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Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill may play affliction in-game, but really she's a destro 'lock IRL. I'm starting to dislike hit rating again. Previously, with reforging, it was totally possible to sit th...

2 years ago 0 Comments
April 15, 2013 at 1:00PM
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Runes of Magic's fountain rune is one of many slottable runes that fall outside the standard attribute boosters. Its job is simple: It increases the rate at which you regenerate mana points. It doesn't fill up one of the six statistic slots that are burned onto an item. It gets plugged into one of ...

4 years ago 0 Comments
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Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Your shadow-specced host Fox Van Allen encourages you to enjoy this, the Wednesday shadow version of Spiritual Guidance, for the world may end tomorrow night when he and Dawn Moore meet in person for the ...

4 years ago 0 Comments
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Every Friday, Shifting Perspectives explores issues affecting balance druids and those who group with them. This week, we are once again delving into the wild world of beta to see what's been fixed, what remains broken and what is just awesomsauce. Greetings once again, fellow moon chickens. Thi...

4 years ago 0 Comments
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Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we examine the changes in the latest beta patch. If you read my post last week, then you're familiar with the pretty serious nerfs to our...

4 years ago 0 Comments
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While Mr. Van Allen is getting his waistcoat pressed, Dawn Moore presents her weekly book club Spiritual Guidance, a healing guide for priests. Here you can expect some optimism, some cynicism and absolutely no Regency period clothing. So, supposedly mana is going to be an issue for healers in ...

4 years ago 0 Comments
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Last week, I teased that this week's column would discuss Champions Online's energy mechanics. That, however, is only half of it. This week, we're going to discuss energy mechanics in general, player perception of resources, and the core central idea key to all video games: pushing buttons is fun....

4 years ago 0 Comments
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If you've ever wanted a close-up look at the game's healing zeitgeist, Miss Medicina has it -- she recently started up a survey/meme of healers around the WoW blogosphere, and the answers are now in and posted on her site. They make for some interesting weekend reading, especially if you're interes...

5 years ago 0 Comments
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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. It's time to gear us up some healers! Let's take a look at all the phat loot...

5 years ago 0 Comments
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You know, I'm normally a huge proponent of my class. Don't get me wrong, I love my Dwarf Priest. There's all these great healing spells we have at our disposal. No one's ever going to turn down a Priest from joining a raid or a guild. I have to admit, we have it pretty easy. I'm used to giving new...

5 years ago 0 Comments
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3.2 approaches! Sort of. The PTR itself isn't up yet (at least, not as I write this), but nonetheless, 3.2 approaches on little cat feet. I'm going to examine the 3.2 PTR patch notes line by relevant line, just because there are several changes that impact Druids while not being class-specific. If...

5 years ago 0 Comments
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Ghostcrawler has appeared in two different threads talking about healing today, and the gist of it is that he's happy. He's happy with healing and the way it works in Ulduar: there's a good variety between boss fights and phases, there are intense moments and pauses in the action, and he says they'v...

5 years ago 0 Comments
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Personally the change I'm still plotzing over most in relation to 3.1 is the sheer locational chutzpah of the Argent Tournament. I'm not sure I understand why the northern portion of Icecrown is considered an appropriate spot. It's like seeing some Milwaukee strip-mall developer parachute into the...

6 years ago 0 Comments
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Busy week over at WoW Insider -- we've got another patch on the horizon and a whole new set of changes to digest. If it's in the World of Warcraft, we've got news and views about it. News WoW Insider's guide to Patch 3.1 Everything you need to know about the new patch -- and even some things y...

6 years ago 0 Comments
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Blizzard is going to swing the nerf bat and it's going to hit Divine Plea. With the intended changes to mana regeneration mechanics in Patch 3.1, where Spirit will be nerfed to curb mana replenishment in raid scenarios, Paladins stand to be unfazed. Spirit isn't a useful stat for Paladins, so Blizza...

6 years ago 0 Comments
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The devs have been telling us for some time that they're not happy with the current state of (most) healers having infinite mana, and it looks like the reckoning is going to come in 3.1. And make no mistake, we're getting hit hard. Outside-of-5-second-rule regeneration is decreasing. They think t...

6 years ago 0 Comments
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I'm going to start off this AABT by stealing a question that Alex actually took last time, mostly because I started laughing when I read it yesterday. I have, oh, conservatively, billions of Wrath screenshots on my hard drive at this point, but there's one I remember all too well. Marathan asks......

6 years ago 0 Comments
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The single biggest change for most restoration Druids with patch 3.02 will be the disappearance of at least four commonly-used PvE and PvP specs: 8/11/42 (the traditional resto PvP spec) 11/11/39 (Resto PvP with Insect Swarm) 13/11/37 (Resto PvP with Insect Swarm and Nature's Reach) 11/0/...

6 years ago 0 Comments
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Part of the allure of drums in raids has been the ability to overlap the effects of different types of drums by having several leatherworkers drumming at a time. One member might boost attack power and spell damage for party members in range, while another might restore health and mana. With the ...

6 years ago 0 Comments

A change went in with the last Wrath Beta patch that's deceptively simple, but may have far reaching ramifications for many of the classes in game: Both energy and mana regenerate on a per second basis, rather than the previous ticks. Instead of a chunk of mana or energy every few seconds, you'll n...

6 years ago 0 Comments