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  • Maddie McGarvey/Bloomberg via Getty Images

    Reddit bans communities promoting QAnon conspiracy theory

    by 
    Jon Fingas
    Jon Fingas
    09.12.2018

    Reddit's tougher policies just led to more community bans, albeit not for typical reasons. The site has confirmed to Slate that it shut down subreddits associated with the QAnon conspiracy theory, including GreatAwakening, QProofs and thestorm, among others. While the company didn't say exactly what had prompted the bans, it noted that its rules bar activity that "incites violence, disseminates personal information, or harasses." It had banned a related board in March, but it hadn't conducted such a sweeping response until now.

  • Microsoft's E.T. game excavation hits paydirt

    by 
    Jon Fingas
    Jon Fingas
    04.26.2014

    It looks like the legend might be true after all. Microsoft has uncovered intact copies of E.T. for the Atari 2600 at a New Mexico landfill, supporting claims that Atari buried legions of unsold cartridges in the desert after the movie-themed game proved to be a massive failure. With that said, it's not yet clear that this is the treasure trove that Microsoft was hoping to find for its first Xbox-only documentary. The excavation team has only found a few E.T. units as of this writing, and they have company -- there's a shrink-wrapped copy of Centipede in the mix, for one thing. If the team does find many more examples of the extra-terrestrial flop, though, it could finally put a 32-year-old mystery to rest. [Image credit: Lauren Hansard, Twitter]

  • Five Diablo III Wizard myths tested and debunked

    by 
    Brendan Drain
    Brendan Drain
    06.16.2012

    When building your Diablo III Wizard, you have two main schools of thought on weapon type: use a high-damage two handed weapon with low attack speed or use a one-handed weapon and offhand and stack as much attack speed as possible. Items with increased attack speed on them greatly increase damage per second on paper, but there is some confusion in the Wizard community as to which spells are affected by it. Some players contend that Blizzard and Hydra are unaffected by attack speed; others report that channeled spells ignore both critical hit chance and attack speed. To find out the truth, I bought a two-handed weapon with 0.9 attack speed and a one-handed weapon with 1.6, both with the same rated damage per second. I then tested every spell on the zombies at the start of Act 1 in hell mode dozens of times and checked the damage difference, finally adding attack speed rings and amulets and re-testing both weapons. For almost every spell, the one-handed setup dealt lower damage but hit more frequently, averaging to the same damage per second. But the story was a little different for Hydra, Blizzard, and channeled spells. In this guide, I put five popular Diablo III Wizard myths to the test and discover the inner workings of Energy Armour, Hydra, Blizzard, Critical Mass, and other abilities.

  • Email widget takes on viral rumors, fact checks for you

    by 
    Anthony Verrecchio
    Anthony Verrecchio
    05.08.2012

    If you're one of those people who actually believes that Facebook is going to start charging users tomorrow, you're probably going to want to skip this post. LazyTruth is working on a Gmail widget -- something that could've easily been borne out of Google Labs -- that will automatically vet your messages and determine if they're full of viral misinformation. When it detects specific unique phrases that are consistent with known fallacies, it immediately circles back to Snopes.com and Factcheck.org (a pair of myth busting portals, if you couldn't guess) to provide original source links and even rebuttals. It seems like it could be a great way to make us all even lazier more efficient when it comes to debunking some of the wilder rumors that tend to affect our most gullible friends. Of course, given that there's no set release date just yet, perhaps the source link could use a scrubbing itself. We kid... we think.

  • The Daily Grind: Do you prefer historical settings?

    by 
    Bree Royce
    Bree Royce
    10.13.2011

    This week, Massively's Karen Bryan attended a GDC talk by Charles Cecil, the creator of Broken Sword, on the topic of writing games that employ history and historical themes. Cecil wisely noted that historical themes tap in to the audience's shared mythology to generate a compelling game and to serve as the foundation for accessible puzzles relevant to the storyline. And yet strict historical themes in MMOs, even when not diluted with more fantastic elements, can also betray immersion -- would it really make sense for a game about the American Revolution to allow female characters to become military generals? Dark Age of Camelot certainly saw its share of success pairing real-world European legend and modern 20th-century fantasy, while its cousin Imperator, set in a futuristic Roman Empire, was canceled in favor of another Mythic game. World of Tanks thrives off historical realism, whereas the upcoming The Secret World is making an art-form of layering myth over mundane. Still, history-flavored games are very much in the minority, perhaps because they allow studios much less freedom of lore design. What do you think -- do historical (or pseudo-historical) MMOs work for you? Do you prefer pure escapism, or would you rather play in a "home-turf" setting whose real-world backstory is your own? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Wings Over Atreia: Hit or myth?

    by 
    MJ Guthrie
    MJ Guthrie
    01.17.2011

    You know they are out there. You hear them -- sometimes whispered in reverence, sometimes shouted by a particularly spazzy groupmate. Whether treated as ancient wisdom or snickered at, they cannot be avoided. But how much do you believe in them? Superstitions. Superstitions (myths, legends, folklore) are not by definition bad or even incorrect. In fact, superstitions are another way for a community to bond; shared beliefs go a long way towards creating a cohesive group. Every culture has superstitions, and gaming -- a unique culture, but a culture nonetheless -- is no different. And each game has its own unique collection of folklore. Whether they consist of avoiding specific loot, crafting with a full DP bar, or something almost whimsical (such as turning around in a full circle before my second attempt at Miragent's leggings), Aion is full of little snippets specific to the world of Atreia. What superstitions are prevalent in Aion today and just how much truth do they hold? Knock on wood and cross over the break to check it out.

  • C64 to stay free, KaleidoVid also free

    by 
    Mike Schramm
    Mike Schramm
    04.16.2010

    A little while back, the C64 app in the App Store (a C64 emulator with officially licensed code from some old Commodore 64 games) announced that it was going free for a day with the Free App a Day promotion. That was a few weeks ago, and you might have noticed that the app is still free in the store. We contacted Manomio's CTO Stuart Carnie to ask him if the app was still free, and he confirmed that yes, C64 is staying a free download. The reasoning is pretty interesting -- the way the app works is that you do get some games for free, and then you can buy more using in-app purchases. Carnie tells us that when the app went free, they saw a spike in games being bought -- twenty times what they were selling previously. Making the app free also vastly increased their user base, and since they're constantly trying to get the licenses for older C64 games, going to code owners and saying that they've got almost 1.5 million downloads of the title gives them a lot more attention. In fact, because of the free promotion, Carnie says they've secured rights for International Karate, all the Last Ninja games, and Myth -- those should all be out on the store soon. Very interesting. C64 isn't the only app to go free lately -- David Barnard, the creator of KaleidoVid, an app that our own Dave Caolo enjoyed, has made that app free as well today for "a limited time," though we don't know how long yet. Barnard tells us that sales on the title weren't spectacular, it was designed more for fun than anything else, and that maybe sending the app free for a while will help it pick up some extra attention. Certainly there are apps that work better at different prices, but even if the goal is to make money, selling an app for free sometimes is actually the way to go.

  • Neo SNES / SFC Myth Flash cart brings emulation magic to your aged console

    by 
    Darren Murph
    Darren Murph
    03.08.2010

    Oh, sure -- the Wii's Virtual Console may put you in direct contact with some of the best titles from yesteryear, but for the purists in attendance, it just feels like cheating. If you've been hanging onto that Super Nintendo (or Super Famicom, as it were) and you've recently been dealing with the emulation itch, Neoflash just might have the remedy. The Neo SNES / SFC Myth cart is pretty much the most magical cart you could ever slap into your classic console, offering up ROM support for "99.5 percent" of SNES games. Better still, titles can be offloaded from your PC and onto the cart via USB, making the entire transfer process a cinch. Of course, the $169 price tag will likely offend all but the most dedicated of retro gamers, but hey, at least you'll be staying true to those "roots" you value so highly.

  • Mytheon screens an early look at the title

    by 
    James Egan
    James Egan
    07.17.2009

    One of the upcoming MMORTS games on the horizon is Mytheon, in development at Petroglyph Games. The new title will offer a twist on the standard fantasy setting. Rather than basing the game on a purely fictional world, they're basing Mytheon off of real world myths, beginning with Greece and Egypt. Mytheon will be a free-to-play title, with game mechanics that center around power stones which will fuel the various in-game effects players can employ against each other. We don't have any further info about Mytheon's lore or its game mechanics quite yet, but Petroglyph has released some new screenshots for the title. If you're an MMORTS fan and want to see more of this game, have a look through our Mytheon gallery and let us know if it's caught your interest.%Gallery-68215%

  • Microtransactions 'way of the future' for Mytheon

    by 
    James Egan
    James Egan
    12.17.2008

    One of the newer titles coming to the massively multiplayer online game market is Mytheon, a game that is based on real-world myth rather than pure fantasy, currently in development at Petroglyph. This fresh angle on lore and setting isn't the only difference between Mytheon and its fantasy MMO competitors -- Petroglyph is banking on the hope that microtransactions will prove more successful for Mytheon than the standard subscription model. Edge Online recently interviewed Petroglyph's general manager Chuck Kroegel, who's also the producer for Mytheon. Kroegel spoke with Edge Online's Kris Graft, and explained Petroglyph's outlook on this alternative business model: "This is a serious commitment on our part... we find it intriguing because we do feel there is a notion of how this could be the way of the future. And if not, it's certainly going to be part of the future. It may not be the only way things are done in regards to the model, but right now it looks to be viable."

  • True Games Interactive interview discusses Mytheon MMO

    by 
    James Egan
    James Egan
    12.02.2008

    The fantasy genre reigns supreme in the MMO industry, but even die-hard fantasy enthusiasts have to admit though... there's a lot of it out there in the MMO space. A new twist on fantasy, in the form of myth, could be a breath of fresh air for gamers looking for a different type of setting. At least, Petroglyph and True Games Interactive are banking on this with Mytheon, their in-development MMO title. Rather than conjuring up a brand new setting, Mytheon looks back to real world mythology and crafts a game around it. The game's introduction makes reference to the Greek Pantheon and Norse mythology, highlighting the core struggle in the game: the time of the Gods is ending, as decreed by the Fates, and it's time for humankind to live on its own terms. Mytheon will be be a game that will have solo, group, and PvP gameplay modes, with elements of 'real-time combat and extensive customization features', according to John Callaham at Massively's sister site, Big Download. The game will center around Power Stones which fuel or unlock powers and abilities in Mytheon; the title's three character classes will be attuned with certain types of Power Stones, allowing for abilities such as summoning and healing. Callaham recently had a chance to interview the Director of Product Development at True Games Interactive, Peter Cesario, about what we can expect from Mytheon. Cesario discusses the decision to go with the micro-transaction business model, and how combining the elements of action, strategy, and roleplaying in Mytheon creates "a whole new genre unto itself."

  • Red Eagle Games to develop The Wheel of Time MMO

    by 
    James Egan
    James Egan
    11.12.2008

    Red Eagle Games is a relative newcomer to video game publishing, but their first MMO will be based off of a well-established IP -- Robert Jordan's "The Wheel of Time" series of novels, which are a blend of fantasy and eastern mysticism. Although Jordan passed away in 2007, he left behind 11 novels and a deep imaginative legacy that could prove to be a popular setting in the MMO world. Rick Selvage and Larry Mondragon from Red Eagle Entertainment, which has spun off Red Eagle Games, recently spoke with VentureBeat's Dean Takahashi about their plans to bring The Wheel of Time into the realms of film and games. Film tie-ins with The Wheel of Time IP have already been funded, they're still in the process of raising funds for Red Eagle Games, according to Selvage. "That could prove to be difficult, but he said he has already received an enthusiastic reaction, largely because the rights to the series are considered so valuable," Takahashi writes. Funding issues aside, whether or not Red Eagle Games can break free of the stigma connected with games released in tandem with films isn't clear yet. "Selvage said he is aware of the risks and he believes that most games based on movies fail because they are made in too short a time and there isn't enough cooperation with the movie studio," Takahashi adds. Are you familiar with The Wheel of Time series of novels, and do you think the setting and lore would lend itself well to a massively multiplayer online title?

  • Panasonic gives you 100,000 reasons to pick its 1080p plasmas

    by 
    Steven Kim
    Steven Kim
    08.16.2008

    The amount of dis-information in the marketplace about plasma TVs never fails to amaze us. While we personally haven't overheard a salesperson talk about refilling the gas in a plasma TV in a while, we also haven't seen customers choosing between plasma and LCD -- that decision has already been made in favor of LCD. Credit Panasonic for fighting the good fight by introducing an easy-to-understand and relevant spec to the marketplace: its 2008 plasmas boast 100,000-hours plasma life for the 1080p sets, 60,000-hours for the 720p sets. That's the time you'll have before the plasma brightness falls to half of its original value. So if you leave the set on 24/7, that translates to 11-years of viewing. There are certainly reasons to pick an LCD over plasma, but these figures close the book on lifetime arguments -- a plasma today will last you well into your OLED/SED/hologram Jetsonian future.[Image courtesy HappyEntertainment]

  • First Impressions: SAGA

    by 
    Akela Talamasca
    Akela Talamasca
    07.22.2008

    SAGA (not to be confused with Saga, who gave us the immortal "On the Loose") is an MMORTS -- massively multiplayer online real-time strategy game. While there are few enough of these on the market -- making its very existence worthy of approbation -- we thought it would be worth taking a closer look, to offer up an opinion of our first couple of hours into gameplay. Thus, this First Impressions post.Remember: this is not a guide, nor was this in any way influenced by the development studio. This is an entirely subjective look at SAGA, from an average gamer's point of view. And now, on with the show! Game. Thing. Whatever. Onward!%Gallery-28014%

  • MythBuster Hortus says "No PTR caused lag"

    by 
    Adam Holisky
    Adam Holisky
    02.12.2008

    When I woke up this morning I was greeted to two things: a fist full of WoW news to report on, and my daily dose of MythBusters. Interestingly I found that our chummy Blizzard PTR forum poster Hortus has taken up dispelling some myths of his own. This myth is so epic that I think it would make for a good computer nerd edition of MythBusters.The myth is this: every time the PTR goes up, my server slows down. I play mainly in two different servers, Anvilmar and Eldre'Thalas. I've heard it claimed often enough on both servers that the PTR seriously effects stability. Most people claim this is because the PTR and the server hardware are on the same "rack." Most servers are just a small gray box with a few blinking lights on the front of them, and lots of connection ports in the back. When making a server farm, like Blizzard has scattered throughout the country, they physically put the servers in clusters, called racks (no, not that kind of cluster, well kind of, but that's beside the point).

  • All the World's a Stage: The passing of the Beast

    by 
    David Bowers
    David Bowers
    02.10.2008

    All the World's a Stage isn't just a column for loony and creative geeks, playing with roles every Sunday evening.The Lunar Festival has been with us for a few days now, and I can tell you as one living in China, the real life version of this holiday, the Chinese Spring Festival, is quite the treat. Everyone seems to walk around charged with a special happiness, traveling all around the country, glad to be reunited with family after spending months away. Shops are closed, streets have more people walking than driving, and nights ring loud with the sound of fireworks bursting from all around you.The WoW version is a pale imitation, to be honest, but it does manage to capture a portion of the Spring Festival's spirit. While setting off fireworks is not the awesomest eye-candy, it's not that bad; also, traveling all over the world to visit the Elder ghosts scattered all around Azeroth is charming in its own way. The main thing that's missing, however, is a real understanding of what the holiday is all about.Few Westerners realize that the annual attack of the monster "Nian" (on which the story of WoW's Omen is based) forms the mythological backstory for the Spring Festival -- sort of an equivalent of the Nativity story of Christmas. The Chinese words for "Celebrate the New Year," Guo Nian, could also be literally translated as "The passing of the Beast." If we look at the symbolism behind this Chinese myth, it can give the Lunar Festival new meaning for our characters in Azeroth as well.

  • Meizu responds to iPhone launch... with more M8 pictures

    by 
    Thomas Ricker
    Thomas Ricker
    06.30.2007

    Nothing really new here, just the first pictures of the latest MiniOne M8 redesign from the sides, top, bottom, and back. Sorry, we'd love to tell you when this 11.8-mm of sexy will break loose Stateside and beyond but we can't. Still, if it makes you feel any better you can always prop these pictures up next to the dubious import pricing and dates we heard about this morning. You know, with claims of releasing a game changing 3G, HSDPA with WiFi worldphone packing 16GB of flash by early 2008... isn't it about time for Meizu to get this project out of their Chinese language bulletin boards and issue an honest to goodness foreign press release? In the mean time, we'll continue to cast doubt while you go toe-to-toe with product renderings in the gallery. Oh, and before you go... it looks like an iPhone. Ha, you didn't think you'd escape this post without some kind of Apple reference did ya?%Gallery-4444%

  • Game Informer agrees: PSP failure is a myth

    by 
    Steven Bailey
    Steven Bailey
    05.25.2007

    The June issue of Game Informer has a feature about gaming's big questions. One of these is whether or not the PSP is a failure. Unsurprisingly, these claims are reduced to nothing more than simple falsities, spouted by Sony haters. As the Game Informer article smartly states: "How does selling 10 million units equate to failure?" Amongst many reasons listed is the undeniable fact that the PSP is the first serious portable competitor of Nintendo to find success. Before the DS Lite came out, PSP was actually beating DS in sales (according to NPD). To sum it up, no rational, unbiased gamer can list the PSP as a failure. We all know the PSP is a success, it's just nice to see the often PSP hating press finally agree with us.

  • Popular Mechanics cranks out another ten HDTV myths

    by 
    Darren Murph
    Darren Murph
    05.20.2007

    Truthfully, it's quite sad that these top ten lists of HDTV myths keep popping up, as it just reinforces the sad truth that many folks are still mystified by the prospect of HDTV. Nevertheless, Popular Mechanics has doled out its own version of the woefully popular rundown, and making the cut are the ever popular tall-tales that an HD set-top-box is somehow required to receive any HD programming, a 1080p TV is unquestionably superior to a 720p counterpart, and that an HDTV will magically convert all programming to stunning high-definition. Additionally, we shed a tear just thinking of those who still believed that all flat-panels are indeed HD-ready and that pristine video quality is only channeled through stupendously overpriced cabling. A few newcomers to the list involved 1080p panels that actually can't accept 1080p signals from a scaling player, and the unbelief that HD video can't be recorded onto standard DVD-Rs. Of course, there's no shame in being duped by a unintelligible big box employee or just not being up to speed on the HDTV minutia, so take a few and hit the read link if you're looking to clear up any lingering HD haze.[Photo courtesy of Chris Eckert/Studio D, thanks Matt]

  • Fade resistance test takes a look at photo printers / paper

    by 
    Darren Murph
    Darren Murph
    03.31.2007

    Although we've already seen that truly fade-free inkjet prints just aren't really attainable with modern technology, a thorough (albeit unscientific) review of some six photo printers and seven types of photo paper literally showcased how close we can come. The test consisted of hanging the prints on a window facing the sun for 11 solid months, whilst the control photographs stayed under wraps to use for comparison. In what was easily the worst performer of the bunch, Samsung's SSP-2040 (pictured above) was nothing short of dreadful, while Kodak's EasyShare PP-500 and Canon's Selphy DS810 delivered only marginally better results. Epson's Picture Mate 100 did a fair job of wowing the critics after looking at the previous attempts, but the real winners came when HP's PhotoSmart 385 and PhotoSmart Express kiosk stepped up to the plate. Of course, results were judged with mere eyes, but the folks at PixInfo couldn't tell a difference between the original and the sun-blasted copy on either of these machines, and while it does sound a bit too good to be true, make sure you click on through for the stunning proof. Still, it's doubtful that any of these devices can produce shots that last for decades on end without any hint of fading or discoloration, but if you're looking for the best money can buy this day in age, be sure and hit the read link for the full skinny.