MMO-pillars

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  • Hyperspace Beacon: What does the future hold for SWTOR?

    by 
    Larry Everett
    Larry Everett
    01.01.2013

    I really want Star Wars: The Old Republic to succeed in 2013. On the whole, I believe it's carved out its own niche in the MMO genre. Granted, it's not the niche EA or the developers had hoped for, but I believe it to be solid and stable at this point. Without offering a lot of new content, the current servers have had consistently high populations since the game converted to its free-to-play model. We are also witnessing a new group of fans come to the game, fans who appear to be a little less jaded about the years of pre-launch hype. This week, I want to spend a bit of time discussing the different aspects of SWTOR and give my predictions for the future. The developers of the game like to say that combat, exploration, progression, and story are the four MMO pillars. But as the game has grown over the last year, I have found that the true four pillars are story, PvE, PvP, and social interaction. With each update to the game, these seem to be the biggest focal points of development as well as the four areas the community seems the most divided over.