Exit-2

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  • Xbox Live Arcade February chart toppers

    by 
    Xav de Matos
    Xav de Matos
    03.17.2009

    Based on info gleaned from Major Nelson's weekly Top Ten lists (sans data from the week ending February 2), GamerBytes has compiled a list of the top selling Xbox Live Arcade titles in February. Topping the charts is the EA Sports Freestyle-branded arcade game, 3-on-3 NHL Arcade with strong showings from the pricey R-Type Dimensions and Braid (following an end of the month Deal of the Week sale). Most surprisingly was the interest in Minesweeper Flags, which hovered within the top ten for two weeks in a row -- even though every Windows PC ships with a version of the game! Not faring as well last month were Death Tank (the Sega Saturn Duke Nukem 3D mini-game remake of Death Tank Zwei, priced at 1200) and Exit 2, which both failed to capture much attention upon release. The Maw was a notable entry, firmly holding onto a spot all month following a January release (which GamerBytes notes is a rare feat for XBLA releases). Of course, the most important thing to take away from this is that none of the aforementioned titles were Peggle, which is everyone's new virtual cocaine. We bow to our Unicorn masters.

  • X3F TV -- XBLA in Brief: Exit 2

    by 
    Richard Mitchell
    Richard Mitchell
    02.25.2009

    This week, XBLA in Brief takes a look at Exit 2. In short, it's a lot like the original Exit. In short, Exit 2 isn't especially EXciting, if you get our drift. It's not bad, per se. In fact, some people will probably love it, but we imagine a lot of gamers will be put off by its slow pacing. Check out our thoughts on the trial version in the video above. Download the trial version of Exit 2 [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly (Zune Marketplace link coming soon). [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

  • This Wednesday: Exit 2 enters XBLA

    by 
    Dustin Burg
    Dustin Burg
    02.23.2009

    This Wednesday's Xbox Live Arcade release is Taito's action platformer Exit 2, which (according to Xbox.com) was initially expected to release last week. Exit 2 will be available for purchase from the Xbox Live Marketplace for 800 ($10) and comes packed with 240 stages, ten challenges and an extremely '80s-inspired neon pink logo. %Gallery-45779%

  • Not This Wednesday: Exit 2 escapes to XBLA [update]

    by 
    Dustin Burg
    Dustin Burg
    02.17.2009

    Update: Looks like Xbox.com let us down, because Exit 2 did not release to the Xbox Live Arcade this week and the release date now reads "TBD." Global warming must be to blame. According to Xbox.com, we'll be witnessing Mr. ESC's entrance into the Xbox Live Arcadethis Wednesday, February 18, with the release of Exit 2 for 800 ($10). All of the game's 240 levels, ten challenges and various puzzle adventures are included. With that, we can put that pesky release date rumor to rest and take comfort in knowing that Death Tank will not have to make this week's XBLA trek alone. It's like the Arcade's version of the buddy system. [Thanks, Clipse]

  • Rumor: XBLA Exit sequel dropping Q1 2009, first screenshots surface

    by 
    Griffin McElroy
    Griffin McElroy
    02.13.2009

    North America's got something of a puzzling history concerning the sequel to the equally puzzling PSP action-platformer, Exit. While the game hit European and Japanese store shelves over two years ago, we never saw a trace of it -- until the ESRB gave an Xbox Live Aracade-bound U.S. version of the game an E rating, filling us with the hope that we'd be plotting further exoduses from perilous buildings soon enough. Sadly, Taito never confirmed the XBLA'd sequel, and news about the title has been scarce ever since. However, TeamXbox recently produced a number of screenshots for the XBLA sequel, as well as a launch window of Q1 2009. Neither the images nor release info were given any attribution, so take them with a spoonful of trepidation. If they're legit, we fully expect Taito to crawl out of the woodwork and make the least shocking announcment since the revelation of Guitar Hero: Metallica.

  • Exit 2 sneaks into Europe

    by 
    Andrew Yoon
    Andrew Yoon
    04.09.2007

    The first Exit was a cult puzzler that gained a small, but rabid fanbase. The sequel, Kangaeru Exit, was released in Japan many months ago. Although we were treated to a demo of the game, the language barrier proved to be too challenging to overcome for most players. Now, 505 Games is quietly publishing the game in Europe. Once again, Joel has provided a thorough insight into the game, noting how it's changed from the original. It appears the changes in the sequel are minimal at best: Cosmetic changes. Two new companions, the "Macho" and the "Dog." Music player. Online interface. Although it appears as though the sequel is simply more of the same, fans of the original will most likely not complain. With tons of downloadable content already available for the game, we can only hope that this English language version will cross the Atlantic and hit the US in the future. For more pictures, see Joel's Flickr stream.

  • Ask PSP Fanboy: Volume 2

    by 
    Andrew Yoon
    Andrew Yoon
    01.13.2007

    Every Saturday, PSP Fanboy will answer your burning questions. If you have a question for the team, send an e-mail to andrew @ pspfanboy.com with the subject "Ask PSP Fanboy." The opinions stated in this article are those of the author, and do not represent the views of Weblogs Inc or AOL. Q: I noticed you are more free to speak of mods/hacks/homebrews lately. Do you have restrictions on what you can and can't say? If not, are you finally being more open now realizing that Sony has recently been putting the customer last? Andrew says: We do mention homebrew once in a while on the site, because it is newsworthy, and important in the PSP scene. However, we don't focus on it because our target audience doesn't use homebrew. We're one of the few (if not the only) fan sites out there that want to focus on getting the most out of your PSP through Sony-sanctioned firmware. My personal belief is that although Sony may not make the best decisions, that doesn't give us the right to promote software piracy. Yes, many will argue that homebrew isn't about that (I too have one PSP that runs 3.03OE-B). However, piracy is a large and active part of the homebrew scene--and it's something I avoid wholeheartedly. Any PSP "fan" that downloads ISOs and emulators should understand that they're simply hurting our beloved console, and industry as a whole. See more questions after the break.