Khronosgroup

03.04.15
Super-efficient 'Vulkan' leaves your games more graphics power
03.04.15

Super-efficient 'Vulkan' leaves your games more graphics power

Psst: the games you play might not look as good (or run as smoothly) as they could. In many cases,...

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07.23.13
OpenCL 2.0 provisional spec gets outlined, OpenGL 4.4 released
07.23.13

OpenCL 2.0 provisional spec gets outlined, OpenGL 4.4 released

SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics progra...

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08.07.12
OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride
08.07.12

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

Mobile graphics are clearly setting the agenda at SIGGRAPH this year -- ARM's Mali T600-series par...

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03.11.10
OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action
03.11.10

OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action

What's a Game Developers Conference without some sweet new tools for developers to sink their teeth...

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06.11.08
AMD achieves Open GL ES 2.0 compliance, brings Xbox 360 graphics to mobile platform
06.11.08

AMD achieves Open GL ES 2.0 compliance, brings Xbox 360 graphics to mobile platform

A few months ago, AMD promised Xbox 360 graphics on handhelds, and as of today it's delivered on the...

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