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The adorable Scribblenaut himself, Maxwell, is heading to toy stores this June. First, he's an action figure, complete with a pencil and notebook used to create anything you can dream of. Then while you're dreaming, you can hug a little plush Maxwell, available for $10 plus shipping.

March 29th 2011 at 7:00am 0 Comments
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5th Cell's focus on original IP has worked out quite well for the independent developer, selling millions of copies of its innovative titles. During a DICE 2011 presentation on the studio's development strategy, general manager and COO Joseph Tringali shared that it has sold 3.5 million units in th...

February 10th 2011 at 8:30pm 0 Comments
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Dragon Quest IX DQIX is secretly two games: when you're playing through the main quest, it's a traditional JRPG with a light but interesting story populated by unexpectedly engaging characters and perfectly brisk pacing; then as you approach the end, it becomes a dungeon crawler driven by a dungeon...

December 31st 2010 at 11:00am 0 Comments
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Looking for deep level Super Scribblenauts gameplay ideas but tired of all those crazy walkthroughs? 5th Cell creative lead Jeremiah Slaczka's got you covered, recently starring in a video on just that subject. Grab your thesaurus, your DS, and a notepad -- things are about to get crazy.

December 22nd 2010 at 3:00am 0 Comments
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Forget the Scribblenauts you knew. Usually, when people say things like that, it's because the new thing is so different, that trying to compare it to the old thing is just going to leave you confused. That's not the case with Super Scribblenauts, which is tonally, graphically and sonically almost...

October 12th 2010 at 12:00pm 0 Comments
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Thanks to Super Scribblenauts, we've learned all about this delightful little caste of words known as "adjectives," which can be used to describe things. With this knowledge, we now have the ability to talk about Warner Bros. bizarre, inscrutable, unprecedented and delicious new promotion for the w...

October 12th 2010 at 4:00am 0 Comments
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In this Super Scribblenauts trailer, 5TH Cell creative director Jeremiah Slaczka makes a personal, Scribblenaut-ized appearance to outline the new adjective feature. And then proceeds to upstage himself by making a "cuddlesome cowlike Cthulu." And a "brave milkmaid." To milk it. So ... yeah.

October 8th 2010 at 2:00am 0 Comments
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After holding the first Scribblenauts launch event in New York, Warner Bros. Interactive has decided to modify the party for Super Scribblenauts with a couple of adjectives, like "sunny" and "smoggy." The launch party for the DS puzzle-adventure sequel will be held at the GameStop on Sunset and Vine...

September 28th 2010 at 11:00pm 0 Comments
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From what we've seen, it seems safe to say that if you liked Scribblenauts, you'll love the sequel. It's got a refined and updated version of the original's wordplay, along with plenty of fun extras like a level editor with deep scripting capability, and a "merit" achievements system that keeps the...

September 1st 2010 at 4:00pm 0 Comments
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Upon playing Super Scribblenauts, it becomes readily apparent why you'd want to use the D-pad to manipulate the game's hero, Maxwell. So why wasn't that an option in the first game? Joystiq asked 5TH Cell Creative Director Jeremiah Slaczka, and were told that the original touch-screen input didn't...

September 1st 2010 at 10:32am 0 Comments
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The Gamescom awards have been handed out by an "expert jury" from the publishing and media sector, with Gran Turismo 5 taking the "Best of Gamescom" award. Unlike the E3 Game Critics Awards, which is a collaborative effort by outlets you've heard of, the Gamescom accolades appear to come from six f...

August 23rd 2010 at 3:20pm 0 Comments
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You guys already know the drill: 5TH Cell has released a new batch of screenshots for Super Scribblenauts, one which follows the format of all the developer's previous asset blasts for the series. That is to say: There's a lovely, illustrated desktop background, followed by: A handful of...

August 18th 2010 at 9:20pm 0 Comments