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PAX Prime is gone and passed, but our coverage isn't done quite yet. As it happens, we've saved one of the best for last. Burning Dog Media's upcoming MMO, Origins of Malu, has been making a few waves in the sandbox-craving community. Boasting features such as brick-by-brick player-house construc...

September 14th 2012 at 11:00am 0 Comments
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Everyone loves zombies, right? Apparently so because they're absolutely everywhere (like Miami, for instance), but we keep on lapping it up. Secretly, though, I think a lot of us are tired of the same old zombie games. After all, if you're one of the truly hardcore that has a zombie apocalypse p...

September 7th 2012 at 6:30pm 0 Comments
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The PAX 10 picked some excellent titles to show off right outside of PAX's Indie Megabooth in Seattle last weekend. Of the indie games on display, a 2D real-time strategy game called Cannon Brawl was my favorite. Cannon Brawl (formerly called Dstroyd) is the product of four developers calling thems...

September 6th 2012 at 11:59pm 0 Comments
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Speaking to Joystiq at PAX last weekend, Minecraft creator Markus "Notch" Persson told us that while most of his days lately are taken up with "just discussing how to do stuff" ("and then Reddit," he added slyly), work continues on the 0x10c space game he announced a while ago. Oh, and in case you'...

September 6th 2012 at 9:30pm 0 Comments
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The MMORTS genre is a relatively unexplored one, generally relegated to free-to-play titles that tend to be mediocre at best and warcrimes at worst. It's beginning to pick up some steam these days, though, with titles like Trion Worlds' upcoming End of Nations. But I'm not here to talk about Tr...

September 6th 2012 at 8:00pm 0 Comments
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Before PAX started up in Seattle last week, even before the booths were assembled in the convention center, we heard about Exato Games' plan to attract Minecraft creator Markus "Notch" Persson's attention to its own Guncraft. "Notch, come have a beer with us," John Getty said through Joystiq last w...

September 6th 2012 at 4:30pm 0 Comments
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The Behemoth teased us with a PAX reveal of Battleblock Theater's level editor, and the Castle Crashers developer didn't disappoint. There's a full-featured level editor included with the game, and it's the same one the designers have been using to make their own levels, controller and all.Every ty...

September 5th 2012 at 10:00pm 0 Comments
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We first saw Guardians of Middle-earth in action back at E3 this year, and it was quite impressive even then. Monolith has taken the PC-centric gameplay of the emerging MOBA (or DotA, or LoL, or even action RTS, whatever you like to call it) genre, and translated it over to a console and a controll...

September 5th 2012 at 12:00pm 0 Comments
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If there's still any question in your mind that we're in the middle of a free-to-play trend, you can put it to rest right now: Most of the PAX show floor was taken up by indie titles currently in a closed beta, and heading towards a free-to-play "open beta release" later on this year. Firefall migh...

September 5th 2012 at 6:33am 0 Comments
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During the final day of PAX Capcom had a stream going for Resident Evil 6, giving everyone a glimpse at how Mercenaries mode has changed. Players are much more mobile now, and can use traps (when available in the level) to dispatch large groups of enemies quickly.

September 4th 2012 at 11:30pm 0 Comments