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It's not the first time that a Kinect hack has incorporated a Wiimote, but this demonstration from YouTube user Kick755 is certainly one of the more impressive examples to date -- even if it's still not quite ready to fully replace a controller. As with similar hacks, this one relies on the FAAST e...

February 11th 2011 at 10:41am 0 Comments
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Sometimes inspiration hits when you're shooting zombies -- and often times, that inspiration is in the form of new, better ways to shoot zombies. Since this sort of thing (shooting zombies) is one of our passions here, we were pretty psyched when we ran across this video. Summoning all of his world...

January 21st 2009 at 10:37am 0 Comments
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In the summer of 2006, inside the Los Angeles Convention Center, there was a historically long line to get into the Nintendo's E3 booth and lay eyes and hands on the yet-unreleased Wii and its wares. After finally getting into the booth, attendees were faced with the choice of which long line they'd...

December 17th 2008 at 10:00pm 0 Comments
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"Let me tell you about the game I played when I was still young..." Growing up, I was familiar with the name Bionic Commando, although I'd never played it for myself. I've had lots of conversations with friends about old games, and they'd reminisced about some game with a guy that swung around on...

October 8th 2008 at 9:00pm 0 Comments
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var digg_url = 'http://digg.com/pc_games/How_to_play_WoW_with_a_joystick_WOW_Insider'; Reader Aaron Stacey wrote to tell us about a simple new script he's developed that allows him to play WoW more fluidly, despite having little fine dexterity control in his right hand. Since a spinal cord injury...

October 8th 2008 at 2:00pm 0 Comments
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In the year 1997, with Sylvester Stallone's Demolition Man still fairly fresh on our minds, developer Shiny took the opportunity to name one of their games after an abbreviated phrase that was mentioned several times in that film. Under the assumption that MDK stood for "Murder, Death, Kill" and t...

August 27th 2008 at 9:12pm 0 Comments
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What is it about Castlevania that gamers have found so appealing for more than twenty years? Is it the story? The atmosphere? The visceral sense of fulfillment from whipping all manner of damned creatures back to the infernal depths? Is it the one-on-one arena battles in Boy George makeup, steam-pu...

August 7th 2008 at 9:57am 0 Comments
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This week I wanted to take on scripting for an indie game, and one that came in high regard was Synaesthete. I didn't know much about it when I first tried it out, except that it was a cross-breed of rhythm games and action shooters, and I was hopeful that it would lend itself to the Wii experienc...

July 2nd 2008 at 3:30pm 0 Comments
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var digg_url = 'http://digg.com/nintendo/Revolutionary_WRX_Stage_1'; The training wheel project got me thinking about what more it would take to create a Wii racing rig that's as comprehensive as a traditional wheel and pedal gaming setup. The Wii Wheel provides analog control for steering, but...

June 18th 2008 at 7:30pm 0 Comments
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Unlike most people, when I brought Wii Fit home for the first time, I didn't head straight to my Wii and slide the disc in to play. Instead, I tore apart the packaging to get at the Balance Board, which I then attempted to "hook up" to my computer. It took a while and a change in my method of opera...

June 4th 2008 at 7:34pm 0 Comments
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Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. The rhythm gaming genre, while relatively young, is already on the verge of becoming stale. Hitting buttons in time with a visual cue only remains as fresh as the accompanying song. But t...

March 11th 2008 at 8:00pm 0 Comments
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Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. var digg_url = 'http://digg.com/nintendo/Revolutionary_Controller_Showdown_Round_2'; Some of you may have wanted to see the Wiimote and SIXAXIS dropped on an island with explosive co...

February 12th 2008 at 5:00pm 0 Comments