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Welcome to The Level Grind, a column that asks questions about game design and industry culture from the perspective of a game player. A few weeks ago I wrote about Dark Souls and how my initial impression of the game was, for the lack of a better term, "wrong." I'd given the game another shot afte...

2 years ago 0 Comments
April 12, 2013 at 2:00PM
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Welcome to The Level Grind, a column hell-bent on asking questions about video game design from the gamer's perspective. This week we examine scary games, in celebration of Halloween! Linear storytelling isn't inherently a bad thing. Some of my favorite games of this generation have stories that a...

2 years ago 0 Comments
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Welcome to The Level Grind, a column hell-bent on asking questions about video game design from the gamer's perspective. This week we examine scary games, in celebration of Halloween! One of the main points stalwart defenders of Resident Evil 6 seem to be making in comments of many reviews is that...

2 years ago 0 Comments
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Welcome to The Level Grind, a column hell-bent on asking questions about video game design from the gamer's perspective. Stay with me here: If an extraterrestrial being landed on earth and attempted to learn about the history of our world based on video games, things could go awry. This outlandish...

2 years ago 0 Comments
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Welcome to The Level Grind, a column hell-bent on asking questions about video game design from the gamer's perspective. Around the time of the UEFA 2012 Euro Championships, a group of my friends became so enraptured by the competition that they wanted to turn to video games to continue their new ...

2 years ago 0 Comments