ritual-of-souls

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  • Blood Pact: Do a double take in your spellbook

    by 
    Megan O'Neill
    Megan O'Neill
    07.09.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill decides that she actually might miss Searing Pain in Mists of Pandaria. All three specs of the warlock class have been reworked -- and yet there are still familiar things lying around. We can still Fear and Banish and Enslave Demon. We still have Unending Breath. We still sacrifice our health to get mana back or to dump threat. We still have pets and guardians to summon. But while everyone's still focused on the new things -- the resource changes or the new abilities -- some familiar things are different. Same name, even same icon as before, but they're actually a little different. Some are obvious and important, and some you won't notice or care about. All the same, I think you should know a few of the smaller changes to our class abilities.

  • Warlock glyphs in Beta build 8905

    by 
    Zach Yonzon
    Zach Yonzon
    09.05.2008

    I'm having a lot of fun with the new Inscription profession. Not necessarily as an Inscriber, but as the recipient of these cool new customization features. As Daniel noted the last time, the Warlock glyphs look pretty sweet, and more glyphs for Warlocks appeared recently in the Wrath Beta. And just like the last time, a few of them really do look pretty spiffy, like this one for example...Glyph of Drain SoulYour Drain Soul ability occasionally creates an additional soul shard.We might as well call this the Soul Shard specialization glyph -- an extra shard for Drain Soul? Yes please! Even if you pack your bag full with 28 Soul Shards before heading into an instance or raid, Warlocks still find themselves in situations where they run out of it, specially for those who have Shadowburn thrown in. Timing Drain Soul just right so it doesn't gimp your DPS is a pain in itself, so an extra shard for the effort is pure win. Besides, procs like these are like an Azerothian mini-lottery. This is also perfect for those lazy Warlocks -- and there are a ton of those -- who only bring a handful of shards to an instance.

  • Warlock Spells: Ritual of Souls

    by 
    Chris Miller
    Chris Miller
    02.13.2007

    The last in the "Warlock Spells" mini-series, Ritual of Souls is a spell everyone can love. Why? Healthstones! And who doesn't love a nice, refreshing healthstone every now and then? The fact that it's a reduced shard cost for the warlock just makes the warlock happy.This spell is only usable out of combat. The warlock starts the spell and a small altar drops out of the sky. Two people in the party/raid assist, and the altar disappears, to be replaced by a red crystal. One shard is consumed, and up to 10 healthstones can be pulled out of the crystal for the next 5 minutes. The healthstones will be just like getting one from the warlock made one-at-a-time, benefiting from the Improved Healthstone talent. As an added bonus, the red crystal that spawns will dispense healthstones for a full 5 minutes, whether you are in combat or not. So before a long fight, warlocks can drop one of these, give out healthstones, and if someone uses their healthstone during combat they can pick up another one and use it after the 2 minute cool down on healthstones has expired.

  • Breakfast topic: Best new ability

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    02.01.2007

    I was playing the Burning Crusade at the house of a friend when I hit level 66. I went to the trainer and saw my new skills available for purchase. A deep chuckle began in my throat, quickly progressing to maniacal laughter. My friend, a warlock, looked over my shoulder to see what was so funny. He rolled his eyes when he saw what I was laughing at - I was about to purchase Cloak of Shadows. "Don't be so happy. It's going to be nerfed soon," he said. All I could say was "Then we better duel really, really fast. Ready?" I am very happy with Cloak of Shadows, and have put it in the row of "Emergency Kill Quick Buttons" along with Berserking, Evasion, Adrenaline Rush, and every trinket that increases attack power when activated. I've also been having fun with Deadly Throw, which allows me to be a jerk to mages and hunters. Envenom is ... well, Envenom sucks. Every class seems to have at least one really awesome new ability. Whether it's the mage's Ice Lance (most often heard being said to rogues, as in "Just wait until we have Ice Lance"), the priest's Shadow Word: Death, or the warlock's Ritual of Souls (which isn't that great but will at least stop people from opening trade for healthstones), players have something really exciting to look forward to as they ding new levels. What ability are you most looking forward to, or if you've already gotten to 70, what ability do you like the most?