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Too Human cleaved a line between those who appreciate the subtle nuances of button mashery and others who simply didn't get it. It's a gap, however, that may be bridged somewhat with the one element of the game that managed to garner significant praise. No, not the hoarding of random loot, but the...

November 26th 2008 at 6:30pm 0 Comments
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With initial previews of Silicon Knights' Too Human painting the long-in-development action RPG as a few miles short of Valhalla, IGN has stepped up, offering the developer a handful of advice concerning items that site would like to see corrected before the game ships in August.According to IGN, a...

July 1st 2008 at 12:55pm 0 Comments
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Silicon Knight's controversy-fuelled Too Human is nearly finished, as company president Denis Dyack confirms on his IGN blog that the game "is likely just days away" from being completed. Writes Dyack, the team is currently working to squelch a pair of "rare crash bugs" before sending the long-in-d...

June 13th 2008 at 1:30pm 0 Comments
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As I violently disassembled insectile robots into their constituent sparks and parts, someone asked me which game Too Human reminded me of. Without pause, I pointed towards Devil May Cry, Capcom's over-the-top display of acrobatic swordsmanship and stylish oneupmanship. It made perfect sense -- the...

February 20th 2008 at 6:30am 0 Comments
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Too Human, on the surface, has a lot of things going for it. The game enjoys a very creative setting -- a vision of the cybernetic future colliding with ancient Norse mythology -- featuring grand environments and impressive set pieces along with a cohesive and unique style. But then, everyone alread...

February 20th 2008 at 6:30am 0 Comments
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While Silicon Knights continues to divide its forces between the long-in-development Too Human and the legal mosh pit that is its relationship with Epic Games, the company has apparently marshaled enough energy to begin work on another game, as both it and fellow Canadian dev Digital Extremes have b...

February 13th 2008 at 3:55pm 0 Comments
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Despite Silicon Knights being in the middle of a major lawsuit, the company still needs to make finish games and do business. The Too Human developer is planning to add 80 employees to its studio thanks in part to a Canadian initiative called the Niagara Interactive Media Generator (nGen), which se...

January 31st 2008 at 1:30pm 0 Comments
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Normally, it's not exactly newsworthy when GameStop decides to slap a date on an upcoming release. This, however, warrants some attention. In an email being sent to GameStop customers, the retailer announces that Too Human, the upcoming Silicon Knights action RPG, will be shipping on May 6. Whether...

January 29th 2008 at 4:50pm 0 Comments

It seems like Silicon Knights is finally ready to throw back the curtain on Too Human, and impressions are coming in from all over the place. Right now, previews can be found on GameSpot, IGN, and 1UP. The long and short of it is that it looks like Too Human is on the right track. One thing worth n...

October 17th 2007 at 5:15pm 0 Comments

Forget the tiny snippets of gameplay in the recent Too Human video diary, because we've got the real thing right here. Through some sort of wizardry (necromancy, we think) GameTrailers has procured a trailer for Too Human comprised entirely of gameplay footage. Isn't that something? Yeah, we th...

October 9th 2007 at 10:30am 0 Comments

We really haven't seen much of Too Human's combat since the "flipbook presentation" during E3 2006. Now GameTrailers/Game Head have a "world exclusive" Too Human trailer. The cutscene stuff is mundane at this point, we've seen that before. The real meat in this Too Human trailer is getting a g...

October 8th 2007 at 1:57pm 0 Comments

The first in a series of Two Human video diaries has hit the intertubes. Microsoft protests that the video is also available on Xbox Live Marketplace, but our attempts to locate it thus far have proven unsuccessful. The video features Silicon Knights employees describing Baldur, the game's protagon...

October 5th 2007 at 4:50pm 0 Comments