Kinect-Fusion

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  • Kinect for Windows SDK version 1.7 includes 'Kinect Fusion' 3D modeling, available March 18

    by 
    Jordan Mallory
    Jordan Mallory
    03.16.2013

    An updated version of Kinect for Window's software development kit will be available from the device's official site on Monday, March 18, Microsoft's Bob Heddle announced today during Engadget's ongoing Expand event in San Francisco.Perhaps most importantly, SDK version 1.7 will include "Kinect Fusion," Microsoft's at-home 3D modeling solution that allows the Kinect to capture and fabricate real-time 3D models of people and objects. We first saw this technology in action way back in August of 2011, when the concept surfaced as a Microsoft Research project.Additionally, the new SDK also includes "Kinect Interactions," which adds support for new gestures such as "push-to-press" and "grip-to-pan," as well as "support for smart ways to accommodate multiple users and two-person interactions," according to Engadget.

  • Kinect Fusion creates 3D models on the fly, coming to Windows SDK

    by 
    Richard Mitchell
    Richard Mitchell
    03.07.2013

    Microsoft recently showed off some impressive new tech for the Kinect. Called Kinect Fusion, the software uses depth information from the sensor to to instantly create detailed 3D models. All you have to do is move the Kinect around an object, person or room and the model is automatically generated.Kinect Fusion will be implemented in a future update to the Kinect for Windows SDK. The applications for game development are pretty obvious. Imagine being able to easily insert yourself as a playable avatar in a game, for example. Check out a video of Kinect Fusion in action after the break.

  • Kinect Fusion tool coming to Kinect for Windows SDK, will help devs create 3D models

    by 
    Alexis Santos
    Alexis Santos
    11.06.2012

    Microsoft has kept its internally-developed Kinect Fusion tool all to itself, but now, hot on the heels of Build 2012, the firm has announced that it's working on baking the software into the Kinect for Windows SDK. Concocted by Ballmer and Co.'s Cambridge, UK research lab, the tool can be leveraged to create 3D models of objects or environments, develop augmented reality applications and even take 3D measurements. By the looks of it, creating a model with the tool is a pretty painless process. When passing an object in front of a Kinect or sweeping the hardware throughout an area, the software will use the continuous stream of data collected by the device's sensors and compile it into a 3D model. Intrigued by Kinect Fusion? Hit the jump to catch a video presentation made for SIGGRAPH 2011 by the team behind the software.