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If you're looking for just one reason why Glitch is sunsetting, you're out of luck. If you're looking for many, many reasons why Glitch failed, then all you have to do is pull up a chair in front of Tiny Speck's Stewart Butterfield and listen to him talk. Butterfield spoke with Gamasutra about th...

November 30th 2012 at 5:00pm 0 Comments
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If you have been fortunate enough to be included in the Glitch beta, then you might be aware that the developer, Tiny Speck, has really been tweaking, twisting and pushing the game into shape over the last few months. Not only was housing recently redone, but fantastic new housing pieces have com...

July 20th 2012 at 1:00pm 0 Comments
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I have a smartphone that is pretty much filled to the brim with actual, functional, persistent MMORPGs. Some of them are three-dimensional romps through massive worlds filled with dungeons and dragons; others are representational browser-based games that work through the phone's native browser; a...

March 2nd 2012 at 4:00pm 0 Comments
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Massively went gaga for quirky Flash-based sandbox MMO Glitch when it launched last fall, so we were dismayed when it unlaunched just a few short months later. Who unlaunches a game? Tiny Speck, that's who. The company sent the game back into beta for systems overhauls, including more robust hous...

January 16th 2012 at 7:00pm 0 Comments
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What a year, huh? We gamers have seen a lot of changes, but especially in the mobile market. New devices came and went, technologies spread out even further in the world, and MMO gaming established itself on the smallest screens possible. Of course, the mobile market is not as large as the standa...

December 30th 2011 at 6:00pm 0 Comments
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Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more...

December 4th 2011 at 10:00am 0 Comments
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If you've kept up with Tiny Speck's unusual browser-based game Glitch, then you might be familiar with The Announcement. The developers have decided to unlaunch the game in the hopes of retooling and redesigning many of its core features. I'd bet that this decision was not made lightly, not at al...

December 2nd 2011 at 3:00pm 0 Comments
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Not all social games developers are in love with Zynga's business model. Some are bucking against what Tiny Speck's Stewart Butterfield is calling a "scorched earth policy" that will do far more harm in the long run than what helps the industry now. Butterfield is the co-founder of Tiny Speck, w...

November 17th 2011 at 11:00am 0 Comments
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Massively Speaking Episode 171 returns this week as Shawn and Rubi are joined by Justin Olivetti to talk about the week's MMO news. Topics include DC Universe Online's jump to free-to-play, MechWarrior Online, Earth Eternal's hold status, layoffs in the industry, and our mini-celebration of Massi...

November 2nd 2011 at 6:00pm 0 Comments
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Update: if you're having trouble getting in (it's open to all, but there might be a wait), Tiny Speck has set up a "fast pass" site for Joystiq readers here. Glitch, the cute browser MMO set inside the minds of giant monsters, is officially opening up to the public today at 10AM PDT after a long...

September 27th 2011 at 9:00am 0 Comments
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Tiny Speck has just added one of gaming's wunderkind developers to the team working on its Glitch MMO. Keita Takahashi, renowned as the brains behind Katamari Damacy and Noby Noby Boy, left Namco Bandai last year and has been keeping a low profile ever since. He's also apparently been having ser...

July 10th 2011 at 11:00am 0 Comments
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According to a new post on its official website, Glitch is finally entering an official beta phase. What's Glitch? It's a browser-based side-scrolling MMO from Stewart Butterfield and Cal Henderson, better known as the co-founders of Flickr. Glitch originally began its alpha testing phase a year...

April 12th 2011 at 8:00pm 0 Comments