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ArenaNet's latest Guild Wars 2 livestream may prove interesting for fans of the fantasy title's PvP. Environment artist Darrin Claypool and game designer Jon Peters are your hosts for the 45-minute chat that shines a light on PvP map creation. The duo talks everything from initial conception to ...

1 year ago 0 Comments
November 22, 2013 at 7:30PM
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If you've got ideas regarding Guild Wars 2's upcoming trait and skill balance changes, ArenaNet wants to hear about them. Provided you can communicate them in constructive fashion, of course. Game design lead Jon Peters has crafted a forum thread highlighting the proposed December 10th balance c...

1 year ago 0 Comments
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If you're a fan of Guild Wars 2's large-scale PvP gameplay mode, World vs. World, there's some good news coming your way: ArenaNet is developing a new map called Edge of the Mists, and it's designed to add spice to WvW gameplay and help alleviate some of the ongoing difficulties with queue times. W...

1 year ago 0 Comments
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At this year's PAX Prime, we attended a party hosted by ArenaNet at which the studio demoed the second world of Super Adventure Box. There was a raffle, plenty of drinks, and a lot of ANet people. In fact, I mentioned to ArenaNet's reps that I was really into competitive play, PvP, and e-sports. No...

1 year ago 0 Comments
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The folks at Guild Wars 2 Guru collected some questions from their community for the Guild Wars 2 team last month and the results are back. Jonathan Sharp and Jon Peters of ArenaNet stepped in to answer the barrage of questions. The interview is meaty, but as the GW2G admin says in the comment...

2 years ago 0 Comments
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It's a rule of any skill system that once you put it in the hands of millions of players for a lengthy period of time, they will absolutely break it in ways you never imagined. Even if they don't manage to create terrifyingly imbalanced builds, they'll find things that need patching up and twea...

2 years ago 0 Comments
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Gaming can be a great way to wind down and relax, but as any real gamer knows, relaxation is for sissies. Competition is where the real action's at! Don't worry, Guild Wars 2 designer Jon Peters knows all about competition, and he even took some time out of his certainly busy day to sit down an...

3 years ago 0 Comments
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People have had varying reactions to Jon Peters' post on ArenaNet's blog last week, which explained the newest system of traits and attributes for Guild Wars 2. There've been all sorts of thoughts about it: that it's awesome, that it's unnecessary, that it's a whole lot of words to keep track of ...

3 years ago 0 Comments
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It's been a trying year for impatient Guild Wars 2 fans, but 2011 is closing on something of a high note due to recent beta rumblings as well as an increase in the ArenaNet information trickle. The latest blurb is a year-end development update courtesy of Eric Flannum and Jon Peters, and Flannum ...

3 years ago 0 Comments
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How is ArenaNet countering the massive Star Wars-related hype bomb that's detonating across the MMO industry this week? Hopefully by ignoring it and continuing to work on Guild Wars 2. That said, the company is trotting out Jon Peters and Johnathan Sharp to field fan questions during a live IRC c...

3 years ago 0 Comments
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Early last week I had a fail-proof strategy in place for handling Gamescom. I'd diligently watch the Guild Wars 2 news coming from the event, and at the end of the week, do a nice neat wrap-up for all of you. It's OK, you can laugh -- I am. Talk about trying to empty the ocean with a teaspoon!...

3 years ago 0 Comments
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If you've been waiting for all the details on Guild Wars 2 PvP, today is a big day for you. The PvP side of the game will be unveiled and playable at Gamescom starting today. For those of you playing along at home (or possibly waiting for the doors to open at Gamescom), ArenaNet has a little s...

3 years ago 0 Comments
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Hardcore Guild Wars 2 fans who had a nice neat list of what they wanted to check out at Gamescom may be revising their lists pretty extensively. A new ArenaNet blog entry popped up this evening and surprised everyone with details on sweeping changes to major elements of GW2. The list is long a...

3 years ago 0 Comments
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Although Guild Wars 2 has had many reveals lately, much of the game is still shrouded in mystery, and ArenaNet has generally remained tight-lipped about specific game information. However, in a recent interview with Guild-Hall.cz, Lead Designer Eric Flannum did let fans in on a few tidbits. A ...

3 years ago 0 Comments
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Yesterday's interview with ArenaNet at Kill Ten Rats ended on a promising note: "to be continued." That promise was fulfilled today when Ravious posted part two of the interview. While much of yesterday's discussion revolved around energy usage and potions, today's focused more on skill usage --...

4 years ago 0 Comments