vaneras

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  • New Illidan wallpaper from Blizzard

    by 
    Mike Schramm
    Mike Schramm
    07.02.2008

    Vaneras is apparently clearing house on cool Burning Crusade artwork before we get to the next expansion -- he's posted a new wallpaper up on the Blizzard site, and it pretty much rocks. Our good friend Illy D is still hanging out with that dusty old skull, literally dripping with demonic power, while a bunch of slimy Naga stand threateningly behind him. Very nice.The second poster in the thread wishes Illidan actually looked like this in game, and to a certain extent, he's right -- Blizzard has always made games as easy on the CPU as possible, so ingame models, while usually textured very well, aren't quite as detailed as their concept art. But the concept art (and the cinematics) is what, I think, allows these characters to have so much of a life outside of the game. Most of us have never been told that we weren't prepared by Illidan ingame, but we surely remember him telling us the same thing before the last expansion.

  • Arena Junkies suffers virus attack

    by 
    Michael Gray
    Michael Gray
    05.29.2008

    Arena Junkies is one of the most reputable online sources for. . .arena junkies. Its posters are numbered predominately among the 2000+ Arena Rated teams, and thus the site serves as a key resource for arena veterans and up-and-comers alike. Arena Junkies hosts dozens of forums, macros, strategies, and example Arena-centric Talent builds. Arena Junkies is also an official part of the Blizzard Fan Site Program. Oh, and they've got their own T-Shirts.Which is why it can be so troubling to see they've been attacked by one of Vaneras's malicious "eVillains." The eVillain posted a "malicious applet" in their Interface forums, planting a virus which apparently spread to the hosting server itself. Naxos warns forum-goers that if any Junkie clicked on the link responsible for the attack, he or she should be careful that their system isn't under any danger. With the rising number of keyloggers and account theft, that kind of precaution is starting to get common for even the most casual WoW player.Naxos definitely seems to have a handle on the problem, though. Arena Junkies reverted to its last-saved backup, from very early that morning, and now Arena Junkies is back to running smoothly. According to Naxos, the virus itself was a variation of the i-worm/stration virus. Links to the virus have, understandably, been removed. It's unclear whether this attack was an attack of opportunity, or if someone has it out for the Arena Junkies. As Bio puts it: "He prob sucks at the arena."

  • Roleplay tidbits to be revealed in the next Blizzcast

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.18.2008

    Here's yet another reason for me and all my roleplaying kin to tune in to the next Blizzcast: They will be discussing roleplaying in WoW, says Vaneras. It won't be a major topic, but there is some discussion about plans to continue development of "things that are for roleplaying." So, I am certainly excited. I can't help but speculate where this could go. What could they have planned, development-wise? Will we see more reporting tools for RP server violations? Or will we simply see more character customization options to allow us to submerge ourselves more fully into the Worlds of Azeroth and Outland? I think my big problem is going to be holding back my expectations. They're running so wild, that I can't help but that think I'll be disappointed in what's actually said. That said, Between this information and whatever we learn about the Ashbringer, this Blizzcast should be a great listen for all RP and lore buffs. There doesn't seem to be any word yet about when it will be released, but Vaneras' post makes me think it must be close. Stay tuned here and to the official Blizzcast page.

  • Naxx will be entry level raid dungeon in WotLK

    by 
    Mike Schramm
    Mike Schramm
    04.17.2008

    var digg_url = 'http://digg.com/pc_games/Naxx_will_be_entry_level_raid_dungeon_in_WotLK'; Bornakk, who apparently looks like Abe Lincoln, has revealed that Naxx will be an "entry level raid dungeon" in Wrath of the Lich King, and EU CM Vaneras adds that unlike Kael'thas (who exists in two places at once ingame), it will be moving whole hog up to Northrend -- the 40 man dungeon that we have now will no longer exist.Very interesting. Unfortunately, we're not quite clear on what "entry level" means -- it seems unlikely that Naxx would be a level 71 dungeon (or that there will be any "raid dungeons" before level 80 at all). And the fact that he uses the word "raid" definitely means it's either 10 or 25man, then, though whether it will be the new Karazhan or Gruul remains to be seen. Bornakk also says that attunement isn't solidified yet -- a lot of players are hoping that all that Argent Dawn rep doesn't go to waste, but he says it's a matter of balancing "special quest lines" with opening up content to many players.Finally, the Ashbringer gets a mention -- apparently it will be discussed in the next Blizzcast. It's great to finally be hearing some official information about Wrath of the Lich King, vague as it may be. Hopefully there's lots more to come, sooner rather than later. %Gallery-20386% Check out more information on WoW's upcoming expansion, Wrath of the Lich King, including Blizzard's recent interview about Northrend and the new creatures that infest of Northrend.

  • An "insightful and thoughtful" look at Hunter DPS from the forums

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.07.2008

    Despite the fact that my level 70 Hunter isn't technically my main, she's probably my favorite character. A lot of people will tell you that a Hunter is an overly easy class: sic your pet, turn on Auto Shot, and you're done. While having a built-in tank that you can even heal a bit gives you a pretty strong advantage when going it alone, I'd have to say they oversimplify things a bit. The largest area where the complexity of the Hunter class shows is in end-game DPS. If you want to be the most effective DPSer possible, it takes quite a bit of work. The way that you must weave shots in between your auto shots is a complicated dance that requires split second timing that can mean vast differences in DPS totals between Hunters. Cheeky of the Khadgar-US server (author of the famous Cheeky's Spreadsheet) posted a very concise and well-stated summary of some of the problems with Hunter DPS on the official US forums here a few months back. The post was originally written by Lactose of the Talnivarr-EU Server, who posted it on the EU forms here, where it got some blue love today a while back.

  • Europe joins in the free move fun

    by 
    Eliah Hecht
    Eliah Hecht
    02.27.2008

    To go along with the set of free North American character transfers that started yesterday, Blizzard Europe has seen fit to open the following free character transfers: From: Al'Akir, Crushridge, Grim Batol, Outland, Stormscale To: Burning Blade, Laughing Skull The transfers are scheduled to be active from today until next Tuesday, March 4, although the standard disclaimer applies that the transfers may be shut down early if the desired population levels are reached.Since Blizz bases their transfer decision off of their stats for what realms need it most, this should be the appropriate set of servers, but I'll ask you anyway: if you're on one of the "from" servers, are you overcrowded now? If you're on one of the "to" servers, are you glad to have some new company coming? And if you're on another server altogether, do you need some transfer loving? Sound off in the comments.

  • Change your gender? Blizz says no

    by 
    Mike Schramm
    Mike Schramm
    11.27.2007

    Character customization is on its way into Azeroth-- when Wrath of the Lich King comes around (whenever that is), we'll be able to change the way our characters look more than ever. But Blizzard still isn't interested in letting us change the most major functions of our characters-- Vaneras over on the EU forums makes it pretty clear that gender changes are never going to happen.Gender changes are still a subject that inspires a little taboo in real-life, but actually, in World of Warcraft, it's something that a lot of players might want. Plus, while it's obvious that Blizzard wouldn't want people changing race or class (since there are actual abilities that go with both of those choices), there is no difference in the game between male and female, save for the cosmetic look. Sure, the story behind it would be a hard workaround (I'll let you imagine how that might play out, or, more likely, not), but allowing gender changes wouldn't upset the game, and would let those who feel they've made the wrong choice, err, "fix" things.The fact is, however, that just like race and class, the gender you chose when you rolled a character have probably determined that character's existence. While changing the character's gender is just a cosmetic thing in terms of code, it's not in terms of identity, and that's what Blizzard has a problem with. The idea of a role playing game like WoW is that you choose a role to play. And if you have the option to change that role at a moment's notice, what's the point of asking you to choose in the first place?

  • Feral druid range bug and graphical issues

    by 
    David Bowers
    David Bowers
    11.26.2007

    For a very long time now, druids have been bemoaning the "feral range bug," which makes it so that feral special attacks sometimes don't work, even though the regular auto attacks are fine. I've always thought this bug caused special attacks to have a shorter range than auto attacks (and I wasn't alone), but some videos demonstrate that the bug (as shown above, and also here) has to do more with positioning than the actual range between the druid and the target. I play a feral druid, and I can't say that I've noticed this bug very much, but I tend to shy away from PvP situations where it would be likely to show up most -- mainly because I find feral druid PvP to be very difficult (though I keep trying now and then). Perhaps this bug is one of the reasons for that, but everything is just too fast-paced for me to see?In any case, Vaneras on the European WoW forums responded to a poster in order to let us know that the developers are indeed aware of this "concern," and they ... well... that's it. They're just aware. Nobody knows if they'll actually fix it or not, though I would assume they will at some point.In addition, Vaneras says the developers are aware of the some graphical imperfections in some druid feral forms, and they also "like the idea of new graphics and models for the Druid forms, however there are no plans for such in the immediate future." The key word here is "immediate," which implies that the not-so-distant future might be quite different! Is there hope for feral druid graphical updates in Wrath of the Lich King, perhaps?[Update] I just got back from testing this in PvP, and sure enough I found my special abilities weren't landing, even though I was on top of my enemy. Click on the link below to see a video of this bug in a PvP situation.

  • You don't have to tolerate racism in WoW

    by 
    David Bowers
    David Bowers
    11.24.2007

    As with any grouping of people online, some WoW players can perfectly sociable and respectful of others, and some can be nasty, offensive and even bigoted. As the player Adaan wrote on the European WoW forums, he had the displeasure of encountering some players who use a certain racially offensive word, and it made him feel very angry. It turns out that if you encounter such language in WoW, you can report other players for racism. Vaneras stepped in to confirm that Blizzard does not tolerate racist language, and such comments will get those players banned. Although I have not encountered racist language in WoW myself, I heartily encourage anyone who does to report that player. Dealing with racism in real life can often lead to awkward confrontations with people who refuse to admit what they were saying was wrong in any way, but in WoW, Blizzard is all set to do that for you, while at the same time helping to make sure there are negative consequences on racist behavior.Although Vaneras doesn't mention it in his post, it is my understanding that the same also follows for other forms of discriminatory language, such as sexism. While of course there can be a lot of annoying grey area in such issues, another reason to such offenses in WoW is that Blizzard may actually have proof of what the other person said stored in their systems, and a genuine problem is more likely to receive a real consequence than might otherwise be the case.

  • Blizzard "stealing" XP with leveling changes

    by 
    Mike Schramm
    Mike Schramm
    10.10.2007

    Warcry has a super interesting reading of the XP leveling changes that Blizzard is making in 2.3. Their style is a little more, err, informal than ours, but they're right-- Blizzard is basically stealing XP from you in the next patch. Vaneras confirmed the other day that players who have a certain percentage of XP before the patch will keep that same percentage of XP, but not the same amount of XP. So, if, for example, you're halfway through level 59 when the patch hits, you'll lose about 600,000 XP that you've already earned.But before you get all angry about Blizzard wasting all that time you spent leveling, realize that things will likely even out in the end. Even though you'll lose 600,000 XP from the amount you have, you'll still be halfway through level 59, and you won't need as much XP as you did before to level to 60. So you haven't really "lost" anything, because even though Blizzard has "taken away" some XP, you didn't need what they took anyway.As we've said before, these leveling improvements are going to be great news, not only for altaholics who are leveling up their third or fourth character by now, but also for guilds eager to see some new 70s to bring into the raiding mix. Folks who are leveling both before and after patch 2.3 are going to experience some strange math, but that happens all the time anyway (did you know that all the stuff you're killing at level 70 now doesn't count towards the experience you'll need to earn in the next expansion?). Blizzard is tweaking the numbers, but the experience will still be faster.

  • Dark Iron attacks finished for the year

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.10.2007

    It's sad, but true -- the Dark Iron Dwarf attacks that I certainly considered to be the most entertaining aspect of this year's Brewfest event are gone for the duration of the holiday. CM Vaneras tells us the bad news:They have successfully been driven back for the remainder of this year's Brewfest holiday, but we've intercepted communique being transferred within their spy network, and they are recouping their losses with plans to return next year with an even greater presence.However, the rest of the Brewfest celebrations are continuing until next Tuesday -- with barking quests and keg delivery quests, you still have a chance get enough tickets to win fabulous prizes.

  • Leveling improvements for Patch 2.3

    by 
    David Bowers
    David Bowers
    10.08.2007

    Are you in the midst of leveling a character between 20 and 60? Well right now is the time to stop everything, rush over to this forum post from Blizzard, and sing a happy song while you hurry up and wait! That's right, in answer to the crying pleas of casual alt-oholics everywhere, Blizzard is finally speeding up the tedious leveling curve for old world content in patch 2.3, adding in a bunch of new quests, nerfing a lot of the nastiest bad guys, and buffing a whole bunch of the items they drop.Here's a summarized list of the changes, with the full post by Vaneras copied for you beyond the link below. Amount of experience needed to level reduced by 15% per level between 20 and 60. Experience gained from completing quests increased between levels 30 and 60. Outdoor elite quests will now now be soloable, with the same (or better) rewards. About 60 new quests and a new goblin town based in Dustwallow Marsh (levels 30 to 40) Level ranges for old dungeons to be narrowed down a bit (so that if you are high enough to start them, you are high enough to finish them too) Increased questing experience for dungeon quests. Buffed up item drops from dungeon bosses. As Vaneras says, "Though we've given you a few examples of the things to come, we think everyone will pleasantly surprised when they see the full extent of the changes discussed above." Keep reading to see all the juicy details.

  • News of titles and tabards

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.04.2007

    Player Narci of Nordrassil thinks the game needs a little more flavor. More cool looking tabards with clickable particle effects and titles earned through means other than PvP. CM Vaneras agrees.Vaneras confirmed that more titles will be introduced into the game, though he didn't say what titles, when or how they will be earned. He also said that older PvP titles will be reintroduced into the game, but couldn't give us a timeline on when that will happen.As for tabards, he couldn't confirm any plans to add more to game. But he did express the personal opinion that he would like to see more. More designs, more ways to quest, craft and loot them. And, let's face it, more tabards is good thing to cover up our mismatched visible armor.What do you think of more titles and tabards? What titles would you like to see? What tabard designs would be cool? Should you get a tabard for killing Illidan or some other large accomplishment in game?

  • Will there be flying mounts in Northrend?

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.08.2007

    Though the demo version we played at BlizzCon didn't allow the use of flying mounts, CM Vaneras on the EU forums tells us that we are going to be able to use our flying mounts in Northrend -- however, we may not be able to use them right away. Says Vaneras:...it has not yet been decided if they will be available as soon as you get there or how far into your exploration you will be soaring through the icy skies. The reason for the potential delay in free-roaming is to allow the development team a chance to design and create exciting and interesting content which people will not simply fly over and ignore. What sort of restrictions there will be on flying mounts in Northrend is yet to be decided, however. Will it be a level restriction or perhaps require some sort of quest? As soon as we find out, we'll let you know!

  • Some Death Knight details from the EU forums

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.08.2007

    This isn't groundbreaking new information, but over on the European forums, CM Vaneras has provided a summery of information on the new Death Knight hero class. However, while not groundbreaking, it does clarify a few things and drop tiny fragments of new information. First up, the Death Knight's 6-rune resource system:Imagine it [the runes] being three different energy pools which you can change the size of before you get into combat. These runes, we know, will be etched on to the Death Knight's weapons and can be changed at any time out of combat. But it sounds like the details on weapons etching are still up in the air:There's no final decision or announcement on how multiple weapons would be etched, or how weapon switching may affect the etched runes. What has been discussed to some degree is that the main-hand weapon would be etched and that's it, but it's too early to say what would be allowed in the final game. What level the Death Knight will start at is still unknown but what races may play them is up in the air. Though during our liveblog of the WotLK demo, we were told that Blizzard's plan was to have the class available for all races (to cheers of "Gnome Death Knights ftw!" from the crowd), Vaneras expresses less certainty... more quotes and info after the jump!