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  • Breakfast Topic: Should raid progression even be tracked anymore?

    by 
    Adam Holisky
    Adam Holisky
    12.04.2008

    With the ease of Wrath of the Lich King raiding we're seeing guilds kill boss after boss at an alarming rate. And I'm not just talking about 5-man heroic bosses (those seem a bit hard, actually). I'm not even talking about 10-man bosses (easy cake). I'm talking about the big bad sorry excuse for a boss that is 25-man raiding.Some guilds can roll their face over the keyboard and kill something.Others just have their cat play with the mouse and keyboard for a couple hours.Still others are hiring 25 monkeys to sit in a room together clapping their hands while throwing feces at the screen. The occasional flick of their tail hits the keyboard and presses any of the numerous iWin buttons currently in game that automatically kills a level 83 mob. While the monkeys are doing this and other disgusting acts, they're also writing Shakespearian dramas, fixing the economy, bailing out the auto industry and homeowners, and ending all wars through creating world peace.This is what 25-man raiding has become. It's so easy a caveman monkey could do it!Do boss kills even count for anything anymore? Not really, no.

  • Is Wrath too easy?

    by 
    Michael Gray
    Michael Gray
    11.19.2008

    Wrath of the Lich King has been out for a week. In that time, we've had the world's first level 80, the first complete and total clear of all raid encounters, and what seems like a billion "realm firsts." That didn't take long, did it? So, Tevri from Shandris dropped by the forums to question whether Wrath "is too easy." Zarhym showed up, in his classic witty manner. He points out that the folks who're doing this immediate clearing are, in general, the same folks who've done every raid encounter in WoW for like . . . ever. In a sense, they're pretty high on the "pro" scale. (For the record, they are 25 people out of 11 million subscribers. Certainly, others have done the content by now, but it would take 110,000 people having completed the raid to say even 1% has "beat the game." ) Zarhym also cautions about relying on "truthiness" to judge the content -- which is to say, going with your intuition when the facts are still out.

  • Kael'thas dropped with just 12 people

    by 
    Mike Schramm
    Mike Schramm
    11.07.2008

    Personally, I think we've already seen proof of just how easy the endgame is now, but I've never done the Kael fight, so maybe this is even more of a feat. Dissonance on Alleria finished off Kael'thas Sunstrider (the 25-man version, not the 5-man fight in Magisters' Terrace) with just twelve people. Looks like kiting was a big technique, but otherwise, just seems like they were able to overpower everything else in the fight. They actually tried it with 10, they say (they dropped Al'ar, Void Reaver, and Solarian with 10 the week before), but the MCs in Phase 4 were a bit much, so they pulled in two more.This is a Sunwell guild, so they've got pretty much the best gear you can walk around with in the game, and as we've said here before, these instances really got nerfed twice: once when Blizzard nerfed the actual bosses' HP and damage, and a second time when Blizz gave us all the 51-point talents before the expansion.But it's definitely an achievement, toppling a 25-man boss with less than half the required group. Oh, how the mighty have fallen, sure, but don't fret, raiders seeking a real challenge -- we're sure Blizzard will make up the difficulty when we all step into the new endgame in Northrend.

  • Raiding has never been easier than in 3.0.2

    by 
    Michael Gray
    Michael Gray
    10.17.2008

    Karazhan isn't exactly cutting edge content. It's had a few nerfs in its time. That being said, walking into Medivh's home-away-from-evil with a collection of random alts, sightseers, and new-to-raiders can sometimes prove interesting. And by interesting, I mean "repair bill" and "love of all that's Holy, just kill the dang flares!" Last night was one of those nights. My Guild has spent the last few weeks helping folks prepare for 25-man raiding in Wrath. The gear from Karazhan won't be applicable in the expansion, sure, but the skills and habits you learn now will help you be successful in the future. We had some particularly green folks with us, and while we knew the changes from 3.0.2 would make it easier, we weren't quite aware how easy. We were breezing along. Who doesn't breeze past Attumen, Maiden, and even Opera? When we hit Curator, we started to really feel the difference. The chap barely made it to his first Evocation. We skipped on past, slapped Aran around, and went up to Prince. Prince got down two infernals before dying. Confused, I checked the raid's gear. Had our all-in-greens Rogue somehow been replaced with a Warglaive-wielding maniac? Did the new specs really make that much difference? And then we recalled -- every raid mob in the Burning Crusade got nerfed. So, now, for the next few weeks, we have an odd nirvana in which to help folks learn to raid.

  • Breakfast Topic: Why is this hard?

    by 
    Matthew Rossi
    Matthew Rossi
    07.17.2008

    I should be more specific: why is this hard for me? Because for lots of people, leveling a hunter is the easiest thing in the world, to hear them tell it. It's a super easy class that has high DPS and a tanking pet to keep it alive. I should be blowing through the levels.Instead, I've just recently managed to get my draenei hunter, who I created back when TBC launched, to level twenty eight. In the time since I've created this character I leveled my original warrior to 70, created a new draenei warrior and leveled him to 70, and leveled a draenei shaman to 70, plus went back and leveled two horde (warrior and shaman) to 70 and created a BE paladin and got him to 65. I leveled a paladin to 65 faster than I could level a hunter to 28! What is this, bizarro world? My orc and night elf warriors both hit 70 and I created them more or less as alts to play with RL friends on different servers, which means they get played once a month at most, and yet, here is my hunter, a year into the expansion (over a year, in fact) and I am just now heading into the 30's. And to be honest the only reason I even cared enough to level him this much was because I wanted to get him a mount.

  • Breakfast Topic: Easy Mode

    by 
    Amanda Dean
    Amanda Dean
    03.20.2008

    Roadkillowns of Aerie Peak posed the question on the official forums, what is the easiest class to level? Hunter came up most frequently as an easy class to level followed by Warlocks. They usually have very little downtime. Protection Warriors and Holy Priests were often quoted as the most difficult to level. Having leveled a Shaman, Paladin, Hunter, Priest, and Druid to level seventy myself I have to say that as a solo character, the Hunter was hands-down the easiest for me. Between my pet carrying agro for me and the glorious Feign Death ability, I was always good to go.

  • Hardcore Casual finds himself "stuck in easy mode"

    by 
    Mike Schramm
    Mike Schramm
    03.13.2008

    Hardcore Casual has a post up about how easy he says World of Warcraft really is -- just by learning your class, getting the right gear, and theorycrafting a bit, you can roll right through, and get to the point where even yellow or sometimes even red monsters don't give you trouble.There is one viewpoint here (and it's not one that I necessarily espouse) that HC is just falling into the old "hardcore/casual" trap that Penny Arcade put so well this week -- he thinks that he's casual, when actually, if you're running higher-level-than-you're-meant-to five man instances with your friends (and theorycrafting a bit), you're actually what Blizzard would consider a hardcore player, and thus of course the game is easy for you. But while I think there's a little bit of that going on here, I don't think we need to go that far: the fact is that WoW is an easy game. That's how it's garnered such a big audience. And anyone who has ever beaten Diablo is going to find that yes, if you read a guide or two, run the right instances at the right times, and put some thought into your specs, you'll have an easy time.So what HC asks for is the difficulty to scale -- instead of just Normal and Heroic, have three or four modes that players can choose to set their own experience. A few games have done this already, and indeed, Blizzard may decide that that's called for in future instances (though it seems unlikely that they'll do this on older content, considering how they've abandoned it so far). But for now, WoW is an easy game, and that's the way Blizzard wants it. After all, you don't get a 10 million subscriber base by beating players up.

  • Onyxia: Bugged at 70

    by 
    Adam Holisky
    Adam Holisky
    03.11.2008

    I don't get it. I'm 70, have lots of nice purples, know the game well enough, and have even done Onyxia dozens upon dozens upon dozens of times back in the pre-BC days. But why then does she inevitably present a problem for me and my friends?It's probably because she is bugged. And not just bugged, REALLY bugged.Two groups have now gone in and tried to defeat her. Each time the first attempt was a failure as people relearned not to stand too close to each other (Forsythe run to the center!), run to the side when the rains fire down (<-- 2N, 2N - 1 -->), and all those other small tidbits that make the fight what it is. However when it reached the second attempt, she started acting strange. First, she wouldn't target anyone or let anyone tank her – she just walked around her lair and jerked around a bit. We could still damage her, but that was it. And really it was only the ranged and my crossbow that were able to do any damage (more dots!).

  • What if WoW had Easy Mode and Hard Mode?

    by 
    David Bowers
    David Bowers
    12.30.2007

    I was just casually wandering about the Internet yesterday, when I stumbled upon one of those random new MMORPG advertisements that you see popping up on a number of the WoW-related websites nowadays. It's for a game called Shaiya, which (like all the others), I'll probably never play, but a quick glance through it's game features revealed an interesting design choice. Without splitting up the playerbase, they've nonetheless created different "modes" to the game, each with its own advantages and disadvantages. There's an "Easy Mode," which lets you advance more quickly, but also limits you a great deal. There's also a "Normal Mode," a "Hard Mode," and even an "Ultimate Mode" for the most hardcore of players. It got me thinking about how such a system might work if transplanted into WoW:Easy Mode: This is basically just a tutorial. Not many experience points are needed to advance from level to level, but you can only reach a maximum of level 30. You cannot create or join a guild, and you get no access to any Talent points. You also are limited to Common and Uncommon items -- you cannot use any Rare, Epic, or Legendary items.Normal Mode: This is where most players will start off. You need an average amount of experience points to advance (something like what we have today). You can create and join guilds normally, and you also get Talent points. In addition, you also get access to Rare items.

  • CTU ringtone for iPhone

    by 
    Mike Schramm
    Mike Schramm
    12.17.2007

    Just last night we were chatting about ringtones on the Talkcast, and I mentioned that I was so happy with my iPhone that I hadn't taken steps to change either the ringtone or the wallpaper yet-- that Xylophone ringtone is probably the best ringtone I've ever heard.Until now, anyway. Matt Devost used that GarageBand tip posted by Apple to turn none other than the CTU ringtone from tv series 24 into an easy-to-install, completely (mostly-- who owns this ringtone? did Fox make it up?) legit iPhone ringtone. Yes, you too can have your iPhone sound just like the phones at Jack Bauer's place of employment.And this also illustrates just how easy it is to make these things now. Matt says he just put this together in GarageBand, and then followed Apple's doc, and all I did was drag it from my Desktop into my iTunes ringtones folder. Super simple. Now, if you'll excuse me, I think I hear my phone ringing. Must be the President wanting to know how the hostage situation is going.

  • 24 Hours of Leopard: Web Clips

    by 
    Mike Schramm
    Mike Schramm
    10.26.2007

    Feature: Web Clips, little roll-your-own widgets for Dashboard that will tell you anything the Web can.How it works: Making a Dashboard widget isn't really that hard now, but it's about to get a lot easier. There'll be a little button in Safari that you can press to take a "clip" of a web page and turn it into a widget on the Dashboard that updates as that page does. Found your local weather forecast somewhere, or a webcam that watches the outside of your house? Clip that section of the page into a web clip, and you've got a simple, custom-made widget so easy Grandma can make one. Here's what it looked like in an old build, and it's probably going to be even easier in Leopard.Who will use it: If it's as easy as Apple says it is (and all indications say yes), everybody. Anything on the web can be clipped into a widget, so if you can access constantly updated content (say, the top story of TUAW?) then you could use it as a web clip.You can check out all our 24 Hours of Leopard posts here.

  • Easy macro for getting your coordinates

    by 
    Mike Schramm
    Mike Schramm
    10.25.2007

    Here's an awesome tip from amib over on WoW LJ. Sometimes, we all could use a little location check from time to time. While I usually am OK with finding quest coordinates, every once in a while, I'd just kind of like to know where I am. So here's amib's tip-- a macro that will easily and simply tell you (no addons required) where you are in game./script px,py=GetPlayerMapPosition("player")/script DEFAULT_CHAT_FRAME:AddMessage(format("( %s ) %i,%i",GetZoneText(),px *100,py *100));(As commenters have noted, the formatting is weird here on the blog-- it's meant to be two lines, both starting with script. The other line breaks will need to be taken out.)Just put that on a button, call it "Where am I?" or something like that, and then click it to get your current ingame coordinates in the chat channel. Considering how poor my addon-updating abilities are, that's perfect.Of course, there are lots and lots of addons floating around that will do this even better-- showing your coordinates and cursor coordinates in the window, and all kinds of other ways. But if you only use coordinates every once in a while, and never remember to update your addons, this little macro could be pretty useful to have.

  • Finally, no more loot click hunting

    by 
    Mike Schramm
    Mike Schramm
    06.14.2007

    There's one little mostly unseen note in the 2.1 patch notes that has quietly been making players' lives easier for the past few weeks. Hidden way down inside the "User Interface" section, we find this: "Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it."We've all been in that situation before 2.1, where we were fighting, and had to deal with adds that died in almost exactly the same place, and then had to slowly move your looting cursor over the whole area, looking for that tiny little section in which it went from black and white to color, just so you could look that few silver and bit of trash from it. Nowadays, in these enlightened 2.1 times, we can simply loot at will, and life is good.Of course, it's not perfect-- I still can't target anything through walls, and that's a known bug. But it is very nice to see that one simple sentence in the patch notes, and know that I never again have to hunt around for a tiny point of contact just to loot a piece of junk.

  • easyMobile closes up shop

    by 
    Chris Ziegler
    Chris Ziegler
    11.15.2006

    The UK's easyGroup seems to have figured out the pizza and airline industries well enough, but the rough and tumble world of running an MVNO? Not so much. easyMobile, a partnership of easyGroup and Danish carrier TDC, has decided to call it a career after TDC stumbled upon a "change in strategy" and decided to pull out of the UK market. It's all crumbling apart at a brisk pace, too: easyMobile turns off the lights for good at midnight on December 13, at which point customers' phones will be about as useful as bricked Nokia E70s unless they get 'em unlocked (which they say they'll "do [their] best" to accommodate) or transferred to another carrier ahead of time. No rush, folks.[Via The Register]

  • Gears of War ain't easy, defends Epic

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.28.2006

    In response to concerns that Gears of War, with frequent checkpoints and regenerating health, is too easy, Epic's Mark Rein has chimed in over on Epic's forums. Rein has clarified that the Gears demo is set to "casual" (easy mode) and implies that first-time players will encounter plenty of challenge on harder difficulties.Games like Halo 2 and Call of Duty 2 have proved that regenerating health does not impede on our sense of accomplishment when we pwn Legendary or Veteran mode. Here's to hoping Gears follows in their footsteps -- and not down Prey's path.[Thanks, michael]

  • Say hello to homebrew on 2.80 PSPs

    by 
    Andrew Yoon
    Andrew Yoon
    08.28.2006

    Over the past few weeks, the homebrew community has been working hard on a new exploit in PSP firmware that would allow users of PSPs 2.0+ (including the recently released 2.80) run homebrew without Grand Theft Auto: Liberty City Stories. NOPx86, a team of coders, worked to take advantage of a flaw in libtiff. What that means is that the potential for homebrew is here: and it's easy as well. The team released a "Hello World" application as a proof of concept, and you can try it out yourself here. Just extract the image, place it in PSP's PHOTO directory, and then try to view the image. You'll see the homebrew message working, even on a 2.80 PSP!This is absolutely fantastic, especially because of how incredibly easy this is. Try it out, and who knows what kind of exciting new developments we'll see?[Thanks PSPFan]