handcircus

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  • Handcircus set to return to iOS with free game based on Okabu

    by 
    Mike Schramm
    Mike Schramm
    03.29.2012

    Simon Oliver's Handcircus studio was one of the biggest winners in the early days of the App Store. His game Rolando was originally published by Ngmoco back before the company went completely bonkers with social and free-to-play casual games. After Rolando 2 sort of sputtered out into the marketplace, hamstrung by Ngmoco's own strategy, Oliver and his company strayed away from iOS and created a game called Okabu for the PlayStation Network. Oliver is coming back to iOS, according to The Guardian. The company has been working on a new mobile title set in the same universe as Okabu that will again be free-to-play. But before Rolando fans worry, don't forget that the app market changed a lot in the few years since Rolando was released, and Oliver himself has changed as well. "When Ngmoco decided to go free-to-play, I didn't know how to make games like that," he tells the Guardian. "But ideas have been bubbling away for the last couple of years." I'm interested to see what Oliver gets up to. He suggests that Handcircus still may use a third-party publisher to get the game out, which is a little bit worrying. But it'll be good to have one of the biggest original iPhone devs back on the platform with a new release.

  • Okabu rolls in 'Meet the Heroes' trailer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.06.2011

    Okabu, the PSN-exclusive action game from Rolando developer HandCircus, will arrive on PSN October 18. The studio is floating a trailer of the game's cloud riders, along with some more details that can be found at the PlayStation Blog.

  • Rolando and Rolando 2 updated with Retina Display, on sale now

    by 
    Mike Schramm
    Mike Schramm
    04.01.2011

    Ngmoco has surprised us with some updates. Rolando and its sequel Rolando 2 have both been updated for the iPhone 4's Retina Display and have had a few bug issues fixed. To celebrate the update, they're both on sale for just US$0.99. Either one of these is a bargain at that price. They're both very solid, original platformers, designed specifically for the iOS system. What's most interesting about this, though, is that Ngmoco has updated these at all. Rolando was one of the first big titles for the now gigantic iOS developer, but when Ngmoco moved into the We Rule freemium model, the Rolando series was more or less abandoned in favor of games that could use more microtransactions and attract more "DAUs" (daily active users). A lot of Rolando fans were disappointed with that direction, though Ngmoco's We Rule and other freemium games have seen plenty of success anyway. Rolando creator Simon Oliver's HandCircus has been working on a PSN game instead, but maybe with these updates, there's a possibility we could finally see Ngmoco return to the little rolling hero and his series.

  • Okabu preview: Not quite floating in the clouds

    by 
    Ben Gilbert
    Ben Gilbert
    03.02.2011

    Based out of London, HandCircus is responsible for the celebrated iOS game Rolando and its sequel. During GDC, I met with representatives from the studio to play Okabu, the developer's first console title, a PSN exclusive, following its mobile breakout. Like Rolando, Okabu is overbearingly cute with bright contrasting colors and cuddly characters. And that's pretty much where the comparison ends.%Gallery-118058%

  • Okabu's 'toybox world' opening on PSN in 2011

    by 
    Andrew Yoon
    Andrew Yoon
    12.07.2010

    Developer HandCircus is best known for its work on Rolando, the heavily LocoRoco-inspired iOS platforming series. Whereas Rolando was criticized for borrowing a bit too much from Sony's PSP franchise, the studio's first console effort is an entirely original affair -- and will arrive exclusively on Sony's system via the PlayStation Network. Okabu is described as a "hyper-tactile toybox world filled with a huge number of puzzles, playthings, adorable creatures and devious machines." You and a friend can team up in the co-op campaign, utilizing all sorts of animals as tools. Not making much sense? Perhaps the debut trailer will clear things up.