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  • The Daily Grind: Are player councils a good idea?

    by 
    Jef Reahard
    Jef Reahard
    01.13.2014

    Turbine recently announced a new Player Council for Dungeons and Dragons Online. The company previously put together a similar panel for Lord of the Rings Online, but thus far we've not heard much in the way of initiatives or results. Back in the day, Star Wars: Galaxies had its own version of player representation that never seemed to actually accomplish anything. EVE Online's Council of Stellar Management has been meeting for years now, and it's probably the most impactful of the ones listed here, though whether that's due to the actual CSM or the fact that EVE is one of the few MMOs permanently affected by player action is up for debate. The question I'm coming to is this: Do you think player councils are a good idea? Would you like to serve on one? Why or why not? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • EVE Evolved: Should CCP interfere in the sandbox?

    by 
    Brendan Drain
    Brendan Drain
    10.13.2013

    When it comes to player outrage, EVE Online seems to make the headlines more than any other MMO. The game has endured several high-profile scandals in its 10-year history, from the T20 developer corruption incident in 2007 to 2011's famous Monoclegate scandal. As EVE is a true sandbox game with a focus on PvP and player competition, developers have historically limited their direct influence on the universe. The importance of limiting interference became abundantly clear during the T20 incident when it was discovered that a developer had given tech 2 blueprints and preferential treatment to the Band of Brothers alliance. This interference in the sandbox had a profound and lasting impact on EVE's political endgame and undermined the legitimate accomplishments of other alliances. Some of the same issues that were raised in the wake of that scandal have now resurfaced amidst controversy over CCP's community team and its involvement with third-party fansites. Gambling website SOMER Blink was selected to host a huge giveaway event with rare prizes provided by CCP, and the contest organisers were then given rare battleships worth billions of ISK to keep as thank-you presents. In this week's EVE Evolved, I run down the details of the latest EVE Online controversy and ask whether CCP should directly interfere in the sandbox at all.

  • Forum post of the day: Favored Son

    by 
    Amanda Dean
    Amanda Dean
    05.21.2008

    Telasero of Ravenholdt made an interesting discovery. He claims that he has found proof that Blizzard favors the Horde. He found a some kind of prehistoric bone art hanging from the wall that he believes matches up to the a Cuneiform Symbol for "Favored Son." I am no expert on ancient writing, so I have a hard time verifying the actual symbol, but the pictures are strikingly similar. It could be a coincidence, but I'd like to believe it's an Easter Egg. Is this undeniable proof that Blizzard is playing favorites with the two factions? I don't think so. Breavis of Nazgrel pointed out that Thrall is known as the chosen son, so the symbol could represent him rather than the entirety of the Horde. The battle will likely rage on about which side Blizzard prefers. Drysc has pointed out in the forums that your opinion on which side is favored is usually based on whichever side you do not play. Do you believe this to be a coincidence or not?