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Having traipsed through the corridors of Valve's American headquarters, Zero Punctuation's Yahtzee is notably unimpressed with the assignment greeting him upon his return. More creepy corridors, this time found in "uninformatively" titled F.E.A.R. expansion, Perseus Mandate. While he appreciates th...

November 28th 2007 at 10:30pm 0 Comments
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Two new game demos hit the XBLM this morning, adding a little bit of speed and a little bit of fear to the Marketplace. The first demo comes from our pals over at Bizarre Creations and is the critically acclaimed Project Gotham Racing 4. Weighing in at a rather hefty 1.27GBs, the demo includes three...

October 9th 2007 at 9:45am 0 Comments
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Major Nelson sends word that this morning Monolith has released a free F.E.A.R. Bonus Map Pack downloadable off of the XBLM. This free Bonus Map Pack includes three additional multiplayer maps including the vegetation filled Ecosphere, close quarters battle Hotel and the dark and smelly atmosphere o...

August 13th 2007 at 10:00am 0 Comments
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OK, it's gotten out of hand. Defying any reasonable expectations that fans could have had, F.E.A.R. on 360 has just received its third downloadable content pack in less than six weeks -- and this one's free. Now available for your downloading pleasure are "Ecosphere," "Hotel" and "Sewers." We thin...

August 13th 2007 at 10:00am 0 Comments
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We really dodged a bullet today with this new F.E.A.R. DLC pack, called Synchronicity. We were afraid we wouldn't have anything to say at all, there was just a new level pack on July 4 for crying out loud. Luckily for us, they priced the thing at 550 points. Yep, five-hundred ... and fifty. For tho...

July 23rd 2007 at 9:58am 0 Comments
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More F.E.A.R. content rolled out this morning and this time it's new multiplayer maps. For an unusually priced 550 Microsoft points you can get the F.E.A.R. Synchronicity Pack featuring five brand spanking new maps. The new maps include capture the flag/conquer all maps Dead Wood, Labs, and Depot an...

July 23rd 2007 at 9:00am 0 Comments
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F.E.A.R. is quickly moving up the ranks as the most confusing brand in the gaming world. It's astounding how four letters can turn us from suave, worldly gamers to the grandma who has a stroke trying to figure out why Intendo makes so many different Game Boys. First, of course, there was Not F.E.A....

July 14th 2007 at 11:10pm 0 Comments
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After setting the foundation down with the free update that released last week, F.E.A.R. now has multiplayer maps available on Xbox Live Marketplace. The 4 maps cost only 500 Microsoft Points, which is a reasonable price for the content. CTF and Conquer All maps are Spill Kill and Heliport, while C...

July 4th 2007 at 4:30pm 0 Comments
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When we read the name of the new downloadable "Nightmare" map pack for F.E.A.R., our snarky blogger sense went haywire. "Oh, this will be rich," we said in our heads as we planned our first line, which would have gone something like "The real nightmare is being asked to pay $10 for these things!" (...

July 4th 2007 at 9:47am 0 Comments
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There's free new content available for F.E.A.R. on Xbox Live Marketplace. The Control and Conquer All Map Pack has two new gametypes, "Conquer All" and "Control". On top of the extra gametypes, there is also a title update that adds a few functionality features to the gameplay and Xbox Live experie...

June 26th 2007 at 7:45am 0 Comments

From what Factor 5's Julian Eggebrecht said, we should already know that the 360 version of F.E.A.R. will look superior to the PlayStation 3 because of how the two console's hardware is arranged (ports from PS3 to the 360 would actually be easier and look identical, supposedly). Th...

April 17th 2007 at 5:00pm 0 Comments

Xbox 360 and Playstation 3 graphics comparisons aren't anything new, but when a multiplatform game releases we figure we'll just keep dishing out the video goods. Showcased above is a graphical brawl between the 360 and PS3 versions of F.E.A.R. and even though the small embedded video isn't the pe...

April 17th 2007 at 2:30pm 0 Comments