jedi-knight

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  • BioWare opens the Jedi Consular's class page

    by 
    Kyle Horner
    Kyle Horner
    12.04.2009

    Emphasis on non-melee abilities? Check. Robes? Check. Hm, if it weren't for those lightsaber moves, we'd almost have to say Star Wars: The Old Republic's Jedi Consular is a "magic" class. BioWare's released the official page for the newly revealed class, and looking through it proves that even in a galaxy far, far away you can find clothies. The primary difference between the Knight and Consular is how they fight; one gets up close, while the other prefers to hang back a bit. Sure, the Consular can throw down in melee if need be, but when you command a significant degree of force powers why bother? Check out the new Consular screens below, and check out the official class page for all your lore related goodness.%Gallery-35033%

  • Star Wars: The Old Republic senior writer talks about writing the Jedi Knight

    by 
    Rubi Bayer
    Rubi Bayer
    11.08.2009

    Drew Karpyshyn is the senior writer for the Star Wars: The Old Republic team with plenty of experience writing characters from the dark side, but now he's stepping out of his comfort zone to take a walk on the Jedi side. The fun he's having writing the Jedi Knight class comes through clearly in Friday's developer blog entry: "Nothing says Star Wars like a brown-robed figure brandishing a shimmering energy blade of righteous destruction." Exploring the Jedi Knight class meant delving the Jedi Code and how it works in theory vs. how it works in practice. What happens when you take that code and mix in a hefty dose of "what if?" is a recipe for all kinds of possibilities, and Karpyshyn is having a great time exploring them. His experience writing the dark side gives his version of "what if" a little edge, exploring thoughts of renegade Jedi Knights who are willing to bend the rules for the greater good. It's a fun read, with a great look into Karpyshyn's thoughts on the class -- you can take a look at the full entry on the official site.

  • Jedi Knight officially steps into The Old Republic spotlight

    by 
    Kyle Horner
    Kyle Horner
    10.30.2009

    Rumors and speculation have been floating around this week about the Jedi Knight, so no big surprise when BioWare reveals that, yes, Knights of the Jedi persuasion are in fact a player class in Star Wars: The Old Republic. The news comes with all the expected class page accoutrements such as screens, concept art and a few videos showing off three Jedi Knight attacks. It's all standard practice information release at this point, which only slightly dilutes the excitement of the announcement. The videos all show the proper level of Jedi powerhousing that you'd expect, although we're not entirely cool with all the droid destroying that's happening. Sure, we're aware that unlike Sith, Jedi are limited to disabling droids and pushing things around but that's no excuse to pick on the little helpless mechanical people. Yes, we said people -- robots are people too! In all seriousness, this is probably the class reveal everyone has been waiting for and/or expecting all along. Jedi and Sith were a given, so from here on out it's almost entirely anyone's guess. Spy? Rogue? Droids? Wookiees? Albino Ewoks? Okay, that's a little silly, nobody wants to play a rogue over a spy.%Gallery-35034%%Gallery-35033%

  • Star Wars: Jedi Knight series arrives on Steam in force

    by 
    Randy Nelson
    Randy Nelson
    09.17.2009

    A short time ago, on a website as close as your keyboard, LucasArts launched its latest retro revival on Steam. While previously the publisher had brought several of its classic adventure games to the service, this time it's all Star Wars -- the entire Jedi Knight series, to be specific.The five games are being offered as a set for $19.99, though, should you find yourself short on credits cash and/or just want a particular installment, these are the prices you're looking for: Star Wars: Dark Forces and Jedi Knight: Dark Forces II at $4.99 apiece; Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy for $9.99 each; and Jedi Knight: Mysteries of the Sith at $2.99. May the bandwidth be with you.[Via BigDownload]

  • Get closer to The Old Republic's Smuggler class

    by 
    Kyle Horner
    Kyle Horner
    08.10.2009

    BioWare's latest Star Wars: The Old Republic dev blog gives us a look into their thoughts and reasoning on the creation of the Smuggler class. Frankly, we're smitten with the idea that as a Smuggler we could romance a Jedi Knight. Yep, it's been decided. We're going to spend most of our time tallying up romantic conquests and witty one-liners when this game finally arrives.The rest of the dev blog takes a look at all the various aspects of being a Smuggler, such as combat, companions, loyalties and snappy dialog. BioWare also touches on the different varieties of Smuggler that exist in their lore. It's a fun look into what makes the class tick, so if you're considering wielding a blaster and potentially donning a cape that even Lando would be jealous of, we think you'll enjoy the read.

  • Mod community strikes back, restoring KotOR2

    by 
    Alan Rose
    Alan Rose
    10.23.2006

    LucasArts may or may not be guilty of pressuring Obsidian into wrapping up Knights of the Old Republic 2 before it was ready, but the Star Wars licenser isn't standing in the way of independent efforts to restore the game to its originally intended glory. In another inspiring example of mod communities taking matters into their own hands, Team Gizka (named after the small reptilian creatures in KotOR) has been hard at work restoring much of the "lost content " that is noticeably absent from The Sith Lords. You can check the Restoration Project web site for weekly updates as they near completion of a PC patch that should give fans a more complete KotOR2 experience than the standalone retail edition. Team Gizka is also considering an Xbox patch, but a decision won't be made until after the PC update is released.See also: D&D fans fix Temple of Elemental Evil