Dragon Shire map. Heroes of the Storm is currently in closed alpha testing, though plenty of screens and playable charac...

March 4th 2014 at 8:45am 0 Comments
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Yesterday, Senior Community Development Manager Kevin Johnson sat down with Game Director Dustin Browder and Senior 3D artist Phil Gonzales to answer the community's questions on Blizzard's upcoming Hero Brawler. They covered several key topics, and provided some nuggets of new information. If you...

December 18th 2013 at 8:00pm 0 Comments
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Dustin Browder is the game director for Blizzard's upcoming MOBA, Heroes of the Storm. The game features heroes, heroines and plenty more from Blizzard franchises, and it's Browder's job to oversee and, as his title might suggest, direct its development. When Rock, Paper, Shotgun interviewed Browde...

November 24th 2013 at 10:30pm 0 Comments
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It was nearly five years ago now that we heard Starcraft 2 wouldn't be one game, but three: The long awaited sequel would become a trilogy, cemented into a three-year release schedule, with each iteration following a new race in the series. Though Starcraft 2: Wings of Liberty arrived to critical a...

January 22nd 2013 at 10:30am 0 Comments
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Yesterday afternoon at BlizzCon, Blizzard's own Starcraft 2 masters Dustin Browder, Greg Canessa, David Kim and Matt Cooper gathered to host the Secrets of the Masters panel. Seasoned Starcraft veterans won't glean much from the information they had to offer, but that's okay -- Dustin Browder himse...

October 24th 2010 at 1:30pm 0 Comments
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To hear Starcraft 2 designer Dustin Browder tell it, creating games at Blizzard takes years of fighting and yelling rather than coding or creating art -- every little decision is a "a three-week or longer holy war." Browder says that the controversial decision to release the RTS as three titles was...

September 22nd 2010 at 9:00am 0 Comments
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Dustin Browder isn't just the lead designer on Blizzard's StarCraft 2: Wings of Liberty -- he's also in the game! Well, sort of. According to a Blizzard spokesperson, "There are a few examples of Blizzard employees making it into the game. The portrait of the Vulture pilot was based on the likeness...

May 2nd 2010 at 5:30pm 0 Comments
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Last week, the folks from Ars Technica got a chance to stop by Blizzard headquarters in Irvine, CA. They kindly asked a question that many of us RTS gamers have been wondering about ever since the iPad was released: Is there any chance that we'll be getting StarCraft to play on the iPad? Sure, there...

April 29th 2010 at 11:00am 0 Comments