PerfectDarkZero

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  • Perfect Dark Zero sequel on the way?

    by 
    Richard Mitchell
    Richard Mitchell
    04.11.2007

    Seems like a good day for rumors springing from magazines, so why not add one more? This one comes to us courtesy of the Official Xbox Magazine. It seems that a recent press release regarding the next novel in the Perfect Dark series also mentioned a forthcoming sequel to the game itself. Given that Perfect Dark is really one of the only existing Rare IPs that Microsoft can leverage (Donkey Kong is out for obvious reasons), it makes sense that they would be gunning for a sequel. Perfect Dark Zero suffered from more than a few issues, no doubt brought on by a monstrous development cycle that saw the game jump from Gamecube to Xbox to Xbox 360 (the same thing that happened to Kameo, by the way). Considering these previous issues, a sequel designed from the ground up for the 360 is just what the doctor ordered. Still, with Halo 3 coming out later this year and a Gears of War sequel presumably falling in 2008, we wonder where Perfect Dark would fit.For our two cents, we'd rather see a great sequel to Kameo, as the 360 is woefully short of decent platformers. At any rate, a sequel to Perfect Dark is all but assured. The only question is when.

  • Machine used to unlock Xbox 360 Achievement Points

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.27.2007

    Just 60 of 'em. Yep, $60 for parts and a long day's worth of labor birthed the "xBot," a monstrous lil' bugger that latches onto the Xbox 360 controller and presses 'Start' and 'B' like, well, like a machine. Car mechanic David Harr assembled the xBot to unlock a pair of Perfect Dark Zero Achievements, which require playing 1,000 (offline) multiplayer matches in both Deathmatch and DarkOps modes -- each worth 30 points. Since matches don't need to be completed to register as "played," Harr calculated that it would take him roughly 40 hours to start, exit, and restart enough matches to unlock the Achievements; he would use just ten to assemble his xBot. Muahahahah!While some whine that Harr's 'workaround' is unethical, the Seattle mechanic argues, "This is not playing online on Xbox Live -- it is not playing against other people ... This is a one trick pony, getting you just 60 points. It's not stepping on anyone's toes." We say, let him have his 60 points.

  • A real Xbot grabs PDZ achievements

    by 
    Richard Mitchell
    Richard Mitchell
    02.19.2007

    360 Fanboys, Xbots, Micro$ux, these are all words that are bandied about on your typical Microsoft/Sony flame war. We're naturally fond of the fanboy moniker (we're taking it back), but we've got a soft spot for Xbot, too. Xbot evokes the image of Bill Gates leading his robot army towards the impending Robot Apocalypse®, and that makes us smile. Imagine our excitement when we saw this video of a working Xbot. Unfortunately, it doesn't conquer the world, it just plays Perfect Dark: Zero. In fact, it doesn't really even play per se. Created by David Harr (gamertag: Diego Knyte), it just starts another match once the current match ends. Why, you ask? To earn 60 gamerscore points, of course! The robot was built specifically to complete the "Played 1000 Dark Ops Games" and "Played 1000 Deathmatch Games" achievements. It supposedly took 10 hours to design and build. All this to avoid 40 hours of gameplay. That's 30 hours saved! Good job, Diego Knyte![Via Live Gamer]

  • Rare reluctant to pursue Microsoft's vision

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.29.2006

    Speaking with GamesIndustry.biz, Rare's lead designer Gregg Mayles sounded reluctant about developing downloadable content for Viva Piñata. "We've got plenty of ideas for what we can do ... But the jury is still out," said Mayles. For now, Rare seems content to sit back and watch other studios' successes and failures. It's clear that if Rare is to continue to provide downloadable content, it doesn't want to go the EA route; that's not to say the developer is in the business of hand-outs. Ill-reception of Kameo's premium content has forced Rare to rethink its strategy, leading the studio to consider that resources are perhaps better spent on the 'next' project. Despite forming a branch of the Microsoft camp, Rare is having a difficult time adopting its parent company's content-for-now, content-for-later model.

  • Goldeneye throwback maps for download, Xbox Goldies only

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.01.2006

    Microsoft and Rare have released updated versions of Goldeneye's Facility and Temple (now "Ruin") multiplayer maps for use with Perfect Dark Zero. The pair is free to download, but only available to Xbox Live Gold members (hey, it pays to pay). Throw in a polished-up Complex, and we just might consider re-investing in this game.

  • Gamestation becomes 360 mecca

    by 
    Richard Mitchell
    Richard Mitchell
    10.17.2006

    Alex Donaldson (AKA APZonerunner), writer for RPGSite in the UK, sends us news that the GameStation in Birmingham (again, UK) has been completely remodeled ... by Microsoft. GameStation is a multiplatform gaming store akin to GameStop here in the US, and apparently the one in Birmingham is huge -- are there game stores in the US with more than one floor? Alex was walking in to purchase a DS game when he noticed that there was green everywhere. Downstairs, there were twelve 360 demo kiosks on the bottom floor. What's more, the demo kiosks were all networked, allowing customers to play matches of Perfect Dark: Zero. The kiosks are all hooked up to high definition televisions, and some of them have bean bags or green and white couches in from of them. In the future there are plans to hold tournaments at the store (don't forget to bring your Live account on a memory card). Truly a 360 gamers paradise. Of course, there was one PS2 demo kiosk, but it was broken. Even though GameStation is a multiplatform store, it looks like Microsoft is hoping to make an impression on potential Wii buyers this holiday. Follow the read link for lots of pictures. Any of our UK readers been to this store yet? For that matter, can we get something like that in the US, please?

  • New 360 Platinum Hits for $29.99

    by 
    Richard Mitchell
    Richard Mitchell
    09.20.2006

    Microsoft has officially announced the first batch of Platinum Hits for the Xbox 360. The games are: Perfect Dark Zero Project Gotham Racing 3 Kameo: Elements of Power Need for Speed Most Wanted Conspicuously missing from the list is Call of Duty 2, the 360's first million seller. The first four Platinum Hits will be available for the bargain price of $29.99 starting October 15th -- the second set should be announced in the spring of 2007. It's a far cry from what we considered a bargain last gen, but it's definitely better than nothing. So, for those of you that haven't picked these up yet, will a $29.99 price tag make you reconsider? See the full press release after the break.

  • Viva Pinata gameplay revealed

    by 
    Richard Mitchell
    Richard Mitchell
    08.29.2006

    If you've been hungering to know (and see) more specifics regarding Rare's upcoming game, Viva Piñata, take a gander at this massive video demonstration from Leipzig. Clocking in at over twenty minutes long, the video goes over just about everything you've wanted to know, including: Attracting piñatas to your garden Tending said garden Piñata romance (rowr!) Xbox Live features Piñatas, piñatas, piñatas. The game looks great. Rare's first game developed entirely on the 360 is colorful, vibrant, and overall very nice. Check out the video if you've got the time to kill. Anyone else think it's strange not to have a third person avatar in a children's game?

  • New PDZ maps headed to XBL Marketplace, demo too

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.24.2006

    Microsoft has announced that a premium content bundle, containing four new Perfect Dark Zero multiplayer maps, will soon be available for purchase on the Xbox Live Marketplace — the price has not yet been revealed. A free playable demo will also be posted for download, featuring the Outpost campaign level (solo, split screen, and Live co-op modes supported) and a new multiplayer map, Plaza.In addition, PDZ will receive several free auto-updates. One update will install 8 new bot (AI) personalities, including judge bot, who attacks the player with the most kills; bully bot, who attacks the player with the least kills; venge bot, who attacks the last person to kill the bot; and DarkOps Bot, who is the 'baddest' bot of them all.[Via Microsoft press release]

  • PDZ video walkthroughs, on Dark Agent

    by 
    Christopher Grant
    Christopher Grant
    01.22.2006

    If you're having some trouble making your way through Perfect Dark Zero, then watching these walkthrough videos completed on Dark Agent difficulty will either: Help you immensely, giving you that little edge you needed to make it through a tricky part... ...or crush your gaming spirit, quickly and wholly, reminding you that no matter how good you think you may be, there are an infinite number of people all over the world who are infinitely better at video games than you are. Dark Agent can only be unlocked after completing the entire game on Perfect Agent. Cheat Code Central has this to say about Dark Agent mode: "You don't even want to know about the Dark Agent. Only the hardest of the hardcore will see the ending credits on this difficulty level." [Thanks for the tip, Efrain]