Post Thumbnail

Welcome back to Some Assembly Required, dear readers. This week marks something of a milestone for Perpetuum, the sci-fi sandbox set in the distant future on a far-flung planet known as Nia. Yes, the mech-based MMORPG has survived its first year (without a free-to-play conversion crutch!), and more...

November 25th 2011 at 6:00pm 0 Comments
Post Thumbnail

Rut roh! It's banhammer time in Perpetuum, the sci-fi indie sandbox from Avatar Creations. The latest Avatar dev blog has the (sparse) details courtesy of Dev Calvin. Apparently some players availed themselves of a game exploit that allowed for significant gains in robots, equipment, and other co...

June 3rd 2011 at 10:00pm 0 Comments
Post Thumbnail

Welcome to the Perpetuum edition of Community Detective. Avatar Creations' mech-based sandbox MMORPG launched back in November, and despite being relatively new to the market, it has already had time to release a free expansion and a 15-day free trial as well as build itself a small but dedicated...

May 31st 2011 at 6:00pm 0 Comments
Post Thumbnail

Perpetuum's newest expansion officially went live last week, and Terra Incognita brought a bunch of changes to the world of Nia. Chief among them is the doubling of the game world's size, and the extra space makes all the more sense when coupled with the sci-fi sandbox's new free trial. Said tri...

May 9th 2011 at 12:00pm 0 Comments
Post Thumbnail

There's a new dev blog floating around the Perpetuum website, and it's got quite a bit of interesting info to share with players of Avatar Creations' mech-based sandbox MMORPG. Avatar's Dev Zoom writes that while most of the team is hard at work on growing the world of Nia, there's also room for...

March 29th 2011 at 2:30pm 0 Comments
Post Thumbnail

Gear up, mechheads -- Perpetuum has officially launched. As of yesterday, November 25th, Avatar Creations' massively multiplayer sandbox is open for business. Early access accounts have been disabled, and you'll need to pony up for the $9.95 subscription fee in order to continue carving out humanit...

November 26th 2010 at 5:00pm 0 Comments
Post Thumbnail

If the Neural Impulse Actuator (NIA) from OCZ could really read thoughts, it'd be a little disappointed right now. In our short time with the "brain mouse" controller, we had some difficulty figuring out what exact "thoughts" did what, with our primary accomplishment being repeated backwards jumpin...

March 4th 2008 at 3:10pm 0 Comments
Post Thumbnail

It's certainly not the first to toy around with mind control as a means of fun and games, but OCZ looks like it may be among the first to actually get a product out the door, with it now set to launch its Neural Impulse Actuator "brain mouse," or NIA for short. According to Daily Tech, the device ma...

March 3rd 2008 at 4:07pm 0 Comments