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  • World of Tanks crowned Best European Online Game

    by 
    Matt Daniel
    Matt Daniel
    08.15.2011

    Wargaming.net is now the proud owner of yet another award for its action-based MMO World of Tanks. This time around, the award in question is the title of Best European Online Game from the European Games Awards. Other nominees for the award included EVE Online: Incursion, Mount & Blade: With Fire & Sword, and Runes of Magic's Lands of Despair. The European Games Awards is a nascent organization, having only awarded its first honors last year. Nonetheless, it is considered "the top award for European video and computer game developers." Wargaming.net CEO Victor Kislyi said of the accomplishment, "It has been hard and rewarding to develop and publish World of Tanks and it adds merit to our work by winning this award. We want to thank the players for enjoying our game and the game industry for the recognition in our hard work."

  • World of Tanks surpasses five million registered players in time for first birthday

    by 
    Jef Reahard
    Jef Reahard
    08.11.2011

    World of Tanks' first birthday is right around the corner, and what better way to celebrate than via a milestone announcement. Wargaming.net's latest press releases touts the fact that the free-to-play World War II action MMO has surpassed 5,000,000 registered players. That's a lot of tank commanders, and apparently more than the company anticipated. "We didn't expect World of Tanks would become this popular. The game's success has given us [the] confidence we needed to continue our expansion into the world of online wargames," said CEO Victor Kislyi. World of Tanks also set numerous peak concurrent user records during its first year, and owns the Guiness World Record for simultaneous player connections at 91,311.

  • Wargaming.net forms partnership to expand into mobile gaming

    by 
    Justin Olivetti
    Justin Olivetti
    06.30.2011

    World of Tanks on an iPhone? Perhaps, perhaps not, but something similar might be a possibility as Wargaming.net announced that it's teamed up with mobile game developer DAVA Consulting. The two companies have formed a "strategic partnership" for a long-term plan to take the highly successful World of Tanks team into the realm of mobile gaming. The partnership will allow Wargaming.net to start exploring gaming possibilities on mobile platforms, including iOS devices. DAVA is located in Eastern Europe and provides a wide variety of services from bottom-up application development, consulting, handling ports, and game testing. Wargaming.net CEO Victor Kislyi apparently wants to make as big of a splash on the iPhone as the company did with the PC: "Having known the DAVA team for some time, we are thrilled to have them spearhead our efforts in the mobile games and applications development. We are looking forward to establishing a strong presence on the mobile market and DAVA is the best partner to assist us."

  • World of Tanks 6.5 patch debuts June 30th

    by 
    Jef Reahard
    Jef Reahard
    06.29.2011

    A new retail box isn't the only thing in store for fans of World of Tanks in the near future. Wargaming.net has just issued a press blurb confirming the action MMO's latest patch release for June 30th. Update 6.5 brings two new maps to the battlefront. Redshire takes it inspiration from traditional British settlements, while Arctic Region is the game's first pure winter locale. In addition to the maps, 6.5 also features a new lineup of American destroyer tanks including the famous T95 "super-heavy monster." The patch also introduces two premium light tanks (the American M22 Locust and the Russian T-127) as well as the M46 Patton, which is slated to replace the M26 Pershing. Wargaming.net CEO Victor Kislyi says this tweak is the first step toward a global tech tree revision. "We constantly keep polishing the game balance, and updating World of Tanks to 6.5 is yet another important step in this direction."

  • World of Tanks rolling toward retail

    by 
    Jef Reahard
    Jef Reahard
    06.28.2011

    The retail box hasn't quite succumbed to the digital download onslaught, at least if World of Tanks and Wargaming.net have anything to say in the matter. Yes, fans of clutter and old-school box collecting rejoice, as WoT is on its way to a game store near you thanks to a new partnership with Interactive Gaming Software. The World War II-based tank MMO will be available at retail for $19.99, and Wargaming.net CEO Victor Kislyi hopes that the new deal will result in increased exposure around the globe. "We're extremely proud to say that our headliner will finally appear in stores," Kislyi said via press release. "[We] hope that [IGS'] tremendous expertise in distributing retail production will help in bringing the popularity of World of Tanks to a completely new level." World of Tanks is a free-to-play action MMO that launched last April. The game features squad-based tank combat, traditional MMO progression, and a strategic territorial meta-game based on a large-scale map of World War II-era Europe.

  • World of Tanks enlists millions worldwide

    by 
    Justin Olivetti
    Justin Olivetti
    05.24.2011

    Like its iconic vehicles, World of Tanks is proving to be an unstoppable beast rolling over everything in its path. And if numbers are any indication, there's no sign of this newly released game slowing down. Today, Wargaming.net announced that World of Tanks has crossed the line of two million registrations for its Russian server. The European and North American servers add another million to the roster as well. The game is proving to be a smash hit in Russia, which recently awarded it Best Game of GDC Russia 2011. CEO Victor Kislyi says that this well exceeds any predictions the company had for the game's growth: "At the very beginning of development for World of Tanks, we were assuming that the maximum number would be around 600,000 players worldwide. Now, we have two million registrations in Russia alone, not to mention the Western audience and its immense growth. With the tremendous number we've reached in Russia as well as the dynamics of community growth in Europe and North America, we are looking forward to the many more milestones to come."

  • World of Tanks releases Ultimate Conquest mode

    by 
    Jef Reahard
    Jef Reahard
    05.19.2011

    Wargaming.net is finally taking the wraps off its much-anticipated World of Tanks clan wars mechanics, and hundreds of clans are gearing up to wage war across the title's expansive map. Ultimate Conquest is now live and features its own web destination complete with clan rankings, a world map, and a handy guide. The clan wars map currently encompasses Northern and Mediterranean Europe and will eventually include Asia, Africa, and North America. "We've been working on this for so long, and now we are proud to say that the Ultimate Conquest has begun. This mode is a huge leap for the whole project, as it will add an important strategic element everyone has been so passionately waiting for," says clan wars coordinator Kirill Mal. You can learn more about the World of Tanks metagame at the official North American or European portals, and you also check out our clan wars-focused GDC interview with Victor Kislyi. And we've got a new clan wars tutorial video for you just after the cut.

  • World of Tanks wins Best Game of GDC Russia 2011

    by 
    Matt Daniel
    Matt Daniel
    05.17.2011

    Wargaming.net announced today that its free-to-play MMO World of Tanks has taken both the Best Game of 2011 and Audience Awards at GDC Russia 2011. In addition, Wargaming.net itself took home the Games Industry Award. Wargaming.net CEO Victor Kislyi attributes the game's success to taking time to "make sure that we were putting out a top quality game," and if the three awards the studio is taking home from GDC are any indication, the team has done just that. World of Tanks itself -- for those who couldn't tell from the title -- is an MMO action game in which players take control of a variety of historically authentic World War II-era tanks in battles of up to 30 players. As players destroy their enemies, they earn the ability to develop their tanks with any number of upgrades, allowing them to customize their killing machines to suit their playstyles. If you'd like to see first-hand what World of Tanks has done to earn these awards, jump into the driver's seat over at the official site.

  • World of Tanks rolls on to release day

    by 
    Jef Reahard
    Jef Reahard
    04.12.2011

    How's about we strap ourselves inside 60 tons of steel, form up with a company of like-minded comrades, and steam-roll those unfortunate chaps rolling along in the enemy tank brigade on the other side of the map? If you answered hooaahh, World of Tanks is probably an MMO that you'll want to check out (and even if you didn't, the game is free-to-play, so you've got nothing to lose). So grab your buddies, your extra ammo, and a cup of that engine degreaser that passes for coffee and avail yourself of video tutorials, interviews with Victor Kislyi, and clan wars discussions -- all courtesy of the best World of Tanks coverage on the web. That's right, release day for Wargaming.net's action/strategy MMO is finally here, and Massively's got your mission-critical intel briefing just after the cut.

  • World of Tanks beta statistics announced

    by 
    Jef Reahard
    Jef Reahard
    04.07.2011

    The devs at Wargaming.net aren't shy about sharing player statistics, and why would they be when the studio's flagship World of Tanks title is cranking out some pretty impressive numbers. In a press release dated this morning, the company said that approximately 700,000 tank drivers took part in the year-long beta testing throughout Europe and North America, and those 700,000 players participated in 5.6 million battles. More than 115 million virtual tanks were bombed into oblivion courtesy of 1.7 billion shells, and World of Tanks surpassed 25,000 peak concurrent users. Closed beta testers (registered by 0:00 UTC 27/01/2011) with 1000 or more battles under their belt will be rewarded with an M4A2E4 tank to acknowledge their contribution to the game's development. World of Tanks is officially releasing on April 12th, and Wargaming.net CEO Victor Kislyi is advising players to get their real-life affairs in order. "You still have a couple of days to spend with your friends and families before the war breaks out, so spend it the right way," Kislyi says.

  • World of Tanks Clan Wars signups begin

    by 
    Jef Reahard
    Jef Reahard
    03.16.2011

    Since our GDC sit-down with Wargaming.net CEO Victor Kislyi, we've been quite anxious to get our hands on the World of Tanks Clan Wars mechanic. Happily, the system is just about ready for prime time, and the company has put out a press release announcing official clan signups for both European and North American servers. The Clan Wars action takes place on a global map that is divided into several provinces. Each province features its own particular revenue stream, and Wargaming.net intends for hundreds of clans to duke it out for territorial control rights. Clan Wars will also feature economic and diplomatic systems, making it an entirely new play option for fans of World War II-based armored conflict. "Clan Wars is not just a new game mode, but rather a separate gameplay layer or meta-game designed to provide years of fun and action for those fond of strategic thinking, politics, alliances, and intrigue," Kislyi explains.

  • GDC 2011: Impressions of the conference and what 2011 will bring

    by 
    Shawn Schuster
    Shawn Schuster
    03.07.2011

    The 2011 Game Developer's Conference is behind us, and as we all recover from sleep deprivation and carpal tunnel syndrome, we can't help but reflect on our overall impressions of the event. This year saw a more efficient conference with the show floor consolidated into one hall and the usual Career Pavillion, Game Career Seminar and Game Connection events set up to help job-seekers find their dream careers in game development. But for the games press, most of the action happens off-site, where studios and publishers rent conference rooms and hotel suites to show off their latest game demos and conduct interviews. So while GDC is nothing like your E3s and PAXes, it is a place to gather info and get a feel for what to expect in the coming year. Follow along after the jump to see what I thought of this year's MMO offerings.

  • GDC 2011: World of Tanks' clan wars showcase player and developer passion

    by 
    Jef Reahard
    Jef Reahard
    03.02.2011

    MMO devs rarely play their own games, right? That's the conventional player wisdom, anyway, and it's commonly found on forums, guild chats, and vent channels after a particularly painful nerf. Apparently the devs at Wargaming.net didn't get that memo, though, as our GDC sit-down with Victor Kislyi illustrated. Kislyi is the driving force behind World of Tanks, the World War II-based action MMO currently shattering industry concurrent user records as its Russian beta steamrolls the free-to-play competition. Not only does Kislyi play his own game, but he plays (and discusses) it with such passion that you can't help but root for the scrappy title and the team from Belarus that is bringing it to life. Join us after the cut to see what Kislyi had to say about the upcoming clan wars implementation as well as player politics.

  • World of Tanks sets Guinness World Record

    by 
    Justin Olivetti
    Justin Olivetti
    02.24.2011

    Move over EVE Online -- there's a new sheriff in Single Server Population Town, and his name is World of Tanks. This surprisingly popular MMO, which is still hip-deep in beta, already has one record for the books -- literally. Wargaming.net announced that World of Tanks set the Guinness World Record for Most Players Online Simultaneously on One MMO Server. The event happened on January 23rd, as 91,311 players crowded onto its Russian server. CEO Victor Kislyi thinks the game can do better: "However, with the population of the game growing steadily another week or two, [it] would let us report a more impressive record as the current PCCU number surpasses 120,000 players." If you'd like to get in on this record-setting title, the North American beta and the European beta are both accepting tank drivers every day.

  • World of Tanks kicks off European and North American open beta

    by 
    Jef Reahard
    Jef Reahard
    01.27.2011

    Wargaming.net has sounded the death knell for World of Tanks' closed beta, and the development team is putting on its game face as the free-to-play heavy-armor MMO rolls ever closer to release. The title's open beta is officially er... open, and the devs are inviting anyone and everyone to strap on a few tons of steel and participate. Registration is dependent upon your region, so make sure you visit the appropriate link (one for Europe and one for America) to sign up. "We want to thank all those players who participated in the closed beta test and helped us make the game open to a bigger audience by reporting bugs and providing valuable feedback. Now it's time for us to further enhance and polish the game before its final release," says Wargaming.net CEO Victor Kislyi via press release. Learn more about World of Tanks at the official website, and don't forget to check out the new screenshots below as well as the open beta launch trailer after the jump. %Gallery-96260%

  • World of Tanks open beta starts January 27th

    by 
    Jef Reahard
    Jef Reahard
    01.20.2011

    Ladies and gentlemen, start your tank engines. World of Tanks is officially rolling towards release, and Wargaming.net has just announced that open beta will kick off on January 27th. The World War II-based heavy armor MMO has been undergoing closed beta for the past six months, and the devs have decided that after 260,000 players (20,000 of them concurrent) and 40 million bombed-out vehicles, it's high time to kick the tires and light the fires. "We've been very pleased to get such a response from our players, that means the direction we are moving in goes in line with the views of our community," says CEO Victor Kislyi. World of Tanks features upwards of 150 authentic American, German, and Russian vehicles, all designed for action-packed 15 vs. 15 battles featuring a mixture of action, strategy, and simulation. You can learn more at the official site as well as sign up for the beta.

  • World of Tanks closed beta registrations hit the one million mark

    by 
    Brendan Drain
    Brendan Drain
    01.04.2011

    It can often be difficult to judge how much anticipation is building for an upcoming title. For MMOs, a fairly good milestone for comparison is the number of registrations entered for the closed beta phase. If its closed beta registrations are anything to go by, there's a great deal of interesting building in Wargaming.net's upcoming MMO World of Tanks. The first round of WoT's closed beta ended in August and at peak saw over 4,000 concurrent players. Last month, we discovered that the second round of closed beta testing saw a peak concurrent user total of over 53,000. Much of the dramatic increase can be attributed to release of the Russian closed beta test, as Russian players have taken a massive interest in the title. One month ago, Wargaming.net reported the total number of active players to be 150,000 for the US/European closed beta and 350,000 in the Russian beta. These players came from a total of 700,000 registered beta accounts, half a million of which were from Russia and 200,000 of which originated in the US and Europe. Within the last month, the number of registrations has now skyrocketed past the one million mark, proving that there's significant interest in the game. On reaching this milestone figure, Victor Kislyi, CEO of Wargaming.net, took the opportunity to thank players for their interest. "We would like to thank all the WoT fans for their support." he told us. "Wargaming.net will continue to work hard on adding new content to the game regularly to guarantee that our community gets maximum fun from playing World of Tanks". To celebrate the milestone, Wargaming.net has released a series of screenshots from its closed beta tests. %Gallery-96260%

  • French making war, not love, with new World of Tanks armor

    by 
    Jef Reahard
    Jef Reahard
    11.30.2010

    The French are invading! The French are invading! We know, it shocks us too, but at least in the case of the upcoming World of Tanks action MMO, it's a true statement. Wargaming.net has just released a new development tree which shows off level paths for each of the five classes of French heavy armor coming to the game. "With French vehicles we are going to take another step further in expanding World of Tanks armored fleet, drawing new tank enthusiasts into the game and providing more extensive gameplay options for those already playing," says Wargaming.net CEO Victor Kislyi. Check out the development tree graphic, and be sure to stop by the official WoT website to register for the ongoing beta.

  • World of Tanks announces Vivox voice chat

    by 
    Jef Reahard
    Jef Reahard
    11.18.2010

    What's a military action game without angry squad leaders, four-letter words, and locker room camaraderie, amirite? In service of those ideals, and a few that are more family-friendly, Wargaming.net announces the arrival of integrated voice chat in its World of Tanks action MMO. High-definition in-game voice will be heard around the battlefield courtesy of Vivox, Inc. "When creating World of Tanks it was critical for us to include voice communication capabilities. With proven scalability, numerous live integrations, and best in class quality -- partnering with Vivox was an easy decision," says Wargaming.net CEO Victor Kislyi. World of Tanks is a free-to-play, vehicle-based action game currently undergoing closed beta testing. The Vivox integration will allow seamless communication, sans third-party apps, during combat and via the game's various lobbies. You can learn more, as well as sign up for beta, at the official website.

  • World of Tanks reaches half million active players

    by 
    Jef Reahard
    Jef Reahard
    11.16.2010

    Wargaming.net's World of Tanks is different from your usual MMO, and it's not just because your avatar is 25 tons of steel and a large gun barrel instead of the standard orc or elf. Unlike most game makers, the World of Tanks devs are quite open when it comes to their playerbase, freely divulging the number of registrations and active players in various regions around the world. For example, the ongoing US/European closed beta test features 150,000 active players (and 200,000 registrations), while the Russian version of the title boasts 350,000 actives and a half million registered players. Taking a page from CCP's book, Wargaming.net has also released peak concurrent user numbers, which amount to 43,000 in Russia and just over 10,000 in the West. "It's just the beginning of a global legend. We see this game running for at least ten years in the West and Asia with tons of new content coming out every month," says CEO Victor Kislyi. You can find out more about World of Tanks on the official website, and don't forget to sign up for the beta.