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  • New leadership steps up to fill Anarchy Online vacancy

    by 
    Justin Olivetti
    Justin Olivetti
    09.03.2014

    Following the loss of two of Anarchy Online's developers late last month, Funcom has promoted Henry "Michizure" Senger to fill the role of gameplay designer. Senger was a former member of the AO team who is now thrilled to be back: "It is a great honor and privilege to be able to focus all of my effort on Anarchy Online once again, and I greatly look forward to what we will accomplish." Senger updated the playerbase on what's been going on with the upcoming patches. As previously announced, patch 18.7 was delayed due to feedback. The team will be focused on putting in the new Inferno mission in the meantime. Past 18.7, patch 18.8 will feature the new graphic engine. "The new engine beta is still active, and the resulting feedback has been very helpful in identifying all the growing pains this process has presented. I look forward to having more tangible news to present in an upcoming developer update," Senger said.

  • Anarchy Online's new graphics engine wows Funcom

    by 
    Justin Olivetti
    Justin Olivetti
    02.29.2012

    Anarchy Online looks to be in good hands, as Game Director Fia Tjernberg returns for her second comprehensive development update. The update, which discusses the projects that the team's been working on, covers the past month in detail while hinting at future goodies. Tjernberg stresses that the entire team works just on Anarchy Online and nothing else and has put a wrap on the first video showing off the new graphics engine. According to her, Funcom's marketers got so excited after seeing it that the studio decided to flex some additional muscle to promote it in the near future. "The artists are more confident working with the settings and materials," she writes, "and they learned what they can do to really make a difference in quality." Other areas that the letter covered include an AO-specific world-building tool that the team's constructed, work on the new beginner experience that will tie in with the upcoming engine, the re-evaluation of professions to emphasize roles, and the details behind the upcoming server transfers. All players will be moved onto a new server that will, according to her, "keep [Anarchy Online] running smoothly for another ten years." Tjernberg also teases the next game update by saying that preliminary patch notes could arrive by the end of March.

  • Download details for EVE Online's Trinity expansion

    by 
    Matt Warner
    Matt Warner
    10.16.2007

    It's time to make sure you got room on your hard drive as CCP Gamesis planning on dumping incremental bits to help ease Trinity's digital distribution, which is being estimated to be over 1 gigabyte in size. Trinity is the next expansion in the EVE Online universe that will be free-to-download and features an ultra new shiny graphics engine and numerous updates to the cosmic battlefield in the form of combat advancements; New Tech II ships; hundreds of missions; and metric tons more. CCP developer, 2kay has posted a slew of details on how this distribution will work and the need for a separate client that utilizes the improved graphics engine to its full potential. It is important to note in order to use the new graphical content players will need a graphics card that supports Shader Model 3, a format newer graphic cards already do. To help determine if your card supports this technology CCP put together an application to help players check, available here. Another alternative is to check in the device manager under display adapters or if you already know your video card make and model, do an internet search to make sure it has SM3 capability, it only takes a few minutes so get off your butt and do it before it's too late. If your graphics card does not support this technology you will still be able to play via the classic client and the patcher will not force you to install the higher end client. The new graphics look absolutely breath-taking, sadly I'm running antiquated video technology so I'll be upgrading shortly after Trinity launches. Crazy Kinuk is a screen capping maniac and has over a thousand Eve screenshots available for your viewing pleasure on his blog -- be sure check out his flickr for some comparisons of old and new ship graphics as pictured. I drooled.