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It might be a stretch to suggest that there'd be no AI without John McCarthy, but at the very least, we'd likely be discussing the concept much differently. The computer scientist, who died on Sunday at 84, is credited with coining the term "Artificial Intelligence" as part of a proposal for a Da...

3 years ago 0 Comments
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Shiny Development has updated all of its training courses following Apple's release last week of the latest version of its development tools, Xcode 4. "We have been working with Xcode 4 for a while now and I am very pleased to announce that all of our training courses are now fully updated ...

4 years ago 0 Comments
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Are you interested in and capable of developing "complex, integrated iPhone/iPad applications"? Crytek will want to hear from you, then, as the author of the CryEngine has this week advertised its intention to leap into the Apple orchard known as iOS via a job posting. Sadly, there's no direct ment...

4 years ago 0 Comments
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[Chris Gladis] It would be, like, totally glamorous and exciting to be a programmer for a game company in Japan, right? Maybe not so much. According to anonymous responders on Japanese super-forum 2ch (as translated by CNNGo), salaries for game programmers are far below what you'd expect for a tech...

5 years ago 0 Comments
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In pixel-terms, the iPad offers a much larger workspace to develop on than the iPhone but in terms of the human experience, it's not that very far away from iPhone programming. The two share an underlying operating system and a large overlap in human interaction realities. Here are just three of tho...

5 years ago 0 Comments
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Massively: Is there any MMO that has influenced your work on Earth Eternal, and if so how did it influence you? Ryne Anderson, programmer: Absolutely! One of the most enjoyable aspects in working with games is digging into the titles that you really enjoy and seeing if you can't make them a bit ...

5 years ago 0 Comments
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Further to their chat with Lead Designer Salim "Silius" Grant last week, Allakhazam has posted an interview with another Vanguard staffer. This time it's Jason "Ikik" Weimann, a programmer that joined the team in April of 2007, long after what we'll tactfully refer to as a very unfortunate launch pe...

6 years ago 0 Comments
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We never like to see a developer start to go on the down and out. Even in the rare event where we find few redeemable things about a game, we understand that the developers behind the project are generally good people and we hope that they continue to be fruitful in their endeavors. That's precisely...

7 years ago 0 Comments
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Meet Ben Foxworthy, the newest programmer working on Champions Online. He's apparently responsible for all sorts of gameplay elements including missions, contacts, NPC spawning and world interaction. With so much content to program, Ben must be an incredibly busy guy -- or so you'd think. All joking...

7 years ago 0 Comments
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The position of lead programmer is typically reserved for those who love two things, numbers and -- football? Apparently so, in the case of the Champions Online team's Charlie Grisafi, who likens the job to that of being a football coach. We're inclined to agree once he lays out everything he's resp...

7 years ago 0 Comments
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Quick: what's two to the eighth power? 256, of course, and if you knew the answer before you even had a chance to read it, we can say with some confidence that you're a nerd mathematician liar programmer. Programmer's Day is celebrated annually on the 256th day of the year, which happens to be today...

7 years ago 0 Comments
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Telltale Games, the studio currently in charge of the Sam n' Max titles, has recently put out a calling for a Wii programmer. Among the very long list of necessary technical experience, the final line includes a requisite love of adventure games. Seriously. So, is SnM coming to the Wii? Rather contr...

8 years ago 0 Comments
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Terminal Reality (Bloodrayne II and Aeon Flux), Coresoft (Bass Pro Fishing and Deer Hunter), and Papaya Studio (Top Gear and Whirl Tour) are all listing job openings for programmers. According to these job listings, the studios are looking for programmers to take part in projects involving current a...

8 years ago 0 Comments
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The battle between the homebrew community and Sony has been a long, bloody fight. With Sony finally playing the legal card against homebrewers, PSP 3D takes a retrospective look at the history of Sony's struggle. They claim that Sony has been getting more desperate, and a bit angrier, as seen by thi...

8 years ago 0 Comments