shadowmoon-valley

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  • The Queue: Of vampires and lances

    by 
    Alex Ziebart
    Alex Ziebart
    05.12.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.We're going to jump right in today, because we have plenty to talk about this time around!NarwhalFrenzy asked..."Referring to the quest Out of Body Experience, we already know what happened to Prince Keleseth and Prince Valanar, but will we ever figure out what happened to the other darkfallen there, like Prince Theraldis or Prince Atherann?" I have no doubt we'll be seeing them in Patch 3.3, in and around Icecrown. Prince Theraldis (the one on a horse (with an equine-themed pashmina afghan)) seems to have been the overseer of that whole project going on during Out of Body Experience, so I wouldn't be surprised if he turns out to be a raid boss and Prince Atherann is in a 5-man or a group quest elsewhere. Though it would be interesting if they were a side-by-side raid boss, like the Twin Emperors. Hm!

  • Netherwing dailies nerfed

    by 
    Adam Holisky
    Adam Holisky
    01.25.2009

    MMO-Champion found small, yet important, undocumented change. The Drop rates for Netherwing Relics and Fel Glands have been increased to 100%. This will significantly shorten the time it takes to do the two daily quests The Not-So-Friendly Skies... and A Slow Death.For those that need their memory jogged, The Not-So-Friendly Skies daily is the one where you have to go around and kill Dragonmaw Transporters. It was, for me, one of the most annoying quests to do in the whole chain. The spawn points always seemed camped, and the previous drop rate was about 50%, give or take.In A Slow Death, you have to poison 12 Dragonmaw Peon Camps. The Fel Glands dropped from any tainted wildlife in Shadowmoon Valley at a previous drop rate of about 25%.Hopefully this will do two things. First, it'll help everyone working their way towards the 100 mount achievement, Mountain-O-Mounts. And secondly, it should help people get their alts a Nether Drake all the faster.

  • 20 quests you shouldn't miss

    by 
    Mike Schramm
    Mike Schramm
    11.04.2008

    Our friend Lassirra over at Hunter's Mark has a good post up featuring 20 quests you shouldn't miss in the game. If you're looking for something to do in-game between now and next week's expansion, it's probably a great time to go back and check out some of the best quest content in the game.Unfortunately, her number one quest has been gutted already, but there are a lot of good quests on the list for sure. And quite a few of them have some great rewards as well -- the Barov Peasant Caller is great, I'm still wearing the cloak from Bring me the Egg, and the Divination quests in SMV will let you pick up some nice consumables and gear as well, not to mention a good bit of cash. And some of them are just plain awesome -- Ivus the Forest Lord, I agree, is something people almost never do any more, but once you've done it, the reward of having a big treant kicking ass for you is just too fun.If you need more quests to do, you can check out our writeups on the top lore-based quests in the game, and don't miss the must-see quests at 70, either. Whether you're looking for a time-filler or want to know which quests to start on when the XP starts flowing again, odds are there are quite a few great quests you missed the first time through.

  • Breakfast Topic: Favorite Outland zone

    by 
    Alex Ziebart
    Alex Ziebart
    08.10.2008

    Wrath is upon us, but who cares? Pssh. Expansions are silly anyhow. No, I don't mean that, but let's talk Burning Crusade for a minute. Everyone has favorite zones from WoW Classic, and I've already decided my favorite zones of Wrath of the Lich King. Not many people really talk about their favorites from The Burning Crusade.I'll completely agree that a lot of the locations in The Burning Crusade don't match up to our favorites in WoW Classic, but there are places I enjoy. Zangarmarsh is by far my favorite zone. No contest. It's the only zone that really gives me the feeling of "I'm on an alien world." It's something I wouldn't see on Azeroth. The blue tones, the giant mushrooms, the strange marsh creatures. It blew me away my first time running through it. It really was a different world there.Outland was a bit too heavy on the futuristic sci-fi, but I think Zangarmarsh hit the right tone. What did you all think of Outland? Do you have a favorite zone? We're all eager to move on to Northrend, but is there a zone you'll miss when we're all idling in the frozen north instead of on Draenor? What did you like about it?%Poll-18024%

  • Zone level page updated with all the Northrend zones

    by 
    Mike Schramm
    Mike Schramm
    08.07.2008

    As Blizzard's front page has noted, the realm levels page has been updated with all of the Northrend zones and the levels that we'll be going through them. There are ten Northrend zones in total, which you'd think would equate to one level per zone, but of course that's not the case -- as with Burning Crusade, there's a lot of overlap, so it looks like not only will many players be reaching 80 before seeing everything, but you may even have to run the zones twice to get the entire Northrend experience.And it's interesting to see that Lake Wintergrasp is so [redacted!]. Wait, what? You don't want to know which levels match up with which zones in Wrath of the Lich King? Just in case you think this list is a spoiler, we've gone ahead and thrown it, uncensored, after the break. Read on for where you'll be when.

  • Report Card: Phase 4 daily quests

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.20.2008

    Phase 4 is now well underway, with about 50 servers having it unlocked according to us.gorgonnash.info at the time of this writing. There's still a few more things to unlock, but for the most part, the Sunwell Isle is complete, and what you see is what you get as far as resources and places to fight. So, once again, it is time to ask the question: How do these quests fit into your busy up-to-25-daily-quests-to-do lifestyle? They fit pretty well, actually!

  • Breakfast Topic: Most hated daily quests

    by 
    Amanda Miller
    Amanda Miller
    04.09.2008

    In light of the recent inquests against our least favorite races, mobs, mob abilities, or tankadin writers, it seems only fitting to ask; what is your least favorite daily quest?Now that the cap has been raised to twenty-five, and a slew of dailies has been added as of patch 2.4, many players are finding themselves spending a few hours on daily quests each day. Personally, there are a few that I enjoy doing most days, including the bombing runs, and some that I'd rather avoid if I didn't need the gold to fuel my rather Outlandish habits.I'm not sure if I could pinpoint a single culprit though. The longer quests bother me up front, because I get bored spending half an hour each day mowing through the same exercise. As such, the Shadowmoon Valley quests might be my least favorite, because aside from the competition, they take forever.Which daily quests are giving you a daily headache, and why?

  • Phase 4 Dailies: Discovering Your Roots

    by 
    Alex Ziebart
    Alex Ziebart
    04.05.2008

    The first daily quest of Phase 4 of the reclaiming of Quel'Danas is Discovering Your Roots. This quest begins at the newly unlocked Alchemy Vendor, Mar'nah. Of course, she has been unlocked, but not her stock. She claims to need a special reagents for that: Razorthorn Root. She says it's fairly difficult to harvest, but this quest shouldn't give anybody too much trouble.After accepting this quest, fly out to Razorthorn Rise. This region is directly on the border between Terokkar Forest and Hellfire Peninsula, up in the mountains. If you cant find it, just look at the picture above.This is similar to the quest I Was A Lot Of Things... from Shadowmoon Valley, in that you need to use some local beasts to dig up your plants for you. Luckily, you don't need to rely on the intelligence of some dumb pig that gets massacred by all of the nearby monsters and turns on you if you accidentally hit an AOE. You get to control the Ravager you'll use to dig up your five required Razorthorn Roots.

  • Wishing for weather in Outland

    by 
    Alex Ziebart
    Alex Ziebart
    04.05.2008

    Prancing around Quel'Danas for my daily quests day in and day out has reminded me of something I've very dearly missed. Weather! It rains very frequently in Quel'Danas, and combined with all of the action going on around the island, it has a very strong feel of being alive.Zangarmarsh has rain as well, but I can't think of any other zone in Outland that has weather effects that come and go. Sure, some zones have Infernal rains and such inside and outside of them, but that isn't really the same. It's a constant, it's static. When you go to that zone, it will be there 100% of the time. Azeroth's weather wasn't like that. After it was added, of course. It might be raining in Stranglethorn, it might be sunshine from horizon to horizon. When it was raining, the zone had an entirely different feel. You were doing the same things, but it just felt different.I brought this up with some friends of mine a few times before, and we tried to think it through with logic at first. You know, the atmosphere is different, so maybe other zones in Outland can't rain. It's an alien world, so who knows? Even if you play the 'alien world = no rain' card, I think there are some awesome weather-related things you can do. Read on for my thoughts on the matter!

  • Phase 3 Dailies: Ata'mal Armaments

    by 
    Alex Ziebart
    Alex Ziebart
    03.28.2008

    After completing the anvil for Sun's Reach Armory, Smith Hauthaa of the Shattered Sun Offensive needs a little more help gathering materials. We've been gathering Darkspine Iron Ore for her, and now she needs a more pure metal to create an acceptable alloy.In this quest, you're sent to the Ata'mal Terrace in Shadowmoon Valley, to gather Ata'mal Armaments. This metal was once used by the Draenei living in Karabor, but has since been taken by the Fel Orcs, corrupted, and abused. The anvil you just helped Hauthaa make has been blessed by the SSO's clerics, and just happens to be capable of purifying that metal.So what you do it gather up five of those armaments, then head back to the Isle of Quel'Danas. Stand near Smith Hauthaa's anvil just outside of the Armory, and use the Armaments. This will cleanse them and break them down, making Cleansed Ata'mal Metal.On the Ata'mal Terrace, the Armaments drop from any of the fel orcs there. The Shadowmoon Chosen, Shadowmoon Slayers, and Shadowmoon Darkweavers. These mobs aren't especially difficult, we've been killing them since the Burning Crusade launched. Nothing scary about them. The only thing to worry about are the Shadowsworn Drakonids, the wandering elite... drakonids. They're not as unforgiving as their Netherwing Ledge counterparts, but can still be a thorn in your side. This is the final quest in phase 3 of the retaking of Quel'Danas. Its rewards reflect that and are a step up from all of the others. Not only do you get 18 gold, 28 silver, and 350 Shattered Son Offensive Reputation, you also get a choice between two neat weapon oils. Physical DPS can choose the Righteous Weapon Coating, and casters can choose the Blessed Weapon Coating.As always, for more information on this quest, you can always check out Wowwiki or Wowhead.

  • Well Fed Buff: Oronok Tubers

    by 
    Lisa Poisso
    Lisa Poisso
    03.27.2008

    Well Fed Buff serves up tasty dishes to boost your HP, stats and appetite – with that special WoW twist, of course. Skinners will recognize Shadowmoon Valley's Oronok Torn-heart as that cool guy by all the boars who'll buy your greys, sell you water, repair your gear and even give you a hefty heal when your hit points run low. Questers will recognize Oronok as "the tuber guy." Today's Well Fed Buff combines both convenience and tubers in a dish that's easy, tasty and provides a hefty +vitamin buff. This is one of those dishes that turns out exponentially more delicious than the amount of time you spent on it deserves. If you can chop a few potatoes and shake stuff around in a bag, you can cook these tubers. It's like the quest: kinda easy, kinda cheesy and moves you along down the road with a nice buff at the end!

  • How a quirk in the game can steal your loot

    by 
    Adam Holisky
    Adam Holisky
    03.19.2008

    There is a mechanic in game that we are all aware of, and one that exists for a good reason: when we attack a mob, we get the mob's loot. That's the mechanic. If you're solo grinding mobs out in Shadowmoon Valley for some Primal Fire, you want to be sure you're the only one that can get the loot. The same goes for groups – if you're grouping and killing Murmur in Shadow Labs, you want to be sure that everyone is going to get his pretty blues.But what if the mechanics of the boss fight dictate that you won't hit the boss? In fact, what if successfully killing the boss means that you have to stand on the opposite end of the playing field the whole time? You don't hit the boss, you don't get the loot – but you've done everything right. In this, the game mechanic does not represent fair play, nor does it encourage success. In fact, the mechanics are a complete contradiction of each other.I've recently encountered this problem, and it's a real pain. Read on after the break for what happened, and what can be done to solve it. It's rather long, but this is a serious problem that Blizzard needs to fix, and all the facts need to be laid out completely and in a way that is full of thruthiness.

  • The lore flops of the Burning Crusade

    by 
    Alex Ziebart
    Alex Ziebart
    03.16.2008

    The Burning Crusade has a lot going on in it. In the very first zone you run into the Burning Legion, the Ilidari, the Fel Orcs, the Broken, the Forge Camps, the Mag'har, the Arakkoa, and so much more. This is a pleasant change from so many Azerothian zones seeming very static, fighting the same type of thing from one end of the zone to the other.I found many of these stories to be very fun and interesting, but some of them just fell flat. For one, the Arakkoa. When the Arakkoa story began with Kirrik the Awakened and Rilak the Redeemed, I was rather excited. This race was pretty cool! The Arakkoa would be the most beast-like of the known Light-worshiping races and a recent addition to the Naaru's 'Army of the Light.' The models for the redeemed Arakkoa were cool, too. A bunch of pretty birds following them around? Neat!

  • Fishing in 2.4: Daily quests and more

    by 
    John Himes
    John Himes
    02.12.2008

    One of the first things I checked out on the PTR was the new fishing daily quests. Call me a glutton for punishment, but I actually enjoy fishing in WoW and have been increasingly interested in this quest ever since it came to my attention via the official forums. Now that the 2.4 test realm has been up for a few days, I've been able to do three of the new, randomly rotating quests which start from Old Man Barlo just outside of Shattrath City.The first quest I discovered, and the one that I've seen the most so far, is called "Shrimpin' Ain't Easy". It requires you to fly to Zangarmarsh and fish up a few Bloated Barbed Gill Trout. You can catch these by fishing in any of the lakes in the zone. Once you reel one in, you can open it like any other package in the game to collect a few shrimp and gray items. One fish can hold multiple shrimp and this quest can be completed pretty quickly, assuming that you don't encounter any bugs. Currently, I often encounter a bug where I'm unable to catch any fish (aside from the special fishing pools, which don't yield the quest fish) in Zangarmarsh while on this quest. Abandoning and retaking it has fixed the problem every time so far.

  • Saving quests for level 70

    by 
    Mike Schramm
    Mike Schramm
    01.17.2008

    As early as Hellfire Peninsula (which I'm playing through on my Hunter right now), it becomes pretty clear that Blizzard packed Outland with quests and things to do. By the time you hit Zangarmarsh, you're probably already at 62, and with a few instance runs, it's pretty easy to get all the way to level 70 without ever seeing certain quest areas or zones in Outland. So Dacronic wants to know: what zones did you save for level 70, when you didn't need XP any more and just wanted to get money or have fun?On my Shaman, I barely saw Netherstorm before 70, and went up there way after I'd hit the highest level to go looking around for cash. And there are lots of fun quests to do up there, too. Shadowmoon Valley was another one that I didn't actually quest in for a while after 70, but now that I've done it, I'd say that it should actually be a priority ASAP-- there are a ton of terrific quests in SMV, not only for lore's sake, but just really well-done content as well.When you hit 70, what areas did you head towards to continue questing in? And what areas did you "save" until you were as powerful as you could get, and reading to have fun instead of just grinding?

  • Around Azeroth: Incoming!

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.18.2007

    While I'm a big fan of the philosophy behind letting sleeping dragons lie, I find that this rarely helps me complete quests. In this shot, sent in by reader Lienn of Boulderfist, we see one of the many game encounters that does not quite fit to my more peaceful view of life. In Shadowmoon Valley, a lengthy quest chain results in you fighting this dragon, the ghost of Vhel'kur.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Around Azeroth: The goggles, they do nothing!

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.12.2007

    Erika from Stonemaul shared this shot with us -- and while it's not terribly clear in the small version above, it's actually a cool shot of the Spectrecals given by the Harbrngers of Shadowmoon quest in Shadowmoon Valley. Sure, they always glow, but you can't quite appreciate the headlight-factor without seeing them in complete dark.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Around Azeroth: It's a bird eat bird world

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.17.2007

    Liquidis of Dethecus sends in this shot taken from Netherwing Ledge in Shadowmoon Valley. Al I have to say is that you'd best be careful trying this trick at home -- those teeth look sharp, and the laws of gravity have to come into play at some point in time, don't they? (Well, in Outland, we're not sure if the rules of physics apply, are we?)Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Around Azeroth: Even in Outland, you need a place to sit and relax

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.16.2007

    It's the little details around the World of Warcraft that surprise you sometime. Like this scene inside the Wildhammer Stronghold in Shadowmoon Valley. No, it's not the sight of Lyxis of Silverhand (who sent is this screenshot) that we find so fascinating, but the choice of artwork on the walls. And if you pay attention as you adventure around, you'll find that many interior settings are detailed right down to the art on the walls.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Insider Trader: A primal urge to roll for Primal Nethers

    by 
    Lisa Poisso
    Lisa Poisso
    06.01.2007

    Each week, Lisa Poisso brings us Insider Trader -- your weekly inside line on making, selling, buying and using player-made products.In the wake of the avalanche of item and crafting tweaks ushered in by patch 2.1, Insider Trader takes a look at the much-maligned Primal Nether. How do you get one? Do you even need one? Should you roll for one? And keep reading for an Insider Trader tip on a special tactic engineers -- yes, engineers! -- can use to get certain types of motes. But first things first: Primal Nethers. These glowing globules of crafting goodness have about a 5-10% chance of dropping from final bosses in non-heroic Burning Crusade instances, and they're a guaranteed drop from final bosses of heroic instances. Post-2.1, you can also purchase them for the bargain price of 10 Badges of Justice from G'eras in Shattrath City.