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EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some...

April 30th 2014 at 2:00pm 0 Comments
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EverQuest Next Landmark Director of Development Dave Georgeson has posted a roadmap for the title's next few months last night, divvying up the upcoming features into three phases that are independent of alpha and beta labels. In the first phase that's coming in "the next few weeks," SOE will be a...

February 14th 2014 at 3:00pm 0 Comments
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As the year comes to a close, it's really amazing to look back and follow the twisty path of EverQuest II's evolution. This past year in particular stood out for me because the first half was marked by unconventional (some would say radical) ideas that broke away from the EverQuest tradition. The...

December 29th 2012 at 4:00pm 0 Comments
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What a difference a day makes. And what a difference 365 days make! Every EverQuest II anniversary retrospective notes a number of changes, tweaks, and additions to the lands of Norrath, but none can boast the depth and breadth of changes that have happened over the previous 12 months. Between ad...

November 8th 2012 at 12:30pm 0 Comments
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Everyone loves to scream for "more innovation!" at any given opportunity, but this is often done with blinders on to the studios that actually are trying to push MMOs forward -- even if in small and important measures. While studios are risk-adverse by nature and common sense, they've also learn...

October 26th 2012 at 8:00am 0 Comments
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Ah, what a week in livestreaming for the Massively crew! Luckily, no one was discouraged by the fact that I was unable to stream my usual amount because I was waiting on a new PC to arrive. What brave soldiers, what fearless souls! I begged them to go on without me, and... well, they did. Pretty...

September 23rd 2012 at 10:00am 0 Comments
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Sony Online Entertainment's new SOEmote feature debuted in EverQuest II last week, and you could almost hear the yawns from the game's core community. While our own Karen Bryan was willing to give the feature an objective go, most of the EQII vets I know have been disinterested at best and downri...

August 16th 2012 at 8:30am 0 Comments
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This week, EverQuest II launched a new feature called SOEmote. It gives players the ability to use a webcam and create facial expressions for their avatars, but it also includes the ability to change your voice to match your character in voice chat. You wouldn't think that being able to raise and...

August 11th 2012 at 6:00pm 0 Comments
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Earlier this summer, we told you about Sony Online Entertainment's new SOEmote facial recognition technology. Today you can try it out for yourself in the company's flagship EverQuest II MMORPG. SOE has partnered with ImageMetrics to bring the new tech to end-users and their in-game avatars. It'...

August 7th 2012 at 4:00pm 0 Comments