rift-planes-of-telara

Latest

  • Sail to Tyrant's Throne with RIFT 3.1

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2015

    RIFT's Patch 3.1: Storm at Sea came out yesterday, building upon the water-based madness that came with last fall's Nightmare Tide expansion. The biggest addition to the Plane of Water is the Tyrant's Throne zone (which is so very fun to say six times fast), which includes five new story quests that cover the tale of Crucia's horrible experiments. The patch also adds three zone events, more planar attunement levels, a new nightmare rift type, a new chronicle, and improvements to the minion, dimension, and crafting UI systems.

  • RIFT's 3.1 Storm at Sea arrives next week -- with capes

    by 
    Jef Reahard
    Jef Reahard
    01.23.2015

    There's a preview of RIFT's new Tyrant's Throne content on the game's official website. On January 28th, Trion says, players will see some "titanic zone events" as well as a new 20-player raid, a 2-player chronicle, and more. The journey into RIFT 3.1 Storm at Sea is nearly at hand. On January 28, players will make landfall at the harbor of Tyrant's Throne – just in time for titanic zone events that bring ancient akvan lumbering out of the abyss! Ascended will have one week to wipe them from the island before the opening of Tyrant's Forge, a new 20-player raid pitting the strongest Guardians and Defiant against the Dragon Queen of Air. The most important bit, of course, is capes. Yes, capes. "New capes debut for all," says the studio.

  • RIFT spurns hoverboards and brings out hoverbikes for 2015

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.16.2015

    Do you all like your current MMOs? More than you like RIFT? That's fair. But do you like your current MMO more than you like... hover bikes? Faced with the choice, the team behind RIFT is hoping that when it comes down to the wire, your answer of what game you love the most will be answered with a resounding chorus of "hover bikes!" Hey, it's close enough. Yes, bikes that do not roll but instead hover slightly above the ground are being floated out to RIFT for a limited time. If you want to not-actually-roll through Telara with these stylish mounts, you'd best log on and grab them promptly; they're available for only a limited time. And who doesn't love hover bikes, after all? Especially when they have a video showing off just past the break.

  • RIFT plans improvements to dimensions and minions

    by 
    Justin Olivetti
    Justin Olivetti
    01.13.2015

    Two of RIFT's more popular systems, dimensions and minions, will be getting some major dev love when Patch 3.1 arrives. In a new dev diary that went out yesterday, the team lays out a list of improvements for these systems. Dimensions will be getting a free-fly camera to allow for even more building precision, permissions options for visitors, ban lists, and -- prepare for this to blow your mind -- a bigger +1 button. As for minions, players will have even more options in how they deploy these hard-working followers. The team is adding minion stamina potions, the ability to shuffle adventures, and the option to link to minions in the chat window.

  • One Shots: Shadow play

    by 
    Justin Olivetti
    Justin Olivetti
    01.04.2015

    Welcome to a new year -- and the best year of One Shots you'll ever see. I know this because I've been to the future (December 31st, 2015) and spent those precious time-bending moments flipping through all of the One Shots column this year. Amazing stuff, people. Really well done. Well, we might as well get started with your glorious photo journeys! Our very first pic of the year is from reader Becca, who sends us this groovy bit of shadow play in Elder Scrolls Online: "While waiting for a boss to spawn in a public dungeon, my friend Arkslan and my character Rozyn had some fun with lighting." Great. Now I know what will be lurking under my bed tonight: a sing-songy bard. Terror knows no name, but it does sing harmony.

  • RIFT beefs up the minion system

    by 
    Justin Olivetti
    Justin Olivetti
    12.17.2014

    RIFT's new minion system is arguably one of the more popular additions to the game in some time, with players sending out their loyal subjects to bring them back treasures and fame. However, Trion Worlds says it still has work to do, and in a new "State of the Minunion" post, the studio lists a few areas that it's improving with the game's next hotfix. The new Fae Yule minion mission pack, with a series of quests that tell a story, will have some of its minion rewards buffed up with better stats. The hotfix will also tackle a few bugs and add minion-releated achievements. Finally, adventure rewards are being fine-tuned and improved, although it has been difficult for the team to handle this as it has been "an extremely extensive change touching dozens upon dozens of loot tables."

  • RIFT brings Fae Yule back with new mounts and sweaters

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.12.2014

    What could be better than riding around on a festive squirrel while wearing awful holiday sweaters? Why, doing so on your way to fight a boss, of course. You'll get your chance to do just that in the latest incarnation of RIFT's Fae Yule event, running until January 7th. Players can send their minions out to find the missing Grandfather Frost, take on the new Golden Devourer boss, and take part in several new quests and special events during the event period. And what do you get out of it? Aside from a new mount to carry you into battle, you can earn new pets, minions, holiday-themed weapons, cloaks, decorations for your home Dimension... lots of stuff, in other words. So get in-game and get moving because if you have an urgent need to deck yourself in all the holiday gear available, you've got only a little time to pick it all up. And who wants to miss out on horrible sweaters? No one, that's who.

  • Enter at Your Own Rift: Five advantages RIFT has over WoW

    by 
    Justin Olivetti
    Justin Olivetti
    12.09.2014

    From its inception, RIFT has taken the position of being both a World of Warcraft clone and a direct competitor for its playerbase. It's not as if Trion Worlds has been subtle about it: The early campaign slogan of "You're not in Azeroth anymore" all but reached over and tweaked Blizzard's nose. While some didn't like the direct comparison, I thought it was a wise move for RIFT to acknowledge its obvious ancestry and its position as a cocky upstart. While I've never been of the opinion that only one MMO can "win" or that we should always disparage games other than the ones we play, I won't deny that comparisons get made. Listen, World of Warcraft is a fun, slick game, one I spent many years playing. But just because it's one of the most popular MMOs in the world and stuffed full of 10 years of content doesn't mean it holds all of the cards (nor is it the MMO that currently grabs most of my gaming time). In fact, RIFT has several distinct advantages that it's used and continues to use against Big Blizz, and it's those advantages that I want to praise today.

  • RIFT announces Christopher Junior as game director

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.05.2014

    The release of RIFT's latest expansion has led to a minor changing of the guard over at Trion Worlds. It's still the same guard, though, just in different positions. A shuffling of the guard, if you will. The game's new executive producer Bill Fisher announced in a letter to the community that Christopher "Archonix" Junior is getting brought up to the director position following the release of Nightmare Tide. Junior, by his own words, has been working with RIFT focusing chiefly on the systems end of design. The game's holiday event is scheduled to live next week, followed by the first major patch since the launch of the expansion. The patch, tentatively titled Storm at Sea, will include a new open-world area, extensions to the existing raiding area, and updates to the Minion systems that were introduced with the expansion. Check out the full letter to the community for another few details and a bit more introduction to the game's new director.

  • RIFT brings back Unicornalia

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2014

    As the holiday season swiftly approaches, RIFT reminds us all of an important issue that doesn't get much discussion over the year: Unicorns. Oh, sure, the plight of these noble creatures can easily be dismissed with a waved hand and a claim that "these are fictional animals that do not actually exist," but RIFT's Unicornalia returning is a chance for everyone to adopt a unicorn in peril. During the event, which runs until November 26th, you can provide a home for an Onyx Unicorn or an Opal Unicorn. Both can potentially be received from the limited edition Sparkle Troves in the RIFT store. You can also obtain the Onyx Unicorn as a rare drop from an event in Moonshade Highlands or by completing the "A Rainbow in the Dark" achievement, while the Opal Unicorn can be received via Unicornalia dailies. Please, take time out of your day to consider the unicorns. They're not just for virgins any more.

  • Enter at Your Own Rift: How to tell a great story in an MMO

    by 
    Justin Olivetti
    Justin Olivetti
    11.18.2014

    My character still hasn't (ahem) ascended to Nightmare Tide levels yet, so today's RIFT story will instead be about Storm Legion. I had been working my way through the Eastern Holdings in Brevane when I encountered a quest chain that floored me with brilliant storytelling that showed exactly how MMOs can utilize this platform to tell tales in ways that other mediums cannot. It is audacious, bold, and incredibly dark, especially for RIFT. And I cannot praise it enough, especially in light of long-held claims that RIFT is often weak on story. I have two caveats before we go through what made this quest chain so great. First, I'm going to spoil it from start to finish, so if you haven't played it and want to remain innocent, just bookmark this column to read later on. Second, there are some truly edgy themes in this recap. Got it? Let's go!

  • RIFT adds extra days to its Autumn Harvest

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2014

    Grumpy that Christmas music is already blaring in the stores? Then take solace in the fact that at least one MMO isn't prepared to let go of Halloween just yet. RIFT announced yesterday that it will be adding a few extra days to the ongoing Autumn Harvest event. Previously, it was scheduled to end on November 13th, but after "listening to feedback from [its] players," Trion Worlds said that the event will now go on through the end of Wednesday, November 19th.

  • Enter at Your Own Rift: Do my bidding, minions!

    by 
    Justin Olivetti
    Justin Olivetti
    11.04.2014

    RIFT: Nightmare Tide is here at last, and the one overriding thought that permeates my every gaming minute is this: I am going to get totally addicted to minions. Heck, I already am. I'll be getting into other aspects of the expansion in coming weeks (spoiler: sidekicking is way tubular), but since this one feature is available to everyone right now and it's completely new to the game, I wanted to discuss minions today. There isn't a lot of information out there on the minion system thus far, which is surprising considering how much I've seen guildmates and general chat buzz on about it. Perhaps it's simple enough not to require detailed explanations, but there's still enough depth to elicit a few questions. So what's the minion system like? How does it benefit players? How much money does it require of free players? What are some good strategies for it? I'm all over this today, so let's get into it!

  • RIFT's Autumn Harvest returns

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2014

    Starting this afternoon, RIFT's annual Autumn Harvest will return, bringing back the special fall-themed realm and all of its related quests and activities. In addition to Halloween rifts and the monster mash, this year's Autumn Harvest will activate seasonal minion adventures and a trio of new followers to boss around. RIFT is also hotfixing several small issues today, such as tweaking the minion system, increasing XP in Nightmare Tide dungeons, and making sure hit was added to various quest and crafting rewards for endgame activities. The Autumn Harvest runs from today through November 13th. Both Junkies Nation and RiftGrate have excellent guides for those looking.

  • RIFT performs extensive rollback following hardware outage

    by 
    Justin Olivetti
    Justin Olivetti
    10.24.2014

    Denizens of one of RIFT's more populated servers are experiencing the raw end of a 23-hour rollback following hardware issues. Trion Worlds Executive Producer Bill Fisher announced that a hardware outage hit three servers early this morning, with one of them -- Faeblight -- lacking a recent data save point and requiring a one-day rollback. "This is a significant loss for players on this shard and we fully understand that," Fisher said. "We are currently in the process of identifying and refunding RIFT Store purchases for users from Faeblight, as well as tracking down any Instant Sixty potions that were granted on this shard. This process may take several hours but we will ensure that any credits spent during this time are returned." Fisher said that the studio is giving bonuses to the affected servers and is contemplating more compensation. Trion also implemented a hotfix that is giving a false error to players, stating that the update requires a full re-download. The actual patch is much smaller than that.

  • RIFT's Nightmare Tide expansion launches today

    by 
    Bree Royce
    Bree Royce
    10.22.2014

    After a brief postponement, RIFT's Nightmare Tide expansion will launch today. It opens up the Plane of Water, introduces a minion system, revamps endgame classes with masteries, ushers in endless nightmare rifts of all levels, and tweaks the mentor system to scale players' level upward, not just downward. Earlier this month, Massively's Justin Olivetti explored the expansion's key features and weighed the pros and cons of the collectors editions. He noted that free players who don't pay for the expansion will be able to play most of it but will lose out on earring slots, Planeswalker: Water gear, and the Manguo League, though some of the restrictions can be removed with in-game effort. West coast-based Trion Worlds says to expect the rollout this afternoon.

  • RIFT brings back a trio of fan favorite events

    by 
    Justin Olivetti
    Justin Olivetti
    10.10.2014

    Trion Worlds is hosting a reprise of three popular RIFT events that are running from now through October 15th. Currently running is the Temporal Flux event through the 11th, followed by Budgie Madness from the 11th through the 13th; the events conclude with Unicornalia from the 13th through the 15th. Players can earn special rewards during these events, in particular bizarre and fun mounts. RIFT is also running a 25% bonus to XP and various goodies from now through the release of the expansion on October 22nd.

  • RIFT previews the Glacial Maw dungeon

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.09.2014

    It's nice that RIFT's upcoming expansion is named Nightmare Tide because it really gives you a clear idea of what you're walking into. So when you read about the upcoming level 65 dungeon, Glacial Maw, it doesn't really surprise you. A dungeon that takes place burrowed inside of the carcass of the powerful Izbithu, wherein you fight off an infestation of parasites hoping to make the dread creature rise once more? Nightmarish, sure, but that's what you were promised on the tin. Of course, all of that is assuming that you make it to Izbithu's corpse first, since first you'll have to fight your way past an ice drake that tends to eat anyone investigating the decaying monstrosity and a golem fused with tentacles and sharks. And even once you fight off the insidious parasitic infection, there's something even worse in the depths of the body. Which... just the fact that you're fighting inside of a giant corpse is pretty bad, yes? Take a look at the official preview, but you know it's not going to be pretty.

  • Previewing RIFT's new masteries system

    by 
    Bree Royce
    Bree Royce
    10.04.2014

    Trion Worlds has today previewed the new "masteries" system coming in RIFT's Nightmare Tide expansion later this month. Masteries take the place of the soul points normally earned as players level up. Instead of spending soul points to take new powers in your soul trees (which would have created class imbalances), players will essentially buy powers from a new set of skills open to all characters within the same base class. Trion outlines the types of powers available: Most Masteries provide a general primary bonus and a secondary bonus that focuses on individual abilities and Souls. These secondary bonuses have several types of effects ranging from increasing the functionality of a given ability (or type of ability) to improving utility and hybridization options for others. Masteries from level 61 to level 64 focus on passive bonuses. The primary bonus on these Masteries will generally fit a theme for all Masteries at the same level: Level 61: Survivability Level 62: Healing Level 63: Utility Level 64: Damage When you hit level 65, you'll unlock the final tier of Masteries along with an array of active abilities. These are aimed at supplementing multiple builds, allowing you to add damage to a healing build, or even give some healing to a pure DPS build. Masteries are saved per role and can be swapped out of combat.

  • Trion delays RIFT: Nightmare Tide's launch [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2014

    RIFT: Nightmare Tide's October 8th release date is no longer set in stone -- if it ever was. In a livestream yesterday, Trion Worlds devs said that there is a possibility of a release delay based on feedback and that the team will decide soon if that delay will happen. Whatever date Nightmare Tide ends up releasing, it will go live in both Europe and North America at the same time. Many smaller details about the expansion launch were discussed during the livestream. The devs said that players will have a way to buy Planewalker: Water Attunement using in-game experience as well as purchasing it through the expansion bundle. Nightmare Tide will release with three new armor sets, new aquatic pets, additional housing dimenasions, four new dungeons, two "return to" dungeons, and the 10-person Rhen of Fate raid. The 20-person Mount Sharax raid will launch at a later date. Trion also admitted to already discussing RIFT 4.0 and 5.0 (i.e., the next two expansions) but declined to give specifics apart from a mention of "an over-arching plan" with them. Update: Trion announced tonight that the expansion will be delayed until October 22nd.