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The excitement around virtual reality may have started when Sony unveiled Project Morpheus last year, but last week's E3 was its coming out party. The thing is, I've been around long enough to remember the hype and subsequent commercial flatline over gaming in stereoscopic 3D. So going into this y...

June 25th 2015 at 11:00am 0 Comments
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"As always, the consumer Rift is in progress and we're making great progress," says Oculus VR Product VP Nate Mitchell. He told me that this week, but you could really pull versions of that response from any of the half dozen interviews we've done with Oculus VR in the past few years. It's the ele...

January 7th 2015 at 9:00am 0 Comments
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After a few stumbles toward the finish line, the first wave of the latest Oculus Rift prototype shipment has concluded is well under way. It's no small number, either. Oculus' vice president of product Nate Mitchell tells Road to VR that his company shipped over 20,000 DK2 headsets in this initial...

August 15th 2014 at 9:55pm 0 Comments
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With all the talk of high-fidelity virtual reality coming from Oculus VR -- the virtual reality headset company that's now part of Facebook -- it's easy to believe that the only type of VR is PC-based. But that isn't the case! Beyond what we learned recently about Samsung and Oculus working on a V...

June 11th 2014 at 4:00pm 0 Comments
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Think virtual reality is the exclusive playground of the PC gaming elite? It doesn't have to be. Oculus VR's Nate Mitchell says it's a matter of development support and interest. "Basically, the bar for a great VR experience is roughly 60 frames a second with stereoscopic 3D support in Vsync," sai...

March 19th 2013 at 12:33pm 0 Comments
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Nate Mitchell, vice president of product for Oculus VR, was in the spotlight here at Expand discussing gaming hardware, such as the firm's VR headset, and what it means for the future with folks from NVIDIA and Razer. Mitchell found his way backstage and we asked him about the largest challenges t...

March 17th 2013 at 9:22pm 0 Comments
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Want to know what the future of gaming will be? Odds are that the panel we're hosting now at Engadget Expand has the answer. Our very own Ben Gilbert is sitting down with NVIDIA Product Marketing VP Ujesh Desai, Oculus VR Product VP Nate Mitchell and Razer Systems Product Group VP John Wilson to s...

March 17th 2013 at 5:30pm 0 Comments