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Super Talent has released a new range of "enthusiast" level MLC NAND Flash SSDs that offer the sort of face-melting speed that only comes when someone else is paying. The SATA Rev. 3.0 drives come with a SandForce 2200 processor (with a firmware tweaked for performance) in a 2.5-inch form facto...

December 9th 2011 at 9:38am 0 Comments
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With dozens of companies jumping on the virtual world bandwagon, being seen now as a natural extension of the marketing for a new IP, it seems virtual worlds are healthier since they have been in ten years. But what if it isn't? What if Second Life does not have as many "hardcore" users as they clai...

June 19th 2008 at 3:00pm 0 Comments
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Terra Nova has a fascinating read up about architecture in World of Warcraft, and to an extent, all videogames. In the latest Wired (which appeared on my doorstep yesterday), there's a Clive Thompson piece about Halo 3, and in there, he compares creating videogames not to creating movies, but to de...

August 31st 2007 at 2:18pm 0 Comments
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Those of you who are regular readers might have figured out by now that I'm very interested in the relationship between the real and the virtual world, but the latest post at Terra Nova goes far beyond any simple reasoning I've ever done. Basically, they sum up some speculation being performed by ac...

August 15th 2007 at 1:30pm 0 Comments
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This piece on Terra Nova got the gears turning in my head again about something I've been thinking about for a while: a live dramatic performance in the virtual world. The article goes a little deeper than that-- basically, it suggests that we're all performers in the virtual world, and all the wor...

August 10th 2007 at 12:30pm 0 Comments
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The always-interesting Terra Nova has a piece up about Nick Yee's the Proteus Effect, which is based around how we relate to (and interact with) stimuli in virtual worlds, specifically our and others' avatars.Basically, almost all of the research so far shows that we react to virtual stimuli exactly...

July 12th 2007 at 3:00pm 0 Comments
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Speaking of lawsuits, Terra Nova is reporting that there's been class-action lawsuit filed in Florida against IGE for... well, I'll let you read for yourself:The case involves IGE's calculated decision to reap substantial profits by knowingly interfering with and substantially impairing the intended...

May 31st 2007 at 6:16pm 0 Comments
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Terra Nova has a good piece up asking a question I've been thinking about ever since I saw video of the WoW arena fights at WSVG: even if Blizzard (or anyone else) sets up the technology for us to watch professional arena fights live, are they really going to be "must see PvP"?Joshua from TN says ye...

May 21st 2007 at 2:26pm 0 Comments
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Here's a fascinating post over on Terra Nova. Joshua Fairfield has been playing a lot of Arena PvP, and he suspects something very interesting: that the developers might not be trying for equilibrium in PvP at all. They may actually be trying for imbalance.Our assumption, he says, is that with every...

April 11th 2007 at 10:41am 0 Comments
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Terranova has a great little piece up about what they say is "the inevitability of voice" in online gaming. Blizzard has talked (ha! I just made that up!) about implementing a voice chat system into the default client, but at this point, they don't really have to-- I don't think I can remember a h...

March 1st 2007 at 1:50pm 0 Comments
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See, this post by superdeluxe over on Livejournal, I think, constitutes exactly the kind of great "emergent gameplay" that the folks at Terra Nova are so ga-ga over lately. The poster found his way into a guild that, because of their size, is well-known and loved on his side of the server, and as a...

February 7th 2007 at 9:50am 0 Comments
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TerraNova examined superstitions and their impact on the MMOG space. They identified Star Wars Galaxies, in its original incarnation, as a great example of creating superstition in a community. When players were trying to become Jedi, every so often a system message would pop up telling them they we...

November 2nd 2006 at 4:45pm 0 Comments