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Creepy, laughter-tracking PS3 patent has us rethinking Sony's whole PlayStation Eye strategy

Don't they know people look at these things? A recently awarded PS3 patent includes this harrowing "FIG. 2," which portrays a fictional idiot laughing at some "Crazy Inventors" programming, while the PS3 tracks Mr. Laugh's every movement and sound through the PlayStation Eye. The brooding, spiteful console could theoretically pick up on different moods like sadness, excitement, joy and boredom -- before presumably changing up action onscreen to quell that pesky uprising of "emotion" in the subject.

[Via Joystiq]

Sony's EyePet beta hands-on: it's probably the most adorable thing ever


We just got a brief glimpse at the new PlayStation Eye-based augmented reality EyePet game from Sony, which is on track for a holiday release on the PS3. It's no Project Natal, but what the game lacks in gesture-based interaction (though we were able to pet and play with the little guy pretty intuitively) it makes up for in extensive adorability. You can naturally play, feed, groom and customize your pet -- even teach the thing to draw shapes and bring them to life in a sense -- but it's surprisingly fun to just watch the little dude scamper around in seemingly real space. The title will be available both as a standalone game and as a bundle with the PlayStation Eye. Check out a video of the game in an early beta state after the break, and you can find Joystiq's E3 impressions of the game here.

Sony's PlayStation Eye to gain facial recognition capabilities


It was almost two weeks ago that we first heard about the patent for Sony's PlayStation Eye-powered object motion detection, and now the company's announcing facial recognition for the console. According to Gamasutra, Kish Hirani, SCEE's Head of Developer Services, said that the facial recognition software would "detect gender and even the age of the face, separate facial features such as the nose, eyes and ears, and even detect whether you're smiling or not." This new gear will also work with the Sony Motion Controller, with the camera tracking X, Y and Z motion by using the glowing ball. Speaking at the Develop Conference in Brighton, Hirani stressed that companies won't need to develop their own tech to work with the new controllers. "If you are working with the PlayStation Eye and think there is some new tech you're going to have to develop for the motion controllers, just get in touch with us. We have a wealth of libraries available, and the chances are you won't have to develop any technology yourself." You hear that, guys? get to work!

[Via SlashGear]

Sony nabs patent for everyday object motion detection: the fragile glass of your TV won't know what hit it


All we've got to say is that they'd better be selling seats to the first living room demonstration of this tech when somebody gets cute and grabs a real baseball bat for a demo. Sony has filed a patent for technology using the PlayStation Eye which can detect regular objects in 3D space and file them away in a database for later use in gameplay. Naturally, the camera already does object motion detection of a sort with the blocky embedded codes on Eye of Judgement cards, but this seems to be taking that tech to a new level, and would imply that you won't necessarily need to be waggling that goofy ball-on-a-stick controller that Sony demoed at E3 for all upcoming motion control titles for the PS3. But for some reason we're sure we should be scared of whatever combination it does turn out to be.

[Via Joystiq]

PS3's motion controller: force feedback, up to four per console

Sony has taken a few of its developers aside and doled out a few new morsels of info about its upcoming PlayStation 3 motion controller. Leaving the Sixaxis as the black sheep of the family, the wand supports force feedback from the get-go, and up to four of the devices can be tracked at one time. The technology can work in conjunction with PlayStation Eye's face / head tracking and built-in mic, but naturally that's gonna tax the Cell processor more. The company's reportedly considering some joint use of the motion remote and standard controller, with the example given of holding the wand as sword and DualShock 3 as shield. We're not sure if that'll somehow count additionally toward the max wand limit -- probably not, at the expense of not using the more accurate color-changing ball tracker -- but it's definitely more cost efficient for the consumer than having to pick up another remote. Tentatively launch window is still Spring 2010, which as it turns out is infinitely more than what we know about Natal's release date at this point.

[Via Joystiq]

PlayStation Eye gets utility boost, hacked to work as webcam


Remember that PlayStation Eye you purchased way back when? You know, that PS peripheral you used for all of 12 minutes before shelving indefinitely? It's time to break that bad boy back out, as a detailed hack from the NUI Group shows how to convert it into a working webcam within Windows. Make no mistake, this isn't the simplest hack in the whole wide world, but the long-winded instructions ought to guide you right through. What are you waiting for? Head on down and get to work!

[Via PS3 Fanboy]

PlayStation Eye hacked for desktop VR use

The Wiimote may be spurring on the majority of desktop VR hackery these days, but at least one enterprising developer seems to be aiming to change that, and he's now showing that you can do more or less the same thing with a PlayStation Eye. As with the Wiimote, you need a pair of homemade IR-equipped glasses, but you'll also need to perform a couple of minor modifications to the PS Eye itself. That all-important detail consists simply of a homemade lens cap that houses some exposed and developed film, which lets the camera receive only the infrared signals from the glasses. Pair that with some custom-made software (now available for the taking), and you'll be giving unsuspecting visitors motion sickness in no time. Head on over after the break for a peek at the setup in action.

Sony doles out more details on PlayStation Eye


With just under a fortnight to go before folks go a-grabbin' for Sony's PlayStation Eye, a Senior Producer for SCEA has come forward with a few more lingering details about the peripheral. For starters, Sony apparently has plans to integrate the device into other upcoming titles such as SingStar, which will enable users to "make their own personalized music videos to share with family and friends online." Additionally, the EyeCreate software -- which will allow individuals to "save, edit and share PlayStation Eye videos, photos and audio clips" through their PS3 -- will be available as a free download on the PlayStation Store. Finally, those not interested in the bundled Eye of Judgment game can opt for a standalone unit on October 23rd, which is set to ring up at $39.99.

Joystiq's hands-on with the PlayStation Eye


The fanatical crew of card-and-video-game enthusiasts over at Joystiq have apparently had the unique pleasure of a hands-on with the newest and wackiest PS3 accessory, the PlayStation Eye and its bundled game Eye of Judgment. If you'll recall, the interactive, VGA camera is integrated with the Magic: The Gathering-like game, which uses real cards and a mat that the camera is aimed at. We understand the Joystiq team really put the game (and the Eye) through its paces in a 36-hour, pepperoni-pizza-filled, jolt-drinking marathon, which ended when one of the players' chaotic-neutral wizards cast "sleep" on everyone, but exhausted his remaining mana in the process. Browse on over to the Joystiq'ers pad and get all the nasty details.

Sony's PlayStation Eye gets a release date


For those of you whose salivary glands have been working overtime when thinking about Sony's new PlayStation Eye PS3 camera accessory (and we're sure there's at least one or two of you), you better go get a napkin. According to reports, the interactive, VGA cam will be heading out to stores bundled with Hasrbo's RPG / card game The Eye of Judgment on October 23rd, for the shockingly low price of $69.99. No word on whether that bundle will include the EyeCreate editing software, or when / if the Eye will be available on its own. Hey -- you'll probably want the game anyhow.

Sony announces PlayStation Eye webcam for PS3

Well it may not be the high-definition EyeToy HD IP webcam that gamers had been hoping for, but Sony has finally announced the (first?) official EyeToy for PS3, called simply the PlayStation Eye. With an array of four microphones, two zoom levels, and capture rate as high as 120fps, the Eye promises to deliver unprecedented cam-enhanced gameplay, although the VGA video resolution (and that's at 'only' 60fps) will probably nonetheless be a disappointment to some. Bundled in with the not-yet-priced package will be EyeCreate editing software, which allows users to add different effects to their content as well as record footage using time-lapse and slow-mo settings, among others. No word yet on other specs (still shot res?) or compatible games, either, but we imagine that a lot more info will trickle out as the Eye's planned summer release date grows nearer.

Update: Well what do you know, Sony and Hasbro also announced Eye of Judgment, the visual, interactive-card driven game they demoed at E3 last year. Good luck keeping people from printing out their own cards from the internet, guys. Should be out in Europe this summer, and the rest of the world this fall.

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