Post Thumbnail

Villagers and Heroes is not the sort of sandbox that gets a lot of coverage in the gaming press. You can't gank in the game. No one will murder you for your ore or your logs. There are no petty internet crime lords generating scandals or developers being ousted for cheating. Clichéd zombies ...

12 months ago 0 Comments
May 23, 2014 at 12:00PM
Post Thumbnail

When an MMO has reached a certain age and dwindled to a certain player population, what do you do with it? Do you put it out to pasture, nurture it, or put it down? With some of our older graphical MMOs approaching their 20th anniversaries, the question of what studios should do with aging title...

1 year ago 0 Comments
Post Thumbnail

As I type this, we are now living in a post-Warhammer Online world. You can probably tell by all of the rampant looting, devastating earthquakes, and heart-rending sobs coming from your neighbors' homes. For me, it's a strange thought that this game simply isn't there at all any more -- and there's...

1 year ago 0 Comments
Post Thumbnail

MMOs come and MMOs go, and while every game was someone's favorite, there are a few enormously influential MMOs that continue to be enormously influential long after they've closed down. Star Wars Galaxies was one. City of Heroes was another. And while Tiny Speck's Glitch was only around for a fr...

1 year ago 0 Comments
Post Thumbnail

Those who have mourned the closure of the 2-D browser sandbox Glitch now have a new way to revel in the memories: all of the game's art and animation assets. Tiny Speck has released everything into the public domain, so instead of only owning just a hardcover book of Glitch's art, fans can actually...

1 year ago 0 Comments
Post Thumbnail

We generally avoid the topic of emulator servers here at Massively for various reasons. I have different reasons for not discussing them as well, mainly that I do not agree with the use of art (games are art) without the owner's permission, no matter what. I want to get that out of the way now so w...

1 year ago 0 Comments
Post Thumbnail

It may be gone, but it's not forgotten. Tiny Speck's browser-based MMO Glitch closed late last year, but a recent addition to the game site's encyclopedia adds almost 200 internal design "Quick Ideas" from designer Keita Takahashi. These notes not only prove that Glitch was (and could have furth...

2 years ago 0 Comments
Post Thumbnail

Glitch may be down, but it's not out. The whimsical, non-violent MMO closed its doors on December 9th of last year, but fans of the game still hold its memory close to their hearts. That's exactly why former art director Brent Kobayashi (AKA Meowza, AKA Kukubee) decided to gather together ever...

2 years ago 0 Comments
Post Thumbnail

It's time once again for the Frindie Awards, my attempt to shine some light on the best indie, browser-based, free-to-play, and unusual MMOs that are all-too-often ignored by press -- and players. This one is for the little guys! Well, mostly. It's also for those games that seem to have passed un...

2 years ago 0 Comments
Post Thumbnail

I was thrilled when I read a recent news post about one of my favorite MMOs, Wurm Online, finally releasing to the public. Wait a second, releasing? I've been enjoying the game, spending money on it, and forming a Massively village over the last few years. I also know that the game was running --...

2 years ago 0 Comments
Post Thumbnail

Subscriptions are a funny thing. For as long as I can remember, they've represented a level of quality to many gamers. To those players, only those funny Eastern MMOs didn't have a sub. Granted, I loved a lot of those funny Eastern games and didn't care how a game monetized itself. Watching Weste...

2 years ago 0 Comments
Post Thumbnail

When it was announced that Glitch was closing, I felt a blend of shock and sadness. Glitch is one of my favorite MMOs, but it's special for a number of reasons. The game achieved a lot in a crowded market that is filled with the same gameplay, same lore, and same stock characters that we have see...

2 years ago 0 Comments
Post Thumbnail

So, you've heard about the recent Windows 8 release but aren't sure whether or not you should upgrade? How will the operating system affect your gaming, and are you going to go with any of the Microsoft Surface products? All of these questions can be answered in numerous ways, but I wanted to ans...

2 years ago 0 Comments
Post Thumbnail

Live events are a funny thing. They can be some of the most exciting content and can possibly cost developers very little. Sure, there are massive big-budget events like anything building up to a World of Warcraft expansion, but there are also wonderful smaller events like welcoming new character...

2 years ago 0 Comments
Post Thumbnail

It's always a lot of fun to compare casual players to hardcore players. We've all seen many articles and had our own discussions on the topic and it never seems to stop being entertaining. After all, how much or how intensely a player plays an MMO can help predict how that player might react to m...

2 years ago 0 Comments
Post Thumbnail

Fun is an odd thing to define. I have to be honest and say that I don't often have fun when playing MMOs. I don't. I enjoy myself, sometimes to an amazing degree, but I don't have what I would call "fun." When I play a game like Wurm Online or Parallel Kingdom, I am not having fun but am having s...

2 years ago 0 Comments
Post Thumbnail

Glitch has quietly been working its way through beta, adding new content and tweaking exisiting content while many wanna-be players await their turn in the world of Ur. I love the fact that I can log out of the game for several days or a week and log back in to find some newer, better way to play...

2 years ago 0 Comments
Post Thumbnail

As I began to write this column, it struck me that there are some people who do not actually want to play Glitch by Tiny Speck. I wanted to change the usual title of this column to "Why, of course I play Glitch!" but then I thought about my editors glaring at me from across an email. I guess I sh...

2 years ago 0 Comments