motionfeedback

Latest

  • Futuretown's modular platform turns VR into simulator rides

    by 
    Richard Lai
    Richard Lai
    09.14.2016

    When we last met Futuretown's CEO Johan Yang back in February, his startup appeared to be merely a virtual reality game studio, with its popular title Cloudlands: VR Minigolf currently owning 30 percent of the HTC Vive market share. Today, the company is entering the hardware space by announcing its 5D Totalmotion at the Tokyo Game Show. This aptly-named device is a cylindrical motion feedback machine that can fit any module on top to simulate different types of scenarios, such as riding, standing and seated experiences. To demonstrate these, Futuretown also announced four new VR games: Whiteout: Ski VR, Infinity Rider: Motorcycle VR, Wave Breaker: Surf VR and Stallion Adventures: Horse Riding VR.

  • DIY motion feedback MP3 player gets louder as you jump rope and do stuff (video)

    by 
    Tim Stevens
    Tim Stevens
    04.09.2010

    Music helps the weary exerciser work harder and, according to a hacker named Steve, the louder the music the more vigorously you work. So, he grabbed a motion sensor and an DIY MP3 player, stuffed them both into a disused French Vanilla Cafe coffehouse beverage drink container (ooh, la la), then wired the works together to pump out the jams louder when you're really burning those calories -- or to get quieter when you stop for a breather. It's all fearlessly demonstrated in a video after the break featuring Steve, a jump rope, and a little bit of Bono. Make sure you stay through the credits for a deleted scene!