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  • Wasteland Diaries: Mutations 2.0

    by 
    Edward Marshall
    Edward Marshall
    08.19.2011

    We have a new skills and abilities system in Fallen Earth. I wrote a short guide about the new skills a couple of weeks ago, so this week I'd like to cover the new mutations. If you haven't played Fallen Earth in the past few months, you will log into a very empty hot-key bar and have a very messed-up build. You will have a lot more AP than you did, though. But that AP is useless if you don't know how to spend it. There are no more capstones to plan builds around; you'll have to build a clone that will suit your particular play-style. My skills post and this post will give you a pretty good idea of what each line does and what abilities or mutations they offer. All clones still have alpha mutations, but they are only low-level mutations and are intended to introduce new players to the mutation system. These mutations are based soley on Charisma now rather than Willpower. Every mutation line also has a primary stat attached to it, which determines 75% of the maximum attainable skill level. The other 25% is determined by Willpower. Total gamma (gamma is the mutation stamina pool that you deplete when you use mutations) is now determined by Charisma and Intelligence. Willpower is not nearly as important to mutation-heavy characters as it used to be. Those are the fundamental changes to mutations, and after the cut I'll describe what each line has in its arsenal.

  • Choose my Adventure: Turpen dings 15, awaits guidance

    by 
    Alex Ziebart
    Alex Ziebart
    05.26.2009

    WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!It hasn't quite been a week since I started this adventure, but Tuesdays (or around there) will be the days you'll be seeing on-the-front-page updates for Turpen the Gnome Warlock from here on out. For everything in between that, keep an eye on my WoW.com profile. Whether you do that by bookmarking my profile or adding it to your feed, that's completely up to you! So with that said, what's gone down since this project began?What's Old is New AgainSince the character I was told to roll was a Gnome, I naturally started leveling in Dun Morogh. Despite how many Alliance characters I have, this is probably the starting zone I've done the least. I never really liked it, and to be completely honest... I don't normally do the Gnome/Dwarf thing. I don't really like them much. I love the aesthetics of Draenei and Humans, and I think the Human lore in WoW is awesome. I generally stick to those. Dun Morogh was a relatively fresh experience.

  • [EDITED] Patch 3.0.2 primer for Warlocks

    by 
    Zach Yonzon
    Zach Yonzon
    10.14.2008

    First things first. Things will be changing this Tuesday for all of us. One sobering fact that we must all face is that from that day forward, we're going to be just a little bit squishier. Demonology, in particular, has taken some hits in survivability with the rework to Demonic Embrace (Stamina increase reduced to 10% from 15%, but Spirit penalty removed) and Soul Link (15% damage transfer, down from 20%). General homogenization of cloth items also means that we will no longer be getting more Stamina than other squishies in gear past Level 70. Stamina stacking from gear is about as good as it gets at Level 70, so enjoy it while it lasts. On a good note, Soul Link has been moved up to an 11-point talent, giving us some very interesting choices to make when considering going deep into Affliction or Destruction. In fact, out of all the 11-point talents, Soul Link is the only one that should give us any pause for thought. Considering that for about a month, we can only allocate up to 10 points in another tree if we choose to get a 51-point talent. Anyway, Patch 3.0.2. What's in store for Warlocks? An overview of the talent trees after the jump.