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I first covered Winta (styled WINtA on the App Store) back at GDC Online in October, and found it an enjoyable music game from the creator of Parappa the Rapper, Masaya Matsuura. It's a simple title -- different shapes appear on screen, and the player is meant to tap them in order, which ends up go...

4 years ago 0 Comments
December 14, 2010 at 8:00AM
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WINtA is probably the best brand new game that I've seen so far at GDC Online 2010 (this week in Austin, Texas). It's a title published by a group called OneBigGame, which is a nonprofit video game publisher. They commission and publish games, which are created for free by luminaries in the video g...

4 years ago 0 Comments
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In what's either a stunning triumph of naiveté or a startling display of practical knowledge, Parappa the Rapper creator, Masaya Matsuura, has opined that the PlayStation 3's sluggish sales in Japan are largely to blame on its physical size. Speaking to GamesIndustry.Biz at the Nordic Game C...

8 years ago 0 Comments
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No one can deny the deeply-rooted desire for increased portability in our gadgetry. MP3 players, phones, PDAs and even Game Boys have all succumbed to its forward-moving push by getting smaller over the years. At the Nordic Game Conference in Sweden, revered designer Masaya Matsuura shared his thoug...

8 years ago 0 Comments

Masaya Matsuura, of Parappa the Rapper fame, also created another one of our favorites, the higly creative Vib Ribbon. In a interview with Gamasutra, Matsuura-san said he was in talks with the powers-that-be to rework the title for release on the PS3. No dates were given, but further speculation ...

8 years ago 0 Comments
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Will Wright wrote the foreword for the original release of game designer Raph Koster's book, A Theory of Fun for Game Design. Now Masaya Matsuura, creator of the PlayStation hit Parappa the Rapper, has done the same for the Japanese edition. He has some interesting things to say about his career, an...

9 years ago 0 Comments