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Just because LucasArts as an active game studio is no more doesn't mean that some of its original franchises are going the way of the dodo -- far from it. Double Fine's Tim Schafer has revealed at Sony's E3 event that the classic 1998 adventure game Grim Fandango will be re-released on the PlaySta...

11 months ago 0 Comments
June 9, 2014 at 10:06PM
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"The world of video game design is a mysterious one," Double Fine's Kickstarter pitch reads. "What really happens behind the closed doors of a development studio is often unknown, unappreciated or misunderstood." Those words were written around February 2012, ahead of the longtime adventure game ...

1 year ago 0 Comments
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The great game developer Double Fine has released an app for the App Store, and it's related to their very popular game Psychonauts (which recently arrived on the Mac App Store itself), but it's not, unfortunately, a port of the game. The Psychonauts Vault Viewer is instead sort of an ancillary...

3 years ago 0 Comments
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Alright, Tim Schafer, you win. After targeting various industry folks with a typically contrived adventure game puzzle and then assembling their responses in our GDC Quest Quiz feature, we simply weren't prepared for your relentless response to our silly challenge. Not only did you trick us into d...

7 years ago 0 Comments
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We, like all good and wise people, love Tim Schafer. What we don't love is having to wait years between fresh infusions of Double Fine goodness. So it gave us no small amount of pleasure to hear that while speaking at the 2007 IGDA Leadership Forum, Schafer said he'd love to make a small XBLA game, ...

7 years ago 0 Comments
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Don't worry: the designer and/or writer behind Psychonauts, Day of the Tentacle, and Secret of Monkey Island doesn't take his clothes off, but Tim Schafer does share some other interesting tidbits with Playboy, specifically concerning his entrance into the game industry, thoughts on sequelitis, and ...

7 years ago 0 Comments
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Alright, the internet, you can officially stop dreaming about a sequel to Psychonauts and go back to dreaming about Brutal Legend. After a darkened version of the game's logo with the words "Coming Soon" on it appeared on the Double Fine site and started the rumor train, chief Tim Schafer had to be ...

7 years ago 0 Comments
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Hot off the heels of Double Fine's announcement of Brütal Legend, we get this tasty little morsel of potential excellence. On Double Fine's projects page, beneath the link for Brütal Legend, we have the teaser image pictured above. No great mystery regarding its contents -- that's clearl...

7 years ago 0 Comments
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Sure, we spotted the cover story on Game Informer over a week ago but up until now, Sierra has been mum on Tim Schafer's latest, Brütal Legend. That means Tim's been mum. Which was funny. On Friday, Sierra made the announcement and Schafer took to Double Fine's blog with the news. Sure, you m...

7 years ago 0 Comments
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At 11:00 p.m. ET, the brutally fun countdown on Xbox.com will reach zero, thus signaling a time when Satan and His Minions will ride out from the Gates of the Underworld on flaming steeds of bone and hatred to conquer the world. Probably. In the event his conquest gets delayed, we're wagering a gue...

7 years ago 0 Comments
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As any video game journalist with a few free minutes will tell you, Psychonauts is a brilliant classic that never got the attention it so richly deserved. Thankfully for all of us tired of game journalists yammering on about his last stroke of brilliance, Tim Schafer and Double Fine studios have r...

7 years ago 0 Comments
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When Double Fine's Tim Schafer isn't doing battle with birds or crafting incredible, overlooked games, he's got to fill the hours somehow. Later this month, he'll be idling away the days in Leipzig, keynoting the GC Developers Conference. Even if you don't recognize Schafer from Psychonauts (and the...

7 years ago 0 Comments
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Nothing flips our hearts and makes us tear up more than seeing our favorite posthumous travel agent Manny Calavera, with Meche Colomar, inked on this ultimate fan's arm. Kudos to you, good sir. Check out the highlights for today: Joystiquery Bungie, I am SO mad at you Joystiq Podcast 007 - Synergy...

7 years ago 0 Comments
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6:20 p.m.: The Joystiq crew walks the red carpet, because we're just that important. 6:33 p.m.: Gnarls Barkley's cover of the Violent Femmes' "Gone Daddy Gone" is blasting as we find seats in the press section. Cushy seats with recline-able chairs. 6:42 pm: Sam and Max introduce the start for the ...

8 years ago 0 Comments
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Today's entry in the "LucasArts games we really, really miss" category comes from Captin Shmit. Day of the Tentacle was the first game that Tim Schafer helmed (he co-designed it alongside Dave Grossman). Schafer would go on to make Full Throttle (an autobiography), Grim Fandango (also an autobiogr...

8 years ago 0 Comments
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After we showed a picture of Q-bert yesterday, Sony revealed plans to put the retro game on its download service. Hoping there's some mystical power in these recaps, we present a picture of Manny Calavera from Grim Fandango as seen at last year's Dragon Con [Image Credit]. Schafer, Lucas Arts, you...

8 years ago 0 Comments
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FiringSquad has done its best to out 18 high-profile "black ops" projects currently in development. While the site's sleuthing skills might not be up to par with Mr. Holmes', the report does a good job of rounding up under-the-radar titles that are begging for some attention. We'd like to direct the...

8 years ago 0 Comments
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Double Fine founder Tim Schafer told Gamasutra that while he's mostly a single-player kind of guy, he has really enjoyed the Xbox Live system that "facilitates ... playing with people you know," he said. Schafer, speaking in general about all the new generation consoles, also suggested that Xbox Li...

8 years ago 0 Comments