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Posts with tag ModChip

PS2 memory card modchip to play games from USB hard drives


An upcoming firmware update for Memor32 – the PS2 modchip on a memory card – promises to allow your non-chipped PS2 to play your entire collection of games from the comforts of a roomy, capacious USB hard drive. A group of Russian hackers named Memento are responsible for the firmware handiwork, allowing hard drive-based playback of your entire collection of PS2 discs for easy access, TiVo-style. Sure, the unscrupulous amongst you may use your Memor32's new found powers for evil, but we just want to fire up Shadow of the Colossus without leaving the couch.

[Via ripten]

PlayStation 2 modchip on a memory card now on sale

It's not like folks haven't been tinkering with something like this, but it's quite refreshing to see an actual product emerge that promises to deliver on the claims we've been hearing about. Apparently, the Memor 32 memory card enables PlayStation 2 owners across the globe to effectively chip their console without requiring a single power tool. The unit promises to allow gamers to load / unload save games (not to mention backups, homebrews, etc.) to and from their PC, and there's even a built-in USB connector to make things even simpler for you. 'Course, we'd still like to see one of these in action before lauding it too enthusiastically, but if you're willing to take a chance, MrModChips will gladly take your £33.49 ($70).

[Via PS2News]

Video of the Vast memory card PS2 modchip working

We were skeptical of Vast's claims to have developed a PS2 modchip that works simply by plugging in a memory card when we first heard about it earlier this week, but the company sent MaxConsole a video of the chip in action and it looks pretty convincing. The demo PS2 first fails to boot a backup disc, but then the demonstrator inserts the Vast card and the disc starts right up. Impressive, but we're still a little wary, especially since the demo PS2 in the video is totally opened up. Let's see this on a fresh console straight from the box, shall we? Check the full video after the break.

Wii update provides minor menu changes, could brick modded consoles


It's that time again folks -- the moment when you're rushing out of the house, but you make the oh-so-wise decision to head in even later rather than leaving that glowing Wii unattended. Today, Wii owners in Europe, Japan, and the US can download a shiny new firmware update, which institutes a new digital clock on the main menu, a few "aesthetic changes to the Wii Shop," an updated Forecast Channel window, a "Today's Accomplishments" note on the message board, and a made over Wii Shop that "changes the way Virtual Console games are ordered." Also of note, some users are reporting that a message appears before updating that states: "If your Wii console has an unauthorized technical modification, this upgrade could cause interoperability of your console." Of course, this shouldn't come as a surprise considering the Big N's crackdown on modders, but in our single attempt of updating a Wii not left on standby, the aforementioned statement did not appear. So go on, head on down and get to updatin' (if you're not chipped, that is), and do let us know how your experience goes.

[Via The Wolf Web]

UPDATE: We've seen numerous reports of the new firmware not bricking modded Wii consoles, and that includes machines using Cyclowiz and WiiKey. If you're courageous enough, give it a go yourself and let us know how it turns out in comments.

Mod chip raid victim details the experience

While US Immigrations and Customs Enforcement are remaining tight-lipped about what exactly they have seized thus far, a certain modder has come forward to depict his story and explain the experience of getting raided by the fuzz. After agents woke up his grandmother and perused her domicile with a warrant in hand, they confiscated a number of consoles and spare parts around the house before heading out to find the man behind FallsInc. Once locating him at his girlfriend's dwelling, they persuaded him to hand over everything even remotely related to modding, and he was left with "nothing of worth" outside of a computer monitor and his vehicle. Unsurprisingly, the culprit (or victim, depending on perspective) feels that his "life was taken away by a ludicrous interpretation of the DCMA" as the "little guy" was taken down while mass piraters remain at large. To read his whole account, be sure and tag the read link.

Nintendo teams up with customs to crack down on Wii modders

Hide away that soldering iron, Nintendo is on to you crazy kids. The company has issued a press release "in support of" recent raids by US Immigrations and Customs Enforcement agents, which executed 32 search warrants in 16 states to weed out those responsible for the distribution of "illegal modification chips." Apparently this is the largest enforcement action taken against video game piracy, and Nintendo has been working hand in hand with the Department of Homeland Security to pull it off. Since April, Nintendo claims to have seized more than 91,000 counterfeit (er, "backup") Wii discs globally. Of course, the whole issue of whether mod chips, when used harmlessly to enable homebrew and backups, should be illegal in the first place is still a sticky issue (the DMCA seems to frown on the idea), but it looks like if you are indeed trading in the illicit stuff, Nintendo and the fuzz are hoping to track you down for a little chat.

Update:
Looks like Wii modders aren't the only ones on the run. No console is safe!

Nintendo reportedly making Wiis in Japan unmoddable


Wii modders have already hit (and overcome) a few snags as a result of changes Nintendo has made to the console, but it doesn't look like the company is ready to give up the fight just yet, now reportedly introducing (as rumored) another round of revisions to stop folks from messing with the Wii's innards. According to at least one retailer in Japan, Nintendo has taken the somewhat drastic step of actually snipping some of the pins from the surface-mounted IC on the Wii's motherboard, making the current crop of modchips virtually useless. Currently, the changes only seem to apply to NTSC-J model Wiis sold in Japan, with no word of any NTSC-U model Wiis suffering the same fate -- although we wouldn't bet on them being immune for long. Of course, all this is of little concern for anyone planning on playing by Nintendo's rules, but the rest of ya may want to grab a moddable Wii while the going's still good -- or at least wait for the inevitable workaround to this latest impediment.

WiiXT, the newest Wii modchip claims to enable DVD playback

Watch out Wiinja, Cyclowiz, and WiiKey, the creators of the WiiXT have dubbed it the "Ultimate Wii Modchip", and with all the features it purports to have, they may well be right. That is, if it's real. In addition to Wii and GameCube homebrew and backups, apparently the WiiXT also promises region-free DVD playback (wait, huh?), Virtual Console support, stealth operation, recovery mode, and uses 128MB ROM flash memory, 512MB flash storage (presumably for games), and an external USB dongle for enabling and disabling the chip, upgrading, and reflashing. Although there's no proof that this thing exists (or that the Wii can read and play back DVDs, as WiiXT claims), apparently it'll run about $65 should it ever hit the streets. This could be one to keep an eye out for should it emerge from vapor.

[Thanks to everyone who sent this in]

Crisis averted: CycloWiz now works with all Wii chipsets


We were a little afeared for the burgeoning Wii modchip community with the revelation that the current crop of Wii modchips wouldn't work on the newer Wii systems running the D2B Panasonic chipset, but have no fear, TeamCyclops has already cleared that hurdle with a new version of its CycloWiz chip. So if you've been holding off on purchasing a modchip to make certain sure it could run on your shiny new Wii, it looks like you're in the clear. Now if it could only handle Wii imports...

[Via DCEmu]

Wii modchips hit a snag, won't work with some recent Wiis

This 1st generation of Wii modchips was humming along so smoothly, but it looks like a recent Nintendo manufacturing modification has rained on their parade for the time being. While the chips do work fine in early Wiis, and that DVD upgradability should keep 'em humming for some time to come, the Wiinja, CycloWiz and WiiKey chips all fail to work with Wiis running the D2B Panasonic chipset, which shows up in certain Wiis, mostly ones purchased in late January / early February. The only way to check for the chipset is to pry open the Wii and look for yourself, and the incompatibility means that even the DVD upgradability won't allow current modchips to run on these systems. Both the CycloWiz and Wiinja teams have confirmed the problem, and are already working on new versions to get around the Panasonic chipset, but you might want to make sure your Wii is compatible before you blow your cash on a non-working modchip.

[Thanks, waruwaru]

TeamCyclops announces DVD upgradability for CycloWiz modchip


Oh snap, now it's really on. Those WiiKey kids were so proud of themselves, with that DVD upgradability of theirs, but TeamCyclops just threw down with the announcement of the same functionality in its CycloWiz. Add that to the fact that the CycloWiz is already shipping (a couple more days left for WiiKey) and we can see potential Wii modders being plenty conflicted. At the moment, WiiKey is still the only chip with support for Wii imports of any sort, but we're figuring TeamCyclops isn't too far behind on that front. And Wiinja? Well, it remains to be seen if they have anything else up their sleeves, but at the moment it looks like they've got a lot of ground to cover.

[Thanks, Matt A]

WiiKey upgradeable modchip offers more for modders

The Wii modchips are really coming on fast, with Wiinja and CycloWiz already drawing their own shares of fanboys and detractors, but the latest chip on the scene, "WiiKey," from the same kids responsible for the XenoGC modchip for GameCube, looks to be the best yet -- at least on paper. First off, the chip is upgradeable via DVD, meaning new functionality can be added, and future Wii software updates can't easily disable it for good. The even better news is that the chip supports NTSC Wii game imports from different regions, a first for a Wii modchip, and one of the most useful features to actual users. Of course, functions like compatibility with backups, mult-disc games and audio-fix GC titles are all included. No specific word about homebrew of the Wii or GC variety -- perhaps that's just a given -- but the creators stress that "More features are being worked on, and will either be included in the upcoming release or in a future upgrade that will follow the release shortly." Unfortunately, at the moment there's no actual picture of the chip, so the CycloWiz still has the upper hand on the "actually exists front." Supposedly shipping should begin February 7th, so we'll plan on checking in around then to see if this thing actually works as advertised.

Wii "CycloWiz" modchip reviewed


With Wii modchips busting onto the scene all over, well, at least two of them now, it's about time we got an idea of how well these things actually work. MaxConsole just took the CycloWiz for a spin -- the second modchip to be announced, but supposedly the first one to be hitting the market -- and they seem to dig what they see. For starters, the installation is a snap, with "quick-solder" holes to make it a bit harder for you to screw things up, and an LED indicator to let you know if you do. As for compatibility, everything works as advertised, with Wii and GameCube backups working just like original discs, and GameCube hombrew working just fine as well. The big drawback is a lack of import support, which was done to make sure the Wii can't detect the modchip. This is solved on the GameCube side of things by GCOS, an open source hombrew OS for the GameCube that allows you to toggle your region, but sadly there's no hope yet for Wii games, since Wii homebrew is not supported. The upshot is that Nintendo has little chance of a software update that can disable this mod, but it also sort of defeats one of the main purposes of a modchip in the first place. There are also graphics problems with some PAL games right now, but future GCOS updates should resolve those. Otherwise, there's plenty to love, including full support of "audio-streaming" GameCube games, and multi-disc titles. The chips should hit resellers on Friday.

[Via Digg]

Teamcyclops busts out Wii modchip número dos

If that whole "no comprender" thing with the Wiinja modchip was getting you down, have no fear: Teamcyclops is on the scene, and they're doing up a Wii modchip of their own for the Engrish speakers among us. Apparently the chip will start shipping next week, and will come as a "Quicksolder" mod for easy DIY modding. Features include the ability to play Wii and GameCube backups, GameCube homebrew and imports, built-in audio-fix for compatibility with certain GameCube games, DVD-R and DVD+R support, and optional chip disable wire, "stealth" even when the chip is enabled, and a multi-purpose LED. No word on price, and it's hard to believe this things before we've really seen 'em in action, but we'll give them the benefit of the doubt for the moment.

[Thanks, Ryan]

Wiinja modchip enables Wii / GameCube backups to function

We've seen plenty of Wii hacks since its November release, and we've even seen a completely uninspiring "hack" to run backup discs, but this time, we're thinking it's for real. The Wiinja modchip is on the loose, and apparently it requires soldering to the Wii innards in order to function, but it purportedly allows for Wii and GameCube backups to be played back on the console. Unfortunately, there's not a whole lot of information beyond that, and there's just a single photo to instruct forthcoming owners how to correctly attach it, but if there's one thing that helps its case, it's the video. So go on, click on through for the YouTube demonstration, and start saving up those €40 ($52) it'll run you when this hits "commercialization."

[Via Engadget Spanish]



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