August 7, 2012 at 4:54AM OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride
March 11, 2010 at 11:06AM OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action
June 11, 2008 at 7:41PM AMD achieves Open GL ES 2.0 compliance, brings Xbox 360 graphics to mobile platform